Player Matchup

Baron Samedi
Baron Samedi
EmilyS2
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kazuya172
Tsukuyomi
Level 11
God Stats
1W - 4L
1,169 SR
Queue Stats
23W - 30L
1,526 Elo+
Party 3
Chaac
Chaac
Makeawish2022
Chaac
Level 29
God Stats
2W - 3L
1,511 SR
Queue Stats
92W - 65L
1,590 Elo+
Party 2
Skadi
Skadi
Zerkcius
Skadi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,654 Elo+
Solo
Cthulhu
Cthulhu
clutchchungus64
Cthulhu
Level 16
God Stats
3W - 4L
1,428 SR
Queue Stats
10W - 12L
1,498 Elo+
Party 2
Team Averages
Level 13
1,422 SR
1,554 Elo+

VS

Team Averages
Level 19
1,626 SR
1,553 Elo+
Bellona
Bellona
GreenPepe
Bellona
Level 26
God Stats
3W - 0L
1,953 SR
Queue Stats
8W - 3L
1,780 Elo+
Solo
Khepri
Khepri
Sharpbacca
Khepri
Level 17
God Stats
26W - 18L
1,497 SR
Queue Stats
77W - 86L
1,427 Elo+
Party 1
Discordia
Discordia
Shnarg
Discordia
Level 14
God Stats
53W - 48L
1,624 SR
Queue Stats
63W - 64L
1,591 Elo+
Party 1
Ravana
Ravana
TuMamaTienePitto
Ravana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,528 Elo+
Solo
Izanami
Izanami
Zurotath
Izanami
Level 22
God Stats
14W - 12L
1,556 SR
Queue Stats
90W - 92L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmilyS2
Baron Samedi
5
0 / 4 / 0
4,185
419
831
3,281
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Kazuya172
Tsukuyomi
8
2 / 3 / 0
5,024
502
2,116
6,811
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,575
458
3,709
8,966
5,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Zerkcius
Skadi
7
0 / 5 / 2
4,563
456
2,822
6,183
1,152
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 3 / 1
4,311
431
4,351
6,769
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GreenPepe
Bellona
12
3 / 0 / 1
7,365
737
5,240
8,608
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
Sharpbacca
Khepri
8
1 / 1 / 8
5,817
582
2,442
7,388
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Shnarg
Discordia
10
3 / 1 / 3
6,204
620
3,242
2,195
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 0 / 3
7,073
707
3,825
3,017
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Zurotath
Izanami
10
6 / 1 / 6
6,757
676
8,244
6,093
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
19
19
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EmilyS2
Baron Samedi
0
4
0
0
W
Bellona
GreenPepe
Bellona
3
0
1
3.5
L
Tsukuyomi
Kazuya172
Tsukuyomi
2
3
0
0.67
L
0
4
0
0
W
Khepri
Sharpbacca
Khepri
1
1
8
5
W
Discordia
Shnarg
Discordia
3
1
3
4.5
W
6
0
3
7.5
L
Skadi
Zerkcius
Skadi
0
5
2
0.2
W
Izanami
Zurotath
Izanami
6
1
6
9
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,829
Damage
22,993
32,010
Taken
27,301
12,787
Mitigated
14,237
6,559
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EmilyS2
Baron Samedi
831
46
0
122
3,281
952
26
881
2,212
10,437
0
W
Bellona
GreenPepe
Bellona
5,240
2,688
0
5,267
8,608
5,004
232
0
8,608
0
46,888
L
Tsukuyomi
Kazuya172
Tsukuyomi
2,116
737
0
2,026
6,811
1,957
158
1,177
5,530
0
21,587
L
3,709
1,158
0
3,496
8,966
5,106
0
153
8,813
0
22,598
W
Khepri
Sharpbacca
Khepri
2,442
715
0
1,732
7,388
5,494
0
2,870
4,518
7,552
0
W
Discordia
Shnarg
Discordia
3,242
172
0
154
2,195
542
270
292
1,903
25,621
0
W
3,825
1,081
0
1,974
3,017
1,280
0
0
3,017
0
43,722
L
Skadi
Zerkcius
Skadi
2,822
1,528
0
827
6,183
1,152
0
582
5,561
0
18,720
W
Izanami
Zurotath
Izanami
8,244
6,095
0
2,308
6,093
1,917
790
2,289
3,804
0
38,141
L
4,351
616
67
21
6,769
3,620
0
2,449
4,210
15,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,658
Gold Earned
33,216
156
Minions Killed
317
0
Camps Cleared
0
905,685
Distance Traveled
1,045,434
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,185
419
17
2
0
137,989
1
W
Bellona
7,365
737
107
11
0
229,232
5
L
Tsukuyomi
5,024
502
45
5
0
185,636
0
L
Chaac
4,575
458
40
4
0
210,578
3
W
Khepri
5,817
582
6
1
0
211,282
3
W
Discordia
6,204
620
56
6
0
204,879
0
W
Ravana
7,073
707
79
8
0
229,134
2
L
Skadi
4,563
456
36
4
0
165,513
0
W
Izanami
6,757
676
69
7
0
170,907
0
L
Cthulhu
4,311
431
18
2
0
205,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role