Player Matchup

Cthulhu
Cthulhu
BRO4231
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1
Hel
Hel
Overlord8709
Hel
Level 77
God Stats
0W - 1L
1,714 SR
Queue Stats
11W - 16L
1,331 Elo+
Solo
Danzaburou
Danzaburou
TopSlayer117
Danzaburou
Level 97
God Stats
0W - 2L
1,396 SR
Queue Stats
14W - 14L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
VividFawn758163
Baron Samedi
Level 16
God Stats
1W - 3L
1,307 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1
Chaac
Chaac
xAZKx TROLLz0r
Chaac
Level 124
God Stats
1W - 1L
1,353 SR
Queue Stats
12W - 11L
1,474 Elo+
Party 3
Team Averages
Level 74
1,454 SR
1,354 Elo+

VS

Team Averages
Level 87
1,481 SR
1,380 Elo+
Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Holy CzT
Olorun
Level 109
God Stats
2W - 0L
1,633 SR
Queue Stats
147W - 158L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Hyperdragon-_-
Kukulkan
Level 49
God Stats
3W - 3L
1,294 SR
Queue Stats
9W - 13L
1,320 Elo+
Solo
Fenrir
Fenrir
Nocoat
Fenrir
Level 107
God Stats
2W - 1L
1,512 SR
Queue Stats
76W - 104L
1,356 Elo+
Party 2
Thanatos
Thanatos
SugahFreeh
Thanatos
Level 105
God Stats
7W - 13L
1,467 SR
Queue Stats
31W - 55L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRO4231
Cthulhu
16
2 / 4 / 7
10,461
654
10,926
18,117
20,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 6 / 4
11,589
724
15,837
16,751
7,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
TopSlayer117
Danzaburou
18
5 / 6 / 5
12,389
774
14,789
16,938
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
VividFawn758163
Baron Samedi
15
1 / 6 / 7
9,955
622
7,370
14,821
7,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 10
10,319
645
17,122
21,009
25,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
5 / 3 / 16
13,312
832
16,242
21,641
14,589
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Holy CzT
Olorun
20
5 / 3 / 11
12,681
793
10,431
11,576
4,631
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
19
4 / 2 / 11
12,414
776
16,612
11,778
6,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Nocoat
Fenrir
17
4 / 4 / 12
11,313
707
12,088
14,711
10,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
SugahFreeh
Thanatos
18
9 / 2 / 9
13,458
841
15,943
17,098
6,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
86
14
Kills
27
27
Deaths
14
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
3
16
4.33
L
Cthulhu
BRO4231
Cthulhu
2
4
7
1.38
W
Olorun
Holy CzT
Olorun
5
3
11
3.5
W
Kukulkan
4
2
11
4.75
W
Fenrir
Nocoat
Fenrir
4
4
12
2.5
L
5
6
4
1.17
W
Thanatos
SugahFreeh
Thanatos
9
2
9
6.75
L
Danzaburou
TopSlayer117
Danzaburou
5
6
5
1.25
L
Baron Samedi
VividFawn758163
Baron Samedi
1
6
7
0.75
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,044
Damage
71,316
87,636
Taken
76,804
68,836
Mitigated
42,668
25,626
Healing
26,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,242
7,579
1,530
8,274
21,641
14,589
836
11,792
9,078
993
26,049
L
Cthulhu
BRO4231
Cthulhu
10,926
666
1,030
329
18,117
20,372
0
7,858
10,195
27,153
0
W
Olorun
Holy CzT
Olorun
10,431
5,244
1,234
3,087
11,576
4,631
2,087
5,322
5,834
54,174
0
W
Kukulkan
16,612
180
338
1,978
11,778
6,492
1
5,796
5,626
59,523
0
W
Fenrir
Nocoat
Fenrir
12,088
1,191
0
2,211
14,711
10,554
455
6,311
7,967
0
24,485
L
15,837
1,955
5,256
4,436
16,751
7,591
350
3,982
12,513
24,508
0
W
Thanatos
SugahFreeh
Thanatos
15,943
4,877
0
7,764
17,098
6,402
1,526
4,777
11,195
0
32,133
L
Danzaburou
TopSlayer117
Danzaburou
14,789
5,957
0
3,417
16,938
7,965
2,807
5,016
11,719
0
55,392
L
Baron Samedi
VividFawn758163
Baron Samedi
7,370
305
802
2,045
14,821
7,699
424
4,175
10,486
25,187
0
L
17,122
1,450
747
7,564
21,009
25,209
0
6,472
14,352
0
38,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
63,178
269
Minions Killed
300
7
Camps Cleared
10
1,385,136
Distance Traveled
1,568,730
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,312
832
26
2
0
340,943
0
L
Cthulhu
10,461
654
46
3
0
306,193
0
W
Olorun
12,681
793
106
7
1
276,337
0
W
Kukulkan
12,414
776
102
6
8
320,021
2
W
Fenrir
11,313
707
26
2
0
319,335
2
L
Hel
11,589
724
27
2
2
289,951
1
W
Thanatos
13,458
841
40
3
1
312,094
2
L
Danzaburou
12,389
774
95
6
4
230,468
0
L
Baron Samedi
9,955
622
43
3
0
255,070
1
L
Chaac
10,319
645
58
4
1
303,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role