Player Matchup

Cerberus
Cerberus
ExiledxSmiiThy
Cerberus
Level 103
God Stats
4W - 5L
1,332 SR
Queue Stats
346W - 370L
1,429 Elo+
Party 3
The Morrigan
The Morrigan
H0SSxDELGADOx
The Morrigan
Level 86
God Stats
11W - 8L
1,543 SR
Queue Stats
331W - 370L
1,405 Elo+
Party 3
Ganesha
Ganesha
Klopfens
Ganesha
Level 155
God Stats
3W - 1L
1,538 SR
Queue Stats
494W - 493L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
dawsonrob
Hou Yi
Level 78
God Stats
12W - 8L
1,645 SR
Queue Stats
93W - 66L
1,607 Elo+
Party 2
Fenrir
Fenrir
fishy145
Fenrir
Level 125
God Stats
14W - 10L
1,648 SR
Queue Stats
303W - 307L
1,613 Elo+
Party 2
Team Averages
Level 109
1,541 SR
1,523 Elo+

VS

Team Averages
Level 92
1,600 SR
1,501 Elo+
Ullr
Ullr
AlmostHaditGG
Ullr
Level 67
God Stats
2W - 2L
1,641 SR
Queue Stats
59W - 58L
1,552 Elo+
Solo
Merlin
Merlin
Decryptz
Merlin
Level 63
God Stats
17W - 18L
1,436 SR
Queue Stats
283W - 304L
1,425 Elo+
Solo
Nemesis
Nemesis
FAL MIND
Nemesis
Level 149
God Stats
3W - 1L
1,856 SR
Queue Stats
307W - 312L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
HeroicCorndogz
Sylvanus
Level 78
God Stats
1W - 3L
1,522 SR
Queue Stats
86W - 86L
1,507 Elo+
Party 1
Amaterasu
Amaterasu
K3rn3lP4nic
Amaterasu
Level 105
God Stats
70W - 56L
1,544 SR
Queue Stats
211W - 220L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 4 / 7
12,912
516
15,536
25,450
23,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
H0SSxDELGADOx
The Morrigan
18
1 / 4 / 7
11,942
478
6,307
14,443
5,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Klopfens
Ganesha
17
0 / 7 / 18
11,920
477
15,059
28,523
28,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
dawsonrob
Hou Yi
20
13 / 2 / 4
15,861
634
16,775
17,199
7,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
fishy145
Fenrir
20
6 / 5 / 4
13,339
534
17,708
22,400
10,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 7
11,835
473
11,804
12,089
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
Decryptz
Merlin
20
7 / 2 / 6
13,143
526
15,380
12,240
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
FAL MIND
Nemesis
20
7 / 5 / 8
13,322
533
18,522
21,523
8,819
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
16
3 / 5 / 7
10,094
404
7,341
21,721
16,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
K3rn3lP4nic
Amaterasu
20
3 / 6 / 4
13,441
538
21,115
25,718
20,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
22
Kills
22
22
Deaths
22
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Merlin
Decryptz
Merlin
7
2
6
5
W
Cerberus
2
4
7
1.38
L
Nemesis
FAL MIND
Nemesis
7
5
8
2.2
W
The Morrigan
H0SSxDELGADOx
The Morrigan
1
4
7
1.13
L
Sylvanus
3
5
7
1.3
L
Amaterasu
K3rn3lP4nic
Amaterasu
3
6
4
0.83
W
Ganesha
Klopfens
Ganesha
0
7
18
1.29
W
Hou Yi
dawsonrob
Hou Yi
13
2
4
7.5
W
Fenrir
fishy145
Fenrir
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,385
Damage
74,162
108,015
Taken
93,291
75,926
Mitigated
52,388
36,281
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,804
5,564
0
2,818
12,089
3,790
1,300
3,956
8,133
0
89,710
L
Merlin
Decryptz
Merlin
15,380
1,125
0
3,113
12,240
3,310
765
6,052
6,188
98,018
0
W
Cerberus
15,536
1,873
0
9,005
25,450
23,925
620
4,147
21,075
83,229
0
L
Nemesis
FAL MIND
Nemesis
18,522
6,974
0
5,806
21,523
8,819
906
5,113
16,410
0
117,054
W
The Morrigan
H0SSxDELGADOx
The Morrigan
6,307
622
100
4,182
14,443
5,248
257
3,805
10,197
71,820
3,810
L
Sylvanus
7,341
2,574
996
2,965
21,721
16,277
155
10,503
11,218
28,690
8,423
L
Amaterasu
K3rn3lP4nic
Amaterasu
21,115
9,755
0
9,898
25,718
20,192
854
9,463
16,255
0
111,797
W
Ganesha
Klopfens
Ganesha
15,059
1,346
0
3,839
28,523
28,780
230
7,360
20,927
42,208
0
W
Hou Yi
dawsonrob
Hou Yi
16,775
7,614
0
10,005
17,199
7,523
3,211
4,008
13,053
0
138,381
W
Fenrir
fishy145
Fenrir
17,708
5,026
0
9,150
22,400
10,450
0
1,699
20,584
0
108,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,974
Gold Earned
61,835
750
Minions Killed
680
0
Camps Cleared
0
2,370,299
Distance Traveled
2,399,877
40
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,835
473
146
6
0
481,636
11
L
Merlin
13,143
526
153
6
0
487,265
9
W
Cerberus
12,912
516
203
8
0
443,606
1
L
Nemesis
13,322
533
154
6
0
523,428
2
W
The Morrigan
11,942
478
164
7
0
436,773
7
L
Sylvanus
10,094
404
44
2
0
454,087
7
L
Amaterasu
13,441
538
183
7
0
453,461
14
W
Ganesha
11,920
477
12
0
0
474,112
20
W
Hou Yi
15,861
634
220
9
0
491,733
10
W
Fenrir
13,339
534
151
6
0
524,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role