Player Matchup

Ares
Ares
Bigboy_gamin
Ares
Level 24
God Stats
10W - 7L
1,478 SR
Queue Stats
11W - 8L
1,426 Elo+
Party 2
Pele
Pele
LiL Thugga7816
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 89L
1,551 Elo+
Solo
Sol
Sol
Morgoth_999
Sol
Level 25
God Stats
8W - 6L
1,559 SR
Queue Stats
13W - 13L
1,515 Elo+
Solo
Sylvanus
Sylvanus
WOT_Super_Unicum
Sylvanus
Level 142
God Stats
9W - 5L
1,623 SR
Queue Stats
192W - 156L
1,631 Elo+
Party 2
Neith
Neith
xX22SNAKE22Xx
Neith
Level 8
God Stats
3W - 1L
1,848 SR
Queue Stats
18W - 8L
1,799 Elo+
Party 2
Team Averages
Level 43
1,601 SR
1,585 Elo+

VS

Team Averages
Level 13
1,526 SR
1,543 Elo+
Tiamat
Tiamat
ACrazyMidgett
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Kukulkan
Kukulkan
JOE181111111111
Kukulkan
Level 18
God Stats
0W - 1L
1,328 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Artemis
Artemis
SHUTDOWN252
Artemis
Level 25
God Stats
0W - 1L
1,828 SR
Queue Stats
11W - 11L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScaleneMink7348
Tsukuyomi
Level 16
God Stats
1W - 1L
1,397 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Kali
Kali
kyotesanti
Kali
Level 5
God Stats
74W - 73L
1,576 SR
Queue Stats
79W - 79L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
9,054
533
3,629
12,313
7,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
16 / 0 / 12
11,467
675
15,761
13,358
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 8
9,766
574
11,047
6,576
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
9 / 1 / 14
10,585
623
9,723
13,374
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
19 / 0 / 10
11,198
659
14,466
8,372
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 0
5,697
335
1,806
14,552
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
11
0 / 11 / 1
6,591
388
5,706
12,412
3,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SHUTDOWN252
Artemis
10
0 / 9 / 0
6,387
376
3,826
15,524
4,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ScaleneMink7348
Tsukuyomi
7
0 / 10 / 0
5,574
328
4,495
16,865
4,699
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 1
6,155
362
1,773
11,047
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
2
50
Kills
0
2
Deaths
50
48
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
14
0
0
W
2
0
4
4
L
Kukulkan
0
11
1
0.05
W
16
0
12
22
W
4
1
8
8
L
Artemis
SHUTDOWN252
Artemis
0
9
0
0
L
Tsukuyomi
ScaleneMink7348
Tsukuyomi
0
10
0
0
W
9
1
14
16
L
0
6
1
0.08
W
19
0
10
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,626
Damage
17,606
53,993
Taken
70,400
28,285
Mitigated
21,712
22,516
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,806
667
0
1,019
14,552
4,385
0
3,939
10,581
14,881
0
W
3,629
42
1,090
1,793
12,313
7,790
212
53
12,260
31,607
0
L
Kukulkan
5,706
654
0
31
12,412
3,573
140
4,344
7,884
41,617
0
W
15,761
5,449
0
6,006
13,358
5,363
192
1,421
11,937
0
89,128
W
11,047
5,083
0
1,991
6,576
2,340
7,331
501
6,039
59,218
0
L
Artemis
SHUTDOWN252
Artemis
3,826
1,505
0
2,209
15,524
4,559
0
5,304
9,840
0
30,373
L
Tsukuyomi
ScaleneMink7348
Tsukuyomi
4,495
958
0
628
16,865
4,699
102
4,507
12,130
0
18,595
W
9,723
1,963
3,135
7,104
13,374
8,536
3,915
2,561
10,655
48,079
9,543
L
1,773
860
0
1,134
11,047
4,496
0
4,707
6,224
0
20,982
W
14,466
7,414
0
1,397
8,372
4,256
5,250
2,913
5,387
0
53,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
30,404
517
Minions Killed
223
0
Camps Cleared
0
1,532,180
Distance Traveled
1,240,233
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,697
335
32
2
0
246,023
0
W
Ares
9,054
533
51
3
0
261,105
3
L
Kukulkan
6,591
388
70
4
0
254,204
0
W
Pele
11,467
675
133
8
0
393,423
2
W
Sol
9,766
574
116
7
0
292,171
2
L
Artemis
6,387
376
49
3
0
269,178
1
L
Tsukuyomi
5,574
328
30
2
0
248,341
0
W
Sylvanus
10,585
623
118
7
0
282,151
1
L
Kali
6,155
362
42
2
0
222,487
0
W
Neith
11,198
659
99
6
0
303,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role