Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Haru
Gilgamesh
Platinum III
Level 149
God Stats
9W - 1L
1,854 SR
Queue Stats
37W - 15L
2,215 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,854 SR
2,215 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,865 SR
2,016 MMR
Neith
Neith
Platinum III
Valiant
Neith
Platinum III
Level 112
God Stats
2W - 3L
1,865 SR
Queue Stats
25W - 16L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Haru
Gilgamesh
14
4 / 1 / 0
8,442
938
7,833
9,040
8,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
ChronosAnhurKaliFreyaUllr

VS

Bans
He BoLokiSkadiAh Muzen CabBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Valiant
Neith
13
1 / 4 / 0
7,352
817
4,774
9,441
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Haru
Gilgamesh
4
1
0
4
L
Neith
Valiant
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,833
Damage
4,774
9,040
Taken
9,441
8,853
Mitigated
4,723
2,312
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Haru
Gilgamesh
7,833
2,153
0
2,312
9,040
8,853
1,369
601
8,439
8,419
36,047
L
Neith
Valiant
Neith
4,774
2,348
0
2,048
9,441
4,723
0
1,048
8,393
0
39,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,442
Gold Earned
7,352
84
Minions Killed
95
5
Camps Cleared
3
192,065
Distance Traveled
173,245
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,442
938
84
9
5
192,065
4
L
Neith
7,352
817
95
11
3
173,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role