Player Matchup

Hachiman
Hachiman
AWAL 80
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,512 Elo+
Solo
Arachne
Arachne
Banzz24
Arachne
Level 26
God Stats
38W - 33L
1,564 SR
Queue Stats
43W - 41L
1,537 Elo+
Solo
Anubis
Anubis
DatGuySoal
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 176L
1,498 Elo+
Solo
Khepri
Khepri
Unlimitedead
Khepri
Level 8
God Stats
57W - 39L
1,867 SR
Queue Stats
123W - 113L
1,477 Elo+
Solo
Izanami
Izanami
cachorrochi
Izanami
Level 18
God Stats
37W - 35L
1,497 SR
Queue Stats
80W - 87L
1,476 Elo+
Solo
Team Averages
Level 19
1,586 SR
1,500 Elo+

VS

Team Averages
Level 45
1,594 SR
1,549 Elo+
The Morrigan
The Morrigan
AceViperCobra
The Morrigan
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 21L
1,681 Elo+
Party 1
Artio
Artio
John Dunkin
Artio
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 54L
1,505 Elo+
Solo
Jormungandr
Jormungandr
RittyDrity
Jormungandr
Level 7
God Stats
7W - 6L
1,519 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Sir Will the II
Heimdallr
Level 29
God Stats
4W - 4L
1,663 SR
Queue Stats
87W - 82L
1,527 Elo+
Solo
Fenrir
Fenrir
selym123
Fenrir
Level 28
God Stats
12W - 5L
1,788 SR
Queue Stats
169W - 165L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AWAL 80
Hachiman
20
8 / 7 / 7
17,997
1,000
25,605
23,185
8,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Banzz24
Arachne
20
2 / 10 / 7
14,434
802
12,256
30,928
9,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
DatGuySoal
Anubis
20
2 / 4 / 8
15,337
852
21,760
15,183
8,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
20
0 / 1 / 12
16,502
917
7,287
8,943
9,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
cachorrochi
Izanami
20
4 / 3 / 11
16,739
930
32,885
27,273
10,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AceViperCobra
The Morrigan
20
7 / 4 / 14
16,671
926
30,256
8,853
4,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 5 / 11
15,446
858
7,661
31,508
32,851
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
RittyDrity
Jormungandr
20
0 / 2 / 21
17,243
958
12,513
30,354
44,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Sir Will the II
Heimdallr
20
5 / 0 / 13
16,542
919
23,653
11,940
5,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
selym123
Fenrir
20
10 / 5 / 9
17,537
974
27,121
24,288
19,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
93
16
Kills
25
25
Deaths
16
45
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AWAL 80
Hachiman
8
7
7
1.64
W
The Morrigan
AceViperCobra
The Morrigan
7
4
14
3.5
L
Arachne
Banzz24
Arachne
2
10
7
0.55
L
Anubis
DatGuySoal
Anubis
2
4
8
1.5
W
3
5
11
1.7
W
Jormungandr
RittyDrity
Jormungandr
0
2
21
5.25
W
Heimdallr
Sir Will the II
Heimdallr
5
0
13
11.5
L
Khepri
0
1
12
6
L
Izanami
cachorrochi
Izanami
4
3
11
3.17
W
Fenrir
selym123
Fenrir
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,793
Damage
101,204
105,512
Taken
106,943
46,609
Mitigated
107,506
15,199
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AWAL 80
Hachiman
25,605
17,059
0
5,721
23,185
8,559
0
6,057
17,128
0
73,454
W
The Morrigan
AceViperCobra
The Morrigan
30,256
299
0
2,054
8,853
4,926
0
2,305
6,238
55,445
1,201
L
Arachne
Banzz24
Arachne
12,256
10,110
0
1,772
30,928
9,478
0
14,620
16,308
0
16,439
L
Anubis
DatGuySoal
Anubis
21,760
422
0
3,538
15,183
8,403
0
6,628
8,555
60,376
0
W
7,661
1,037
968
5,156
31,508
32,851
0
8,843
22,665
34,083
694
W
Jormungandr
RittyDrity
Jormungandr
12,513
2,033
0
1,891
30,354
44,825
0
6,355
23,999
47,866
0
W
Heimdallr
Sir Will the II
Heimdallr
23,653
10,353
0
5,022
11,940
5,686
0
3,700
8,240
0
88,884
L
Khepri
7,287
0
0
2,799
8,943
9,766
0
4,363
4,580
35,683
0
L
Izanami
cachorrochi
Izanami
32,885
17,555
0
1,369
27,273
10,403
0
18,208
9,065
0
103,433
W
Fenrir
selym123
Fenrir
27,121
6,200
0
2,588
24,288
19,218
0
7,844
16,444
0
47,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,009
Gold Earned
83,439
393
Minions Killed
417
18
Camps Cleared
8
1,634,722
Distance Traveled
1,791,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
17,997
1,000
78
4
13
330,621
0
W
The Morrigan
16,671
926
67
4
1
343,676
0
L
Arachne
14,434
802
5
0
2
367,966
0
L
Anubis
15,337
852
90
5
0
272,947
0
W
Artio
15,446
858
62
3
0
361,323
0
W
Jormungandr
17,243
958
57
3
0
395,389
0
W
Heimdallr
16,542
919
178
10
1
321,824
0
L
Khepri
16,502
917
41
2
0
343,320
0
L
Izanami
16,739
930
179
10
3
319,868
0
W
Fenrir
17,537
974
53
3
6
369,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role