Player Matchup

Hades
Hades
Dekingdje
Hades
Level 117
God Stats
15W - 10L
1,662 SR
Queue Stats
230W - 318L
1,440 Elo+
Party 2
Izanami
Izanami
Lord_Steens
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,414 Elo+
Party 2
Bellona
Bellona
allhaiIbasedgod
Bellona
Level 83
God Stats
44W - 52L
1,419 SR
Queue Stats
220W - 284L
1,395 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,416 Elo+

VS

Team Averages
Level 120
1,483 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
Griffith861
Morgan Le Fay
Level 145
God Stats
5W - 9L
1,360 SR
Queue Stats
76W - 91L
1,455 Elo+
Solo
Bastet
Bastet
Moneyreid17
Bastet
Level 120
God Stats
5W - 2L
1,436 SR
Queue Stats
150W - 115L
1,525 Elo+
Party 1
Chaac
Chaac
SenseixJuice
Chaac
Level 96
God Stats
5W - 3L
1,653 SR
Queue Stats
71W - 58L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dekingdje
Hades
13
5 / 3 / 1
10,479
655
9,169
14,671
6,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Lord_Steens
Izanami
14
0 / 3 / 5
9,795
612
6,685
13,321
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
9,522
595
8,182
14,310
6,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Griffith861
Morgan Le Fay
14
2 / 5 / 7
10,082
630
13,141
12,603
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
13
6 / 0 / 3
11,282
705
12,280
4,928
1,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 1 / 6
10,252
641
8,524
10,825
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
11
11
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
Dekingdje
Hades
5
3
1
1.83
W
Morgan Le Fay
Griffith861
Morgan Le Fay
2
5
7
1.1
L
Izanami
Lord_Steens
Izanami
0
3
5
0.83
W
Bastet
6
0
3
7.5
W
3
1
6
6
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
33,945
42,302
Taken
28,356
16,885
Mitigated
16,602
7,035
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Dekingdje
Hades
9,169
178
376
4,080
14,671
6,240
0
5,835
8,345
26,233
0
W
Morgan Le Fay
Griffith861
Morgan Le Fay
13,141
476
0
1,033
12,603
4,313
64
3,659
8,944
46,630
0
L
Izanami
Lord_Steens
Izanami
6,685
3,218
0
1,423
13,321
4,428
1,459
4,727
8,239
0
45,311
W
Bastet
12,280
2,449
369
479
4,928
1,442
10
1,612
3,316
0
21,272
W
8,524
657
64
5,889
10,825
10,847
155
4,603
6,222
0
29,206
L
8,182
806
0
1,156
14,310
6,217
0
3,216
10,660
533
24,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
31,616
165
Minions Killed
167
8
Camps Cleared
5
822,007
Distance Traveled
793,733
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,479
655
32
2
4
271,737
1
W
Morgan Le Fay
10,082
630
80
5
3
271,760
0
L
Izanami
9,795
612
90
6
3
262,292
1
W
Bastet
11,282
705
26
2
2
229,788
5
W
Chaac
10,252
641
61
4
0
292,185
2
L
Bellona
9,522
595
43
3
1
287,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role