Player Matchup

Izanami
Izanami
Oye
Izanami
Level 152
God Stats
4W - 2L
1,925 SR
Queue Stats
426W - 336L
1,602 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RECIO BOY99
Kumbhakarna
Level 145
God Stats
5W - 10L
1,420 SR
Queue Stats
310W - 236L
1,633 Elo+
Party 1
Xing Tian
Xing Tian
Yu Shot Hu0103
Xing Tian
Level 80
God Stats
2W - 2L
1,394 SR
Queue Stats
11W - 9L
1,463 Elo+
Party 1
Team Averages
Level 126
1,580 SR
1,566 Elo+

VS

Team Averages
Level 106
1,474 SR
1,453 Elo+
Freya
Freya
 
Freya
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HazyWayz87
Neith
Level 89
God Stats
136W - 179L
1,405 SR
Queue Stats
244W - 376L
1,308 Elo+
Solo
Horus
Horus
Westutto
Horus
Level 96
God Stats
12W - 16L
1,518 SR
Queue Stats
193W - 122L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oye
Izanami
10
2 / 7 / 2
6,914
691
10,202
12,232
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
RECIO BOY99
Kumbhakarna
10
1 / 7 / 2
6,677
668
7,068
12,811
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Yu Shot Hu0103
Xing Tian
9
1 / 3 / 1
6,309
631
2,183
7,263
4,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
13 / 0 / 3
9,511
951
14,130
13,819
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
12
4 / 3 / 10
8,116
812
6,173
6,783
1,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Westutto
Horus
11
0 / 1 / 15
7,473
747
5,758
9,522
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
0
3
14.5
W
Neith
4
3
10
3
L
Izanami
Oye
Izanami
2
7
2
0.43
L
Kumbhakarna
RECIO BOY99
Kumbhakarna
1
7
2
0.29
W
Horus
Westutto
Horus
0
1
15
7.5
L
Xing Tian
Yu Shot Hu0103
Xing Tian
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
26,061
32,306
Taken
30,124
13,210
Mitigated
14,648
1,982
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,130
5,807
0
7,178
13,819
5,205
1,147
4,148
9,395
29,112
4,508
W
Neith
6,173
2,294
713
1,231
6,783
1,952
974
2,646
3,875
0
24,755
L
Izanami
Oye
Izanami
10,202
4,862
0
1,000
12,232
4,251
0
4,750
7,181
0
23,485
L
Kumbhakarna
RECIO BOY99
Kumbhakarna
7,068
348
0
953
12,811
4,426
0
5,132
7,388
19,976
0
W
Horus
Westutto
Horus
5,758
2,215
1,298
3,300
9,522
7,491
224
2,405
6,927
0
15,396
L
Xing Tian
Yu Shot Hu0103
Xing Tian
2,183
223
0
29
7,263
4,533
0
2,550
4,387
6,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,900
Gold Earned
25,100
80
Minions Killed
105
2
Camps Cleared
6
412,780
Distance Traveled
569,949
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,511
951
34
3
2
190,033
1
W
Neith
8,116
812
45
5
1
185,130
1
L
Izanami
6,914
691
43
4
2
141,765
1
L
Kumbhakarna
6,677
668
26
3
0
160,374
0
W
Horus
7,473
747
26
3
3
194,786
1
L
Xing Tian
6,309
631
11
1
0
110,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role