Player Matchup

Hel
Hel
 
Hel
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ana_8inches
Izanami
Level 7
God Stats
2W - 0L
1,733 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 1
Ymir
Ymir
CowboyGeoff
Ymir
Level 15
God Stats
2W - 1L
1,192 SR
Queue Stats
8W - 1L
1,681 Elo+
Party 1
Team Averages
Level 31
1,475 SR
1,621 Elo+

VS

Team Averages
Level 55
1,343 SR
1,419 Elo+
Hel
Hel
HOLY Aspirin
Hel
Level 11
God Stats
3W - 10L
1,161 SR
Queue Stats
12W - 19L
1,435 Elo+
Party 2
Neith
Neith
Habzfr
Neith
Level 14
God Stats
11W - 17L
1,566 SR
Queue Stats
345W - 424L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
ygb don
Kuzenbo
Level 141
God Stats
6W - 8L
1,300 SR
Queue Stats
24W - 32L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 1 / 9
9,123
702
14,342
8,992
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Ana_8inches
Izanami
15
6 / 1 / 6
9,864
759
11,165
9,455
3,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 3 / 8
9,367
721
6,449
12,105
11,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,707
593
3,749
10,042
5,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Habzfr
Neith
11
1 / 4 / 3
7,755
597
8,772
11,710
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ygb don
Kuzenbo
11
3 / 2 / 2
8,443
649
5,923
14,946
16,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
5
5
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
9
7.5
W
Izanami
Ana_8inches
Izanami
6
1
6
9
W
3
3
8
2.33
L
1
6
3
0.42
L
Neith
Habzfr
Neith
1
4
3
0.63
L
Kuzenbo
ygb don
Kuzenbo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
18,444
30,552
Taken
36,698
18,461
Mitigated
26,228
13,428
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,342
1,375
3,974
5,567
8,992
3,447
560
3,330
5,537
31,841
0
W
Izanami
Ana_8inches
Izanami
11,165
4,759
0
2,571
9,455
3,419
1,968
3,000
6,164
0
59,229
W
6,449
610
0
1,316
12,105
11,595
140
3,319
8,589
26,619
0
L
3,749
985
1,201
1,089
10,042
5,178
0
6,000
4,042
13,479
0
L
Neith
Habzfr
Neith
8,772
3,465
483
1,992
11,710
4,343
0
5,957
5,753
0
32,559
L
Kuzenbo
ygb don
Kuzenbo
5,923
2,097
0
518
14,946
16,707
0
8,903
6,043
19,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
23,905
195
Minions Killed
96
11
Camps Cleared
0
695,551
Distance Traveled
584,741
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,123
702
31
2
6
247,251
9
W
Izanami
9,864
759
125
10
0
233,008
0
W
Ymir
9,367
721
39
3
5
215,292
3
L
Hel
7,707
593
20
2
0
184,532
0
L
Neith
7,755
597
55
4
0
215,318
4
L
Kuzenbo
8,443
649
21
2
0
184,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role