Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AbruptVipahz
Fenrir
Level 145
God Stats
14W - 5L
1,801 SR
Queue Stats
534W - 491L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
OdinElite
Heimdallr
Level 160
God Stats
8W - 11L
1,532 SR
Queue Stats
627W - 582L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Orthaximus32
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,299 SR
Queue Stats
76W - 114L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
Th3mythic4l
Ao Kuang
Level 60
God Stats
26W - 32L
1,433 SR
Queue Stats
323W - 376L
1,300 Elo+
Party 2
Team Averages
Level 100
1,513 SR
1,447 Elo+

VS

Team Averages
Level 93
1,513 SR
1,405 Elo+
Baron Samedi
Baron Samedi
Andrea_Vamt
Baron Samedi
Level 68
God Stats
36W - 31L
1,512 SR
Queue Stats
237W - 290L
1,326 Elo+
Party 3
Serqet
Serqet
Whitewhale2377
Serqet
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 202L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Zero_Gaboking
Danzaburou
Level 74
God Stats
2W - 1L
1,390 SR
Queue Stats
315W - 396L
1,362 Elo+
Party 3
Mulan
Mulan
reaper952619
Mulan
Level 134
God Stats
25W - 16L
1,575 SR
Queue Stats
548W - 584L
1,360 Elo+
Solo
Cthulhu
Cthulhu
vickiey10
Cthulhu
Level 94
God Stats
1W - 3L
1,588 SR
Queue Stats
426W - 418L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 1
5,222
522
2,824
6,459
3,671
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
4 / 3 / 6
5,850
585
7,007
8,592
5,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
OdinElite
Heimdallr
11
6 / 2 / 3
6,342
634
7,560
6,336
1,975
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Orthaximus32
Morgan Le Fay
11
0 / 1 / 1
5,687
569
3,852
6,084
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Th3mythic4l
Ao Kuang
10
3 / 0 / 1
5,769
577
3,358
6,069
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andrea_Vamt
Baron Samedi
10
1 / 2 / 2
5,788
579
2,531
3,888
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 2
6,533
653
2,902
5,679
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Zero_Gaboking
Danzaburou
9
2 / 6 / 2
5,565
557
2,946
9,011
1,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
5,852
585
4,405
7,031
3,505
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
vickiey10
Cthulhu
6
0 / 4 / 3
4,826
483
4,494
9,857
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
8
8
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
1
0.25
W
Fenrir
4
3
6
2.33
L
Baron Samedi
Andrea_Vamt
Baron Samedi
1
2
2
1
W
Heimdallr
OdinElite
Heimdallr
6
2
3
3.75
W
Morgan Le Fay
Orthaximus32
Morgan Le Fay
0
1
1
0.5
W
Ao Kuang
Th3mythic4l
Ao Kuang
3
0
1
3.5
L
4
0
2
5
L
Danzaburou
Zero_Gaboking
Danzaburou
2
6
2
0.5
L
1
1
1
1.5
L
Cthulhu
vickiey10
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
17,278
33,540
Taken
35,466
14,826
Mitigated
12,666
10,248
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,824
555
0
2,047
6,459
3,671
0
0
6,459
22,220
0
W
Fenrir
7,007
1,808
195
2,224
8,592
5,395
0
2,115
6,372
0
16,518
L
Baron Samedi
Andrea_Vamt
Baron Samedi
2,531
229
145
1,044
3,888
1,386
0
2,214
1,674
24,527
0
W
Heimdallr
OdinElite
Heimdallr
7,560
2,716
0
2,185
6,336
1,975
74
1,846
4,238
0
37,173
W
Morgan Le Fay
Orthaximus32
Morgan Le Fay
3,852
1,196
0
1,974
6,084
2,061
586
2,393
3,525
38,038
0
W
Ao Kuang
Th3mythic4l
Ao Kuang
3,358
1,593
0
1,623
6,069
1,724
0
671
5,134
26,951
0
L
2,902
372
0
2,237
5,679
2,028
0
733
4,912
0
30,172
L
Danzaburou
Zero_Gaboking
Danzaburou
2,946
1,761
214
1,997
9,011
1,943
0
673
8,291
0
24,768
L
4,405
901
0
2,317
7,031
3,505
470
3,790
3,241
0
24,700
L
Cthulhu
vickiey10
Cthulhu
4,494
834
516
2,271
9,857
3,804
0
2,624
7,064
10,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
28,564
265
Minions Killed
234
0
Camps Cleared
0
982,265
Distance Traveled
1,066,360
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,222
522
61
6
0
152,646
0
W
Fenrir
5,850
585
24
2
0
210,398
1
L
Baron Samedi
5,788
579
51
5
0
146,728
0
W
Heimdallr
6,342
634
64
6
0
192,317
1
W
Morgan Le Fay
5,687
569
63
6
0
180,648
2
W
Ao Kuang
5,769
577
53
5
0
246,256
1
L
Serqet
6,533
653
65
7
0
260,703
0
L
Danzaburou
5,565
557
54
5
0
209,881
0
L
Mulan
5,852
585
53
5
0
193,130
2
L
Cthulhu
4,826
483
11
1
0
255,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role