Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TrueNorm98
Chaac
Level 149
God Stats
16W - 9L
1,647 SR
Queue Stats
512W - 508L
1,551 Elo+
Party 3
Cerberus
Cerberus
eL CHaPos DANK
Cerberus
Level 160
God Stats
8W - 7L
1,671 SR
Queue Stats
507W - 511L
1,534 Elo+
Party 3
Geb
Geb
ladyduckbun
Geb
Level 97
God Stats
2W - 3L
1,869 SR
Queue Stats
352W - 338L
1,588 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thatrealbacon
Ah Muzen Cab
Level 68
God Stats
1W - 10L
1,501 SR
Queue Stats
106W - 132L
1,524 Elo+
Party 2
Team Averages
Level 119
1,638 SR
1,539 Elo+

VS

Team Averages
Level 117
1,556 SR
1,525 Elo+
Nike
Nike
BonkerPlays
Nike
Level 144
God Stats
4W - 3L
1,511 SR
Queue Stats
361W - 390L
1,555 Elo+
Party 1
Loki
Loki
ELiT3Cloud
Loki
Level 118
God Stats
27W - 21L
1,557 SR
Queue Stats
311W - 299L
1,563 Elo+
Party 1
Rama
Rama
JustAHam
Rama
Level 106
God Stats
4W - 3L
1,749 SR
Queue Stats
179W - 159L
1,575 Elo+
Party 1
Ares
Ares
peterbanjo
Ares
Level 98
God Stats
26W - 18L
1,593 SR
Queue Stats
686W - 671L
1,521 Elo+
Solo
Nox
Nox
youzakilla
Nox
Level 121
God Stats
12W - 16L
1,370 SR
Queue Stats
468W - 574L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 5 / 0
5,475
456
2,248
5,868
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
11
0 / 3 / 0
5,819
485
4,702
10,634
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
12
0 / 1 / 0
6,412
534
2,548
9,355
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 4 / 0
5,200
433
2,043
7,494
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
thatrealbacon
Ah Muzen Cab
9
0 / 4 / 2
5,476
456
4,568
7,068
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,089
591
5,526
7,535
3,938
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
8 / 0 / 4
7,887
657
5,523
5,358
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
10
2 / 0 / 6
6,206
517
6,543
5,474
1,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 2 / 5
6,166
514
4,261
9,364
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 0 / 2
7,383
615
2,145
3,491
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
W
2
0
1
2.5
W
8
0
4
10
W
Rama
2
0
6
5
L
Chaac
0
3
0
0
L
Cerberus
0
1
0
0
L
1
4
0
0.25
W
1
2
5
1.75
L
Ah Muzen Cab
thatrealbacon
Ah Muzen Cab
0
4
2
0.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
23,998
40,419
Taken
31,222
19,284
Mitigated
14,268
13,255
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,248
468
0
476
5,868
1,891
0
1,005
4,863
0
25,674
W
5,526
901
0
2,868
7,535
3,938
0
1,004
5,756
0
45,427
W
5,523
2,166
0
4,119
5,358
1,676
337
289
4,981
0
45,134
W
Rama
6,543
5,575
0
1,688
5,474
1,626
576
1,358
4,116
0
33,852
L
Chaac
4,702
470
0
4,616
10,634
9,036
180
247
10,387
6,702
28,625
L
Cerberus
2,548
382
0
4,793
9,355
3,607
0
2,532
6,823
46,575
0
L
2,043
232
0
1,052
7,494
3,107
0
1,840
5,654
10,305
0
W
4,261
283
0
2,938
9,364
5,791
157
1,918
7,446
16,607
0
L
Ah Muzen Cab
thatrealbacon
Ah Muzen Cab
4,568
1,994
0
2,318
7,068
1,643
0
782
6,286
0
33,470
W
2,145
197
0
0
3,491
1,237
0
1,066
2,425
42,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
34,731
330
Minions Killed
417
0
Camps Cleared
0
1,111,608
Distance Traveled
1,231,548
26
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,475
456
53
4
0
241,843
2
W
Nike
7,089
591
91
8
0
243,161
1
W
Loki
7,887
657
92
8
0
283,535
0
W
Rama
6,206
517
79
7
0
212,867
0
L
Chaac
5,819
485
71
6
0
204,907
3
L
Cerberus
6,412
534
122
10
0
202,980
4
L
Geb
5,200
433
21
2
0
231,946
12
W
Ares
6,166
514
36
3
0
239,602
1
L
Ah Muzen Cab
5,476
456
63
5
0
229,932
5
W
Nox
7,383
615
119
10
0
252,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role