Player Matchup

Nemesis
Nemesis
Astaroth1907
Nemesis
Level 12
God Stats
1W - 1L
1,238 SR
Queue Stats
8W - 12L
1,252 Elo+
Party 3
Fafnir
Fafnir
BardockBard
Fafnir
Level 28
God Stats
12W - 7L
1,270 SR
Queue Stats
256W - 286L
1,357 Elo+
Solo
Chiron
Chiron
Booners007
Chiron
Level 30
God Stats
2W - 2L
1,178 SR
Queue Stats
114W - 131L
1,449 Elo+
Solo
Achilles
Achilles
Kzma
Achilles
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,324 Elo+
Party 3
Thanatos
Thanatos
sonderfuf
Thanatos
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,449 Elo+
Party 3
Team Averages
Level 39
1,337 SR
1,366 Elo+

VS

Team Averages
Level 17
1,596 SR
1,461 Elo+
Mulan
Mulan
Iris_The_Goblin
Mulan
Level 29
God Stats
3W - 8L
1,532 SR
Queue Stats
202W - 206L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
Kocknockers
Guan Yu
Level 12
God Stats
2W - 2L
1,879 SR
Queue Stats
26W - 39L
1,571 Elo+
Party 2
Kali
Kali
PuggyBoi79
Kali
Level 17
God Stats
5W - 4L
1,738 SR
Queue Stats
157W - 177L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
Saladasking40
Amaterasu
Level 24
God Stats
9W - 5L
1,556 SR
Queue Stats
98W - 107L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
zukz
Baron Samedi
Level 5
God Stats
4W - 12L
1,275 SR
Queue Stats
17W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astaroth1907
Nemesis
13
0 / 6 / 4
8,166
430
2,421
11,706
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
13
1 / 2 / 9
9,728
512
7,011
17,119
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Booners007
Chiron
15
9 / 3 / 3
10,581
557
17,450
17,397
6,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Kzma
Achilles
15
5 / 2 / 7
9,583
504
11,215
13,834
16,202
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
sonderfuf
Thanatos
16
13 / 6 / 4
10,810
569
15,524
20,736
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,737
407
10,076
20,801
14,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Kocknockers
Guan Yu
13
2 / 4 / 8
8,634
454
10,101
14,404
12,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 7 / 2
11,281
594
13,774
18,013
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Saladasking40
Amaterasu
17
6 / 0 / 1
10,749
566
11,213
14,059
10,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
zukz
Baron Samedi
9
0 / 12 / 4
6,878
362
9,254
11,921
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
28
Kills
18
19
Deaths
28
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Astaroth1907
Nemesis
0
6
4
0.33
W
Fafnir
1
2
9
2.75
W
Chiron
Booners007
Chiron
9
3
3
3.5
L
1
5
4
0.6
L
Guan Yu
Kocknockers
Guan Yu
2
4
8
1.5
W
Achilles
Kzma
Achilles
5
2
7
4.25
L
9
7
2
1.43
L
Amaterasu
Saladasking40
Amaterasu
6
0
1
6.5
W
Thanatos
sonderfuf
Thanatos
13
6
4
2.5
L
Baron Samedi
zukz
Baron Samedi
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,621
Damage
54,418
80,792
Taken
79,198
55,883
Mitigated
46,167
28,887
Healing
21,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Astaroth1907
Nemesis
2,421
680
0
1,311
11,706
4,525
0
1,038
10,622
0
46,687
W
Fafnir
7,011
2,487
219
3,885
17,119
19,562
652
3,543
13,213
22,069
0
W
Chiron
Booners007
Chiron
17,450
10,834
1,302
8,572
17,397
6,742
3,431
1,673
15,354
0
74,564
L
10,076
1,782
152
5,006
20,801
14,324
1,286
2,555
18,246
0
33,657
L
Guan Yu
Kocknockers
Guan Yu
10,101
2,506
1,925
3,780
14,404
12,357
804
1,241
13,163
0
33,589
W
Achilles
Kzma
Achilles
11,215
3,620
0
402
13,834
16,202
1,419
2,448
11,167
0
42,004
L
13,774
8,342
0
6,510
18,013
5,921
0
699
17,314
0
60,657
L
Amaterasu
Saladasking40
Amaterasu
11,213
3,848
0
1,834
14,059
10,583
1,033
1,757
12,302
16,899
52,449
W
Thanatos
sonderfuf
Thanatos
15,524
4,310
0
13,196
20,736
8,852
2,770
3,984
16,581
0
64,855
L
Baron Samedi
zukz
Baron Samedi
9,254
1,049
1,444
935
11,921
2,982
144
759
11,162
20,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
45,279
418
Minions Killed
335
0
Camps Cleared
0
1,738,356
Distance Traveled
1,837,203
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,166
430
68
4
0
395,146
0
W
Fafnir
9,728
512
24
1
0
386,197
0
W
Chiron
10,581
557
133
7
0
333,644
1
L
Mulan
7,737
407
45
2
0
361,344
1
L
Guan Yu
8,634
454
45
2
0
408,578
0
W
Achilles
9,583
504
75
4
0
290,188
0
L
Kali
11,281
594
95
5
0
345,356
0
L
Amaterasu
10,749
566
121
6
0
428,581
0
W
Thanatos
10,810
569
118
6
0
333,181
1
L
Baron Samedi
6,878
362
29
2
0
293,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role