Player Matchup

Ne Zha
Ne Zha
AgenteDoblex
Ne Zha
Level 124
God Stats
17W - 8L
1,584 SR
Queue Stats
271W - 273L
1,484 Elo+
Party 2
Skadi
Skadi
GelflingHorror
Skadi
Level 35
God Stats
10W - 8L
1,467 SR
Queue Stats
160W - 223L
1,328 Elo+
Party 1
Awilix
Awilix
Nesolus
Awilix
Level 48
God Stats
32W - 24L
1,556 SR
Queue Stats
130W - 129L
1,505 Elo+
Solo
Geb
Geb
TheGalin
Geb
Level 42
God Stats
26W - 24L
1,426 SR
Queue Stats
126W - 168L
1,307 Elo+
Party 1
Scylla
Scylla
isaacyannis
Scylla
Level 49
God Stats
9W - 18L
1,386 SR
Queue Stats
103W - 111L
1,410 Elo+
Party 2
Team Averages
Level 60
1,484 SR
1,407 Elo+

VS

Team Averages
Level 51
1,437 SR
1,388 Elo+
Ullr
Ullr
 
Ullr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Brissian
Raijin
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 125L
1,463 Elo+
Party 3
Gilgamesh
Gilgamesh
Danieltheroy09
Gilgamesh
Level 44
God Stats
2W - 7L
1,372 SR
Queue Stats
82W - 154L
1,260 Elo+
Solo
Xing Tian
Xing Tian
Wale88
Xing Tian
Level 63
God Stats
3W - 8L
1,313 SR
Queue Stats
243W - 312L
1,360 Elo+
Party 3
Pele
Pele
diabeastes
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
9 / 1 / 2
11,134
619
18,816
12,975
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 2 / 4
9,109
506
7,951
7,596
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Nesolus
Awilix
16
4 / 3 / 3
9,585
533
9,712
12,500
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 9
8,029
446
6,689
13,543
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
1 / 1 / 5
8,567
476
6,006
5,702
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 1 / 4
9,132
507
5,345
9,329
3,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Brissian
Raijin
14
1 / 3 / 3
8,841
491
8,148
10,602
7,416
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Danieltheroy09
Gilgamesh
14
2 / 3 / 1
7,768
432
5,272
16,109
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Wale88
Xing Tian
11
0 / 5 / 7
7,377
410
6,004
16,630
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 6 / 4
7,857
437
7,688
13,712
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
18
Kills
9
9
Deaths
18
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
1
4
6
W
Ne Zha
9
1
2
10
L
Raijin
Brissian
Raijin
1
3
3
0.83
L
Gilgamesh
Danieltheroy09
Gilgamesh
2
3
1
0.83
W
4
2
4
3
W
Awilix
Nesolus
Awilix
4
3
3
1.83
W
0
2
9
2.25
L
Xing Tian
Wale88
Xing Tian
0
5
7
0.7
L
2
6
4
0.67
W
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,174
Damage
32,457
52,316
Taken
66,382
30,731
Mitigated
37,691
19,199
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,345
2,889
0
4,011
9,329
3,001
448
1,830
7,409
0
49,366
W
Ne Zha
18,816
6,140
0
7,696
12,975
12,760
471
2,863
10,112
0
81,532
L
Raijin
Brissian
Raijin
8,148
1,158
0
4,433
10,602
7,416
0
2,360
7,991
46,122
0
L
Gilgamesh
Danieltheroy09
Gilgamesh
5,272
578
0
5,558
16,109
7,349
0
632
14,395
0
30,295
W
7,951
2,457
0
120
7,596
2,430
728
1,933
5,663
0
64,798
W
Awilix
Nesolus
Awilix
9,712
3,535
0
5,380
12,500
5,165
0
2,538
9,962
0
75,913
W
6,689
287
356
5,237
13,543
8,395
208
3,385
10,158
18,342
0
L
Xing Tian
Wale88
Xing Tian
6,004
392
0
2,050
16,630
14,885
0
4,735
11,700
15,000
0
L
7,688
2,275
0
828
13,712
5,040
0
2,792
10,662
0
49,777
W
Scylla
6,006
350
0
410
5,702
1,981
63
3,600
2,102
42,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
40,975
476
Minions Killed
370
0
Camps Cleared
0
1,804,107
Distance Traveled
1,615,148
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,132
507
111
6
0
330,608
3
W
Ne Zha
11,134
619
133
7
0
379,762
8
L
Raijin
8,841
491
97
5
0
273,751
0
L
Gilgamesh
7,768
432
64
4
0
343,243
1
W
Skadi
9,109
506
118
7
0
333,234
6
W
Awilix
9,585
533
124
7
0
388,396
7
W
Geb
8,029
446
15
1
0
349,114
6
L
Xing Tian
7,377
410
9
1
0
327,858
7
L
Pele
7,857
437
89
5
0
339,688
4
W
Scylla
8,567
476
86
5
0
353,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role