Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
YOMAMA4X
Achilles
Level 29
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2
Osiris
Osiris
gwinter
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artio
Artio
janumarr
Artio
Level 25
God Stats
0W - 2L
1,510 SR
Queue Stats
20W - 43L
1,177 Elo+
Solo
Skadi
Skadi
onlyspanish2
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,384 Elo+
Solo
Team Averages
Level 42
1,465 SR
1,341 Elo+

VS

Team Averages
Level 83
1,525 SR
1,421 Elo+
Vulcan
Vulcan
ANDIMDONE158
Vulcan
Level 88
God Stats
1W - 0L
1,594 SR
Queue Stats
22W - 12L
1,420 Elo+
Party 1
Zeus
Zeus
ChevyGME
Zeus
Level 102
God Stats
8W - 12L
1,373 SR
Queue Stats
604W - 635L
1,419 Elo+
Solo
Ne Zha
Ne Zha
OG_CASANOVA24
Ne Zha
Level 124
God Stats
1W - 1L
1,504 SR
Queue Stats
25W - 30L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
TheRookieCookie1
Kukulkan
Level 25
God Stats
3W - 0L
1,627 SR
Queue Stats
158W - 182L
1,444 Elo+
Party 1
Anhur
Anhur
panini467
Anhur
Level 77
God Stats
2W - 4L
1,528 SR
Queue Stats
234W - 244L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
5 / 3 / 4
10,038
717
7,242
12,941
14,407
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
YOMAMA4X
Achilles
17
2 / 3 / 2
8,617
616
7,040
13,245
12,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
gwinter
Osiris
19
5 / 7 / 5
10,320
737
10,189
18,100
15,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
janumarr
Artio
12
1 / 6 / 3
8,039
574
2,164
14,431
12,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 10 / 8
10,341
739
10,703
15,508
4,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
7 / 2 / 14
11,750
839
11,728
7,484
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
6 / 5 / 10
10,024
716
18,488
9,853
3,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 14
11,413
815
16,556
11,649
5,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 3 / 13
10,120
723
7,252
8,329
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
panini467
Anhur
19
6 / 2 / 12
11,605
829
10,170
10,136
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
16
Kills
28
29
Deaths
16
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
3
4
2.33
W
Vulcan
7
2
14
7
W
Zeus
6
5
10
2.2
W
7
4
14
3.5
W
2
3
13
2.83
L
Achilles
YOMAMA4X
Achilles
2
3
2
1
L
Osiris
gwinter
Osiris
5
7
5
1.07
L
Artio
janumarr
Artio
1
6
3
0.42
L
3
10
8
0.7
W
Anhur
panini467
Anhur
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,338
Damage
64,194
74,225
Taken
47,451
59,739
Mitigated
20,005
19,271
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,242
1,389
1,631
5,159
12,941
14,407
0
4,632
8,161
18,070
0
W
Vulcan
11,728
3,347
755
1,693
7,484
3,662
237
1,647
5,837
27,561
0
W
Zeus
18,488
1,381
848
1,607
9,853
3,215
1,538
463
9,390
26,868
0
W
16,556
2,040
1,689
2,901
11,649
5,468
699
1,931
9,718
0
33,594
W
7,252
375
1,054
683
8,329
3,690
151
2,338
5,991
26,211
0
L
Achilles
YOMAMA4X
Achilles
7,040
1,177
860
2,601
13,245
12,154
46
5,621
7,564
0
22,396
L
Osiris
gwinter
Osiris
10,189
2,947
383
2,500
18,100
15,420
228
10,058
7,708
0
27,220
L
Artio
janumarr
Artio
2,164
79
1,372
3,076
14,431
12,838
0
7,124
7,109
5,531
0
L
10,703
4,221
0
1,689
15,508
4,920
217
9,068
6,215
0
26,489
W
Anhur
panini467
Anhur
10,170
5,543
1,815
2,620
10,136
3,970
2,252
3,027
7,109
0
20,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
54,912
126
Minions Killed
157
0
Camps Cleared
0
1,197,382
Distance Traveled
1,264,667
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,038
717
24
2
0
265,287
2
W
Vulcan
11,750
839
46
3
0
273,981
1
W
Zeus
10,024
716
16
1
0
199,169
0
W
Ne Zha
11,413
815
26
2
0
276,111
0
W
Kukulkan
10,120
723
47
3
0
259,905
0
L
Achilles
8,617
616
27
2
0
273,974
4
L
Osiris
10,320
737
24
2
0
243,708
0
L
Artio
8,039
574
4
0
0
203,707
3
L
Skadi
10,341
739
47
3
0
210,706
0
W
Anhur
11,605
829
22
2
0
255,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role