Player Matchup

Thor
Thor
Caden10-_-
Thor
Level 18
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 3
Kukulkan
Kukulkan
I AKENOsan I
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artio
Artio
Jazz-the-Warrior
Artio
Level 109
God Stats
0W - 3L
1,386 SR
Queue Stats
59W - 73L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
NoMercyxRambo
Nu Wa
Level 134
God Stats
1W - 1L
1,651 SR
Queue Stats
8W - 6L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PaCaShadowJR
Tsukuyomi
Level 120
God Stats
0W - 1L
1,643 SR
Queue Stats
28W - 19L
1,565 Elo+
Party 2
Team Averages
Level 76
1,491 SR
1,474 Elo+

VS

Team Averages
Level 47
1,570 SR
1,547 Elo+
Ra
Ra
FeelsBadMan2002
Ra
Level 11
God Stats
7W - 7L
1,389 SR
Queue Stats
9W - 13L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
Meownster101
Jing Wei
Level 69
God Stats
29W - 8L
1,654 SR
Queue Stats
49W - 32L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
Supercrafter55
Kukulkan
Level 67
God Stats
2W - 0L
1,724 SR
Queue Stats
9W - 9L
1,499 Elo+
Party 1
Hera
Hera
godofbarkness
Hera
Level 29
God Stats
4W - 4L
1,482 SR
Queue Stats
4W - 4L
1,709 Elo+
Party 1
Yemoja
Yemoja
skus4
Yemoja
Level 60
God Stats
6W - 7L
1,602 SR
Queue Stats
110W - 121L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
10,318
860
7,758
22,122
8,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
I AKENOsan I
Kukulkan
16
0 / 17 / 2
9,545
795
7,886
22,185
8,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 3
9,943
829
7,812
27,808
27,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
0 / 2 / 4
10,832
903
11,738
9,401
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
PaCaShadowJR
Tsukuyomi
16
2 / 9 / 2
10,932
911
12,327
19,518
7,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 19
10,838
903
6,832
5,385
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Meownster101
Jing Wei
20
28 / 0 / 10
14,960
1,247
38,308
19,419
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
19
3 / 3 / 30
11,861
988
23,708
9,166
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 1 / 22
13,515
1,126
16,203
4,540
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
skus4
Yemoja
20
1 / 0 / 37
13,223
1,102
8,833
12,658
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
164
4
Kills
46
46
Deaths
4
12
Assists
118
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
2
0
19
11.5
L
Kukulkan
I AKENOsan I
Kukulkan
0
17
2
0.06
L
0
8
3
0.19
W
Jing Wei
Meownster101
Jing Wei
28
0
10
33
L
0
2
4
1
L
Tsukuyomi
PaCaShadowJR
Tsukuyomi
2
9
2
0.33
W
Kukulkan
3
3
30
6
W
12
1
22
23
W
Yemoja
skus4
Yemoja
1
0
37
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,521
Damage
93,884
101,034
Taken
51,168
55,321
Mitigated
26,000
6,992
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,758
738
0
180
22,122
8,536
0
10,249
11,498
0
22,511
W
6,832
1,434
1,716
793
5,385
1,581
0
3,302
2,083
22,268
0
L
Kukulkan
I AKENOsan I
Kukulkan
7,886
1,123
0
118
22,185
8,413
0
10,332
11,537
18,493
0
L
7,812
87
1,800
3,086
27,808
27,965
0
16,496
10,793
21,534
0
W
Jing Wei
Meownster101
Jing Wei
38,308
36,738
0
8,476
19,419
5,975
0
11,125
8,294
0
67,679
L
11,738
4,675
0
969
9,401
3,097
0
6,441
2,713
52,174
0
L
Tsukuyomi
PaCaShadowJR
Tsukuyomi
12,327
2,158
0
839
19,518
7,310
0
10,209
8,917
0
36,942
W
Kukulkan
23,708
1,707
1,000
1,215
9,166
3,522
0
4,036
5,130
50,943
0
W
16,203
4,510
0
385
4,540
1,388
0
1,754
2,786
31,243
0
W
Yemoja
skus4
Yemoja
8,833
920
3,893
2,952
12,658
13,534
0
7,219
5,439
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
64,397
217
Minions Killed
248
8
Camps Cleared
7
1,059,851
Distance Traveled
1,135,403
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,318
860
25
2
2
221,461
0
W
Ra
10,838
903
45
4
0
209,667
0
L
Kukulkan
9,545
795
23
2
0
181,383
1
L
Artio
9,943
829
35
3
0
222,290
1
W
Jing Wei
14,960
1,247
56
5
5
254,514
0
L
Nu Wa
10,832
903
86
7
0
201,741
0
L
Tsukuyomi
10,932
911
48
4
6
232,976
0
W
Kukulkan
11,861
988
86
7
0
209,175
0
W
Hera
13,515
1,126
44
4
1
222,485
0
W
Yemoja
13,223
1,102
17
1
1
239,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role