Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Bloed
Sol
Level 159
God Stats
2W - 2L
1,620 SR
Queue Stats
253W - 196L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
CR25
Cthulhu
Level 68
God Stats
5W - 3L
1,536 SR
Queue Stats
158W - 183L
1,518 Elo+
Solo
Xbalanque
Xbalanque
Fatuch19
Xbalanque
Level 85
God Stats
3W - 5L
1,655 SR
Queue Stats
171W - 129L
1,608 Elo+
Party 2
Hera
Hera
Seaquin
Hera
Level 160
God Stats
11W - 5L
1,545 SR
Queue Stats
258W - 230L
1,481 Elo+
Party 2
Team Averages
Level 125
1,571 SR
1,522 Elo+

VS

Team Averages
Level 153
1,521 SR
1,563 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AllyDeath
Poseidon
Level 160
God Stats
7W - 2L
1,621 SR
Queue Stats
287W - 206L
1,586 Elo+
Party 1
Ares
Ares
Avalanna
Ares
Level 147
God Stats
1W - 0L
1,460 SR
Queue Stats
23W - 16L
1,558 Elo+
Party 1
Fenrir
Fenrir
Malaghetto
Fenrir
Level 159
God Stats
5W - 4L
1,494 SR
Queue Stats
239W - 168L
1,628 Elo+
Party 1
Athena
Athena
TheLordGrego
Athena
Level 156
God Stats
3W - 4L
1,528 SR
Queue Stats
320W - 288L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 4 / 5
9,046
905
10,830
7,755
3,213
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
Bloed
Sol
15
2 / 3 / 4
7,947
795
8,197
10,128
3,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
CR25
Cthulhu
10
0 / 3 / 3
6,308
631
5,434
11,153
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Fatuch19
Xbalanque
12
1 / 5 / 5
6,940
694
6,504
7,851
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Seaquin
Hera
12
2 / 6 / 3
7,310
731
5,409
6,891
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 12
8,497
850
7,574
12,536
8,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
AllyDeath
Poseidon
17
8 / 2 / 10
9,918
992
13,165
7,012
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ares
15
3 / 2 / 12
9,034
903
6,501
11,640
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Malaghetto
Fenrir
16
5 / 3 / 14
9,074
907
8,712
11,262
10,132
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
14
2 / 1 / 11
8,384
838
4,111
9,900
10,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
9
Kills
21
21
Deaths
9
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
4
5
1.63
W
Gilgamesh
 
Gilgamesh
3
1
12
9
W
Poseidon
AllyDeath
Poseidon
8
2
10
6.5
W
Ares
3
2
12
4.5
L
Sol
Bloed
Sol
2
3
4
1.33
L
Cthulhu
CR25
Cthulhu
0
3
3
0.5
L
Xbalanque
Fatuch19
Xbalanque
1
5
5
0.7
W
Fenrir
Malaghetto
Fenrir
5
3
14
4
L
Hera
Seaquin
Hera
2
6
3
0.58
W
Athena
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,374
Damage
40,063
43,778
Taken
52,350
19,355
Mitigated
46,942
11,584
Healing
23,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,830
848
762
1,444
7,755
3,213
0
4,229
3,066
25,583
0
W
Gilgamesh
 
Gilgamesh
7,574
868
794
4,635
12,536
8,996
443
7,166
5,283
0
13,239
W
Poseidon
AllyDeath
Poseidon
13,165
726
2,486
1,701
7,012
3,951
2,099
5,330
1,503
46,720
0
W
Ares
6,501
249
753
1,559
11,640
13,075
786
5,464
6,014
8,744
0
L
Sol
Bloed
Sol
8,197
2,685
305
4,338
10,128
3,545
0
4,833
4,788
17,074
0
L
Cthulhu
CR25
Cthulhu
5,434
257
194
3,397
11,153
7,265
0
6,207
4,400
10,277
0
L
Xbalanque
Fatuch19
Xbalanque
6,504
3,434
0
698
7,851
2,974
0
3,681
3,906
0
10,371
W
Fenrir
Malaghetto
Fenrir
8,712
1,093
1,824
1,901
11,262
10,132
2,139
6,568
4,604
0
12,718
L
Hera
Seaquin
Hera
5,409
951
194
252
6,891
2,358
0
4,190
2,447
9,471
0
W
Athena
4,111
547
4,032
3,407
9,900
10,788
607
4,649
5,076
7,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
44,907
88
Minions Killed
96
0
Camps Cleared
0
840,348
Distance Traveled
1,051,291
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,046
905
39
4
0
189,899
1
W
Gilgamesh
8,497
850
10
1
0
220,526
0
W
Poseidon
9,918
992
66
7
0
211,597
5
W
Ares
9,034
903
1
0
0
174,507
3
L
Sol
7,947
795
26
3
0
172,410
1
L
Cthulhu
6,308
631
1
0
0
145,336
0
L
Xbalanque
6,940
694
9
1
0
171,797
0
W
Fenrir
9,074
907
10
1
0
226,265
3
L
Hera
7,310
731
13
1
0
160,906
2
W
Athena
8,384
838
9
1
0
218,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role