Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
GhostJago
Chiron
Level 153
God Stats
4W - 4L
1,378 SR
Queue Stats
367W - 405L
1,551 Elo+
Solo
Hercules
Hercules
PieFlavor28
Hercules
Level 45
God Stats
2W - 0L
1,569 SR
Queue Stats
22W - 17L
1,477 Elo+
Party 2
Team Averages
Level 95
1,482 SR
1,509 Elo+

VS

Team Averages
Level 84
1,517 SR
1,587 Elo+
Loki
Loki
AsuraGrovo
Loki
Level 27
God Stats
6W - 4L
1,629 SR
Queue Stats
151W - 137L
1,584 Elo+
Solo
Khepri
Khepri
MonkeyMan721
Khepri
Level 69
God Stats
23W - 27L
1,491 SR
Queue Stats
30W - 32L
1,530 Elo+
Party 1
Terra
Terra
ScribbleBozz
Terra
Level 155
God Stats
0W - 1L
1,432 SR
Queue Stats
54W - 44L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
9 / 1 / 9
9,428
857
20,879
11,045
3,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
GhostJago
Chiron
12
6 / 1 / 8
8,599
782
10,423
9,228
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
PieFlavor28
Hercules
12
3 / 0 / 13
8,461
769
6,549
11,799
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,976
634
9,179
11,687
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
8
0 / 9 / 2
6,389
581
4,079
16,884
13,007
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 1
6,863
624
9,228
13,806
5,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
2
2
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
9
13.5
L
1
3
1
0.5
W
Chiron
GhostJago
Chiron
6
1
8
10
L
Khepri
0
9
2
0.11
W
Hercules
PieFlavor28
Hercules
3
0
13
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
22,486
32,072
Taken
42,377
15,306
Mitigated
24,737
16,785
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,879
11,816
0
5,235
11,045
3,553
2,024
4,681
6,035
51,007
0
L
9,179
763
0
2,061
11,687
6,596
0
4,639
6,836
2,280
15,835
W
Chiron
GhostJago
Chiron
10,423
4,255
1,126
3,682
9,228
3,060
519
3,011
5,494
0
34,742
L
Khepri
4,079
643
0
1,230
16,884
13,007
0
8,497
7,915
11,049
0
W
Hercules
PieFlavor28
Hercules
6,549
1,755
0
6,742
11,799
8,693
0
6,265
4,628
408
13,741
L
9,228
774
967
1,464
13,806
5,134
0
8,054
5,455
21,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
20,228
137
Minions Killed
48
6
Camps Cleared
3
648,016
Distance Traveled
580,071
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,428
857
74
7
0
207,056
4
L
Loki
6,976
634
16
1
0
217,940
3
W
Chiron
8,599
782
38
3
5
215,493
2
L
Khepri
6,389
581
6
1
1
182,348
3
W
Hercules
8,461
769
25
2
1
225,467
2
L
Terra
6,863
624
26
2
2
179,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role