Player Matchup

Cthulhu
Cthulhu
OTLPN
Cthulhu
Level 28
God Stats
71W - 45L
1,628 SR
Queue Stats
239W - 137L
1,572 Elo+
Party 1
Artemis
Artemis
ROU6E ASSASSIN
Artemis
Level 69
God Stats
3W - 0L
1,302 SR
Queue Stats
275W - 164L
1,582 Elo+
Party 1
Janus
Janus
SnareSmasher
Janus
Level 29
God Stats
25W - 30L
1,459 SR
Queue Stats
207W - 113L
1,675 Elo+
Party 1
Team Averages
Level 42
1,463 SR
1,610 Elo+

VS

Team Averages
Level 17
1,461 SR
1,292 Elo+
Anubis
Anubis
HippieDeClue33
Anubis
Level 14
God Stats
78W - 92L
1,584 SR
Queue Stats
133W - 188L
1,306 Elo+
Solo
Neith
Neith
Skywalkerz1
Neith
Level 12
God Stats
33W - 66L
1,422 SR
Queue Stats
33W - 68L
1,267 Elo+
Solo
Loki
Loki
Thorn3222
Loki
Level 26
God Stats
12W - 18L
1,376 SR
Queue Stats
54W - 68L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OTLPN
Cthulhu
13
6 / 0 / 15
9,927
764
7,989
12,450
14,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
7 / 1 / 10
10,229
787
10,476
7,146
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
10 / 1 / 9
10,399
800
12,179
5,893
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
8,577
660
7,896
10,230
4,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 1
7,335
564
4,014
15,246
4,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
10
0 / 7 / 2
7,539
580
2,581
10,798
3,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
23
Kills
2
2
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Cthulhu
OTLPN
Cthulhu
6
0
15
13.5
W
7
1
10
12
L
0
8
1
0.06
W
10
1
9
14.5
L
Loki
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
14,491
25,489
Taken
36,274
18,966
Mitigated
12,072
5,735
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,896
237
573
1,817
10,230
4,115
0
5,680
4,386
30,095
0
W
Cthulhu
OTLPN
Cthulhu
7,989
168
342
1,782
12,450
14,712
0
2,871
9,579
20,413
0
W
10,476
4,340
0
1,980
7,146
2,655
1,665
3,023
4,123
0
44,306
L
4,014
1,612
232
2,283
15,246
4,686
0
7,603
7,239
0
24,817
W
12,179
740
0
1,631
5,893
1,599
475
2,332
3,561
27,431
0
L
Loki
2,581
62
0
258
10,798
3,271
0
6,401
4,166
0
15,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
23,451
146
Minions Killed
111
5
Camps Cleared
5
682,193
Distance Traveled
545,248
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,577
660
45
3
4
170,613
3
W
Cthulhu
9,927
764
19
1
1
241,910
1
W
Artemis
10,229
787
87
7
4
220,235
0
L
Neith
7,335
564
44
3
0
196,368
4
W
Janus
10,399
800
40
3
0
220,048
1
L
Loki
7,539
580
22
2
1
178,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role