Player Matchup

Baron Samedi
Baron Samedi
BonkerPlays
Baron Samedi
Level 144
God Stats
6W - 3L
1,806 SR
Queue Stats
361W - 390L
1,565 Elo+
Party 1
Mulan
Mulan
BySawGame
Mulan
Level 145
God Stats
1W - 1L
1,492 SR
Queue Stats
88W - 95L
1,612 Elo+
Party 2
Aphrodite
Aphrodite
ELiT3Cloud
Aphrodite
Level 118
God Stats
1W - 3L
1,464 SR
Queue Stats
311W - 299L
1,574 Elo+
Party 1
Set
Set
JustAHam
Set
Level 106
God Stats
1W - 2L
1,430 SR
Queue Stats
179W - 159L
1,586 Elo+
Party 1
Apollo
Apollo
SrAsesino
Apollo
Level 64
God Stats
0W - 2L
1,254 SR
Queue Stats
54W - 45L
1,603 Elo+
Party 2
Team Averages
Level 115
1,489 SR
1,588 Elo+

VS

Team Averages
Level 127
1,667 SR
1,561 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BoggDoss
Rama
Level 151
God Stats
4W - 9L
1,513 SR
Queue Stats
175W - 160L
1,567 Elo+
Solo
Eset
Eset
IgnusMaximus
Eset
Level 128
God Stats
4W - 2L
1,634 SR
Queue Stats
261W - 275L
1,558 Elo+
Solo
King Arthur
King Arthur
Mykelthegoon
King Arthur
Level 126
God Stats
9W - 3L
1,721 SR
Queue Stats
274W - 252L
1,635 Elo+
Solo
Cerberus
Cerberus
Pyromea
Cerberus
Level 107
God Stats
4W - 0L
1,966 SR
Queue Stats
314W - 296L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BonkerPlays
Baron Samedi
8
1 / 4 / 2
4,936
494
2,835
6,665
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
BySawGame
Mulan
9
1 / 4 / 0
5,388
539
5,307
9,142
4,947
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
ELiT3Cloud
Aphrodite
8
1 / 3 / 2
5,182
518
2,364
8,547
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 4 / 2
5,274
527
3,679
8,671
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
SrAsesino
Apollo
10
0 / 0 / 0
5,344
534
875
3,522
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 1 / 2
5,951
595
4,047
4,466
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
11
0 / 0 / 2
5,878
588
2,405
3,708
954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
6 / 1 / 6
6,736
674
8,736
5,216
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Mykelthegoon
King Arthur
11
5 / 2 / 4
6,572
657
6,028
7,522
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Pyromea
Cerberus
9
3 / 1 / 5
5,555
556
5,360
7,791
5,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
15
15
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
2
2
W
Rama
0
0
2
1
L
Baron Samedi
BonkerPlays
Baron Samedi
1
4
2
0.5
L
Mulan
BySawGame
Mulan
1
4
0
0.25
L
Aphrodite
ELiT3Cloud
Aphrodite
1
3
2
0.67
W
6
1
6
9
L
1
4
2
0.5
W
King Arthur
Mykelthegoon
King Arthur
5
2
4
3.5
W
Cerberus
Pyromea
Cerberus
3
1
5
5.5
L
Apollo
SrAsesino
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
26,576
36,547
Taken
28,703
14,874
Mitigated
14,035
11,626
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,047
948
0
1,857
4,466
2,147
162
0
4,466
0
33,841
W
Rama
2,405
2,042
0
1,902
3,708
954
541
273
3,435
0
35,315
L
Baron Samedi
BonkerPlays
Baron Samedi
2,835
200
552
1,802
6,665
1,726
0
2,308
4,193
19,412
0
L
Mulan
BySawGame
Mulan
5,307
719
0
1,977
9,142
4,947
0
2,143
6,943
0
28,374
L
Aphrodite
ELiT3Cloud
Aphrodite
2,364
919
1,787
3,388
8,547
4,057
12
4,526
3,841
12,047
0
W
8,736
1,298
837
1,421
5,216
1,689
0
1,967
3,249
30,327
0
L
3,679
1,287
0
1,545
8,671
2,959
0
3,952
4,459
0
32,516
W
King Arthur
Mykelthegoon
King Arthur
6,028
730
0
2,380
7,522
3,681
100
1,317
6,205
0
35,324
W
Cerberus
Pyromea
Cerberus
5,360
339
105
2,714
7,791
5,564
15
1,642
6,149
20,631
0
L
Apollo
SrAsesino
Apollo
875
530
0
575
3,522
1,185
0
507
3,015
0
30,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
30,692
248
Minions Killed
321
0
Camps Cleared
0
938,252
Distance Traveled
975,160
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,951
595
65
7
0
217,277
4
W
Rama
5,878
588
88
9
0
172,860
4
L
Baron Samedi
4,936
494
28
3
0
174,970
1
L
Mulan
5,388
539
53
5
0
201,089
1
L
Aphrodite
5,182
518
26
3
0
174,173
2
W
Eset
6,736
674
42
4
0
190,117
2
L
Set
5,274
527
69
7
0
190,632
1
W
King Arthur
6,572
657
79
8
0
210,191
1
W
Cerberus
5,555
556
47
5
0
184,715
4
L
Apollo
5,344
534
72
7
0
197,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role