Player Matchup

Nemesis
Nemesis
Oloxio1
Nemesis
Level 26
God Stats
1W - 0L
1,724 SR
Queue Stats
59W - 53L
1,542 Elo+
Solo
Cerberus
Cerberus
Sharpbacca
Cerberus
Level 17
God Stats
4W - 3L
1,663 SR
Queue Stats
77W - 86L
1,419 Elo+
Party 1
Discordia
Discordia
Shnarg
Discordia
Level 14
God Stats
53W - 48L
1,625 SR
Queue Stats
63W - 64L
1,599 Elo+
Party 1
Amaterasu
Amaterasu
Zurotath
Amaterasu
Level 22
God Stats
11W - 7L
1,689 SR
Queue Stats
90W - 92L
1,431 Elo+
Party 1
Cupid
Cupid
direbelief
Cupid
Level 17
God Stats
5W - 3L
1,759 SR
Queue Stats
279W - 264L
1,516 Elo+
Solo
Team Averages
Level 19
1,692 SR
1,502 Elo+

VS

Team Averages
Level 17
1,606 SR
1,500 Elo+
Bellona
Bellona
Crushinbeers
Bellona
Level 4
God Stats
3W - 1L
1,700 SR
Queue Stats
17W - 11L
1,572 Elo+
Party 2
Charybdis
Charybdis
Furman420
Charybdis
Level 10
God Stats
21W - 20L
1,561 SR
Queue Stats
397W - 451L
1,626 Elo+
Solo
Tiamat
Tiamat
MrMcJibletz
Tiamat
Level 22
God Stats
1W - 1L
1,768 SR
Queue Stats
63W - 58L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Purpl3Ti1an
Cthulhu
Level 44
God Stats
0W - 1L
1,501 SR
Queue Stats
9W - 11L
1,430 Elo+
Party 3
Hun Batz
Hun Batz
StGermaine
Hun Batz
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oloxio1
Nemesis
20
9 / 2 / 3
13,956
634
16,532
15,255
7,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sharpbacca
Cerberus
17
2 / 2 / 9
10,210
464
9,065
20,494
15,573
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
Shnarg
Discordia
17
3 / 8 / 8
11,291
513
8,101
13,049
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Zurotath
Amaterasu
18
3 / 3 / 3
11,321
515
13,217
21,209
22,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
20
9 / 4 / 5
12,673
576
25,777
17,274
6,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crushinbeers
Bellona
17
2 / 5 / 2
10,716
487
15,201
19,380
17,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Furman420
Charybdis
16
3 / 6 / 2
10,214
464
8,368
19,452
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
16
0 / 6 / 3
10,011
455
6,852
18,413
7,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Purpl3Ti1an
Cthulhu
16
2 / 3 / 3
9,642
438
17,378
26,040
15,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
StGermaine
Hun Batz
17
12 / 7 / 1
11,412
519
11,928
16,193
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
26
Kills
19
19
Deaths
27
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crushinbeers
Bellona
2
5
2
0.6
L
Charybdis
Furman420
Charybdis
3
6
2
0.67
L
Tiamat
0
6
3
0.25
W
Nemesis
Oloxio1
Nemesis
9
2
3
5.25
L
Cthulhu
Purpl3Ti1an
Cthulhu
2
3
3
1.17
W
Cerberus
Sharpbacca
Cerberus
2
2
9
3.25
W
Discordia
Shnarg
Discordia
3
8
8
0.88
L
Hun Batz
StGermaine
Hun Batz
12
7
1
1.79
W
Amaterasu
Zurotath
Amaterasu
3
3
3
1.5
W
Cupid
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,692
Damage
59,727
87,281
Taken
99,478
56,753
Mitigated
53,978
32,365
Healing
31,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crushinbeers
Bellona
15,201
8,294
0
7,954
19,380
17,278
150
2,189
17,147
0
66,476
L
Charybdis
Furman420
Charybdis
8,368
7,129
0
5,719
19,452
6,167
303
2,354
17,078
0
82,349
L
Tiamat
6,852
214
0
6,175
18,413
7,381
84
4,438
13,483
64,194
0
W
Nemesis
Oloxio1
Nemesis
16,532
8,275
0
5,263
15,255
7,628
257
2,129
13,126
0
107,993
L
Cthulhu
Purpl3Ti1an
Cthulhu
17,378
557
458
8,568
26,040
15,984
0
7,264
18,693
60,025
0
W
Cerberus
Sharpbacca
Cerberus
9,065
1,099
0
7,361
20,494
15,573
393
8,809
11,685
44,374
0
W
Discordia
Shnarg
Discordia
8,101
346
102
1,779
13,049
4,086
477
5,550
7,499
55,908
0
L
Hun Batz
StGermaine
Hun Batz
11,928
4,005
0
2,185
16,193
7,168
0
2,802
13,237
153
61,583
W
Amaterasu
Zurotath
Amaterasu
13,217
4,821
0
6,958
21,209
22,920
588
108
20,852
15,848
63,130
W
Cupid
25,777
14,419
2,301
8,601
17,274
6,546
2,735
7,846
9,428
0
110,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,451
Gold Earned
51,995
656
Minions Killed
569
0
Camps Cleared
0
2,210,986
Distance Traveled
1,997,545
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,716
487
126
6
0
377,373
1
L
Charybdis
10,214
464
131
6
0
368,611
0
L
Tiamat
10,011
455
125
6
0
402,704
0
W
Nemesis
13,956
634
186
8
0
514,074
1
L
Cthulhu
9,642
438
91
4
0
461,248
9
W
Cerberus
10,210
464
101
5
0
458,408
4
W
Discordia
11,291
513
95
4
0
397,961
0
L
Hun Batz
11,412
519
96
4
0
387,609
3
W
Amaterasu
11,321
515
109
5
0
419,374
1
W
Cupid
12,673
576
165
8
0
421,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role