Player Matchup

Artio
Artio
AliCatx33
Artio
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 96L
1,170 Elo+
Party 2
Chaac
Chaac
ClanDouglas8666
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
XrivetheadX
Tyr
Level 9
God Stats
0W - 5L
1,500 SR
Queue Stats
79W - 96L
1,170 Elo+
Party 2
Artemis
Artemis
YousefAltaher
Artemis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
545W - 574L
1,182 Elo+
Solo
Thanatos
Thanatos
gabriel_hmf
Thanatos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,304 Elo+

VS

Team Averages
Level 28
1,435 SR
1,387 Elo+
Izanami
Izanami
Dwizzilla
Izanami
Level 54
God Stats
5W - 11L
1,365 SR
Queue Stats
75W - 95L
1,392 Elo+
Party 1
Cerberus
Cerberus
Geb Jungle1781
Cerberus
Level 7
God Stats
3W - 4L
1,507 SR
Queue Stats
79W - 70L
1,572 Elo+
Party 1
Thanatos
Thanatos
TheGrimRevenant
Thanatos
Level 24
God Stats
24W - 13L
1,503 SR
Queue Stats
102W - 97L
1,290 Elo+
Solo
Anubis
Anubis
savge_RickySilva
Anubis
Level 29
God Stats
21W - 13L
1,569 SR
Queue Stats
97W - 101L
1,337 Elo+
Solo
Sol
Sol
suck666
Sol
Level 28
God Stats
4W - 8L
1,234 SR
Queue Stats
25W - 28L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AliCatx33
Artio
5
2 / 6 / 0
4,005
501
1,113
6,387
2,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 6 / 0
3,814
477
1,036
6,675
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 1 / 1
3,496
437
994
5,131
1,465
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
6
1 / 5 / 0
3,905
488
2,478
6,011
1,313
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
gabriel_hmf
Thanatos
1
0 / 5 / 0
3,056
382
799
2,328
568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dwizzilla
Izanami
8
5 / 2 / 7
5,421
678
6,489
3,425
991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
9
9 / 0 / 6
6,190
774
4,913
4,716
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
8
0 / 1 / 3
4,567
571
516
4,388
1,271
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
5 / 0 / 5
5,093
637
3,592
2,608
919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
9
3 / 0 / 0
5,443
680
3,546
2,435
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
22
23
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
AliCatx33
Artio
2
6
0
0.33
L
0
6
0
0
W
Izanami
Dwizzilla
Izanami
5
2
7
4.25
W
Cerberus
9
0
6
12
W
Thanatos
0
1
3
1.5
L
0
1
1
0.5
L
Artemis
1
5
0
0.2
L
Thanatos
gabriel_hmf
Thanatos
0
5
0
0
W
5
0
5
7.5
W
Sol
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,420
Damage
19,056
26,532
Taken
17,572
8,680
Mitigated
6,751
3,353
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AliCatx33
Artio
1,113
275
113
565
6,387
2,234
0
1,892
4,495
3,813
0
L
1,036
390
0
333
6,675
3,100
0
3,429
3,246
0
9,618
W
Izanami
Dwizzilla
Izanami
6,489
5,584
0
530
3,425
991
809
386
3,039
0
23,717
W
Cerberus
4,913
499
0
1,716
4,716
3,068
225
560
4,116
18,176
0
W
Thanatos
516
60
0
3,435
4,388
1,271
0
0
4,388
0
22,259
L
994
553
0
1,189
5,131
1,465
0
2,664
2,467
0
5,964
L
Artemis
2,478
1,579
0
1,107
6,011
1,313
0
2,964
3,047
0
10,891
L
Thanatos
gabriel_hmf
Thanatos
799
406
0
46
2,328
568
0
1,102
1,226
0
1,059
W
3,592
954
583
1,393
2,608
919
204
167
2,322
14,994
0
W
Sol
3,546
1,426
0
1,179
2,435
502
2,055
0
2,397
27,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,276
Gold Earned
26,714
55
Minions Killed
201
0
Camps Cleared
0
641,237
Distance Traveled
739,708
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,005
501
4
1
0
150,419
0
L
Chaac
3,814
477
18
2
0
129,717
0
W
Izanami
5,421
678
46
6
0
133,530
0
W
Cerberus
6,190
774
25
3
0
176,397
3
W
Thanatos
4,567
571
57
7
0
152,704
0
L
Tyr
3,496
437
14
2
0
138,668
0
L
Artemis
3,905
488
19
2
0
142,147
1
L
Thanatos
3,056
382
0
0
0
80,286
0
W
Anubis
5,093
637
18
2
0
125,712
1
W
Sol
5,443
680
55
7
0
151,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role