Player Matchup

Sylvanus
Sylvanus
Deux Deux
Sylvanus
Level 88
God Stats
14W - 20L
1,428 SR
Queue Stats
95W - 144L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
Gag1epoo
Baron Samedi
Level 39
God Stats
8W - 6L
1,403 SR
Queue Stats
31W - 44L
1,162 Elo+
Party 1
Awilix
Awilix
LazyBoyRamlow
Awilix
Level 25
God Stats
5W - 8L
1,500 SR
Queue Stats
31W - 44L
1,243 Elo+
Party 1
Team Averages
Level 51
1,444 SR
1,233 Elo+

VS

Team Averages
Level 40
1,437 SR
1,171 Elo+
Sylvanus
Sylvanus
CE PHATCHiCKsXD
Sylvanus
Level 80
God Stats
4W - 11L
1,426 SR
Queue Stats
49W - 59L
1,288 Elo+
Party 2
Hachiman
Hachiman
Zenki wrld
Hachiman
Level 21
God Stats
3W - 6L
1,384 SR
Queue Stats
11W - 16L
1,173 Elo+
Party 2
Set
Set
hdleite
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deux Deux
Sylvanus
17
5 / 1 / 18
13,527
676
19,513
24,742
35,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
Gag1epoo
Baron Samedi
18
12 / 2 / 8
13,930
697
32,708
23,747
19,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 8
13,251
663
19,671
16,039
9,620
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 8 / 2
11,893
595
14,621
30,311
46,657
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Zenki wrld
Hachiman
13
2 / 10 / 1
11,363
568
20,606
22,002
9,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Set
13
0 / 6 / 2
10,404
520
10,709
32,012
25,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
5
5
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
8
2
0.5
W
Sylvanus
Deux Deux
Sylvanus
5
1
18
14
W
Baron Samedi
Gag1epoo
Baron Samedi
12
2
8
8
W
7
2
8
5.5
L
Hachiman
Zenki wrld
Hachiman
2
10
1
0.25
L
Set
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,892
Damage
45,936
64,528
Taken
84,325
64,540
Mitigated
82,088
36,983
Healing
24,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
14,621
5,287
7,081
12,141
30,311
46,657
140
19,189
11,122
28,817
0
W
Sylvanus
Deux Deux
Sylvanus
19,513
7,672
5,869
9,107
24,742
35,333
670
5,377
19,365
40,396
0
W
Baron Samedi
Gag1epoo
Baron Samedi
32,708
3,786
6,821
13,856
23,747
19,587
0
6,874
16,873
77,103
0
W
19,671
11,339
0
1,330
16,039
9,620
1,947
3,803
12,236
0
67,525
L
Hachiman
Zenki wrld
Hachiman
20,606
15,152
0
0
22,002
9,608
241
14,259
7,743
0
46,458
L
Set
10,709
5,078
0
5,611
32,012
25,823
0
19,693
12,319
466
31,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
33,660
215
Minions Killed
145
10
Camps Cleared
3
989,224
Distance Traveled
812,921
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,893
595
35
2
0
264,525
3
W
Sylvanus
13,527
676
61
3
1
288,274
0
W
Baron Samedi
13,930
697
89
4
3
332,196
0
W
Awilix
13,251
663
65
3
6
368,754
4
L
Hachiman
11,363
568
62
3
0
248,713
0
L
Set
10,404
520
48
2
3
299,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role