Player Matchup

Hercules
Hercules
DatMerk
Hercules
Level 112
God Stats
4W - 5L
1,521 SR
Queue Stats
188W - 187L
1,614 Elo+
Solo
Kali
Kali
Revan1734
Kali
Level 69
God Stats
2W - 3L
1,466 SR
Queue Stats
48W - 57L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
ulvayne
Baron Samedi
Level 127
God Stats
3W - 3L
1,528 SR
Queue Stats
32W - 26L
1,577 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,550 Elo+

VS

Team Averages
Level 44
1,417 SR
1,478 Elo+
Charybdis
Charybdis
 
Charybdis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JuanCena1451
Mercury
Level 46
God Stats
0W - 1L
1,263 SR
Queue Stats
61W - 68L
1,447 Elo+
Solo
Merlin
Merlin
Ruewu
Merlin
Level 45
God Stats
21W - 27L
1,490 SR
Queue Stats
193W - 213L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DatMerk
Hercules
13
7 / 0 / 6
8,168
817
5,525
8,209
5,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
8 / 2 / 4
8,734
873
8,137
11,210
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
ulvayne
Baron Samedi
12
0 / 1 / 13
7,345
735
5,646
4,807
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 4 / 1
7,020
702
4,255
6,564
2,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
JuanCena1451
Mercury
8
0 / 7 / 2
6,014
601
2,336
8,763
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ruewu
Merlin
10
1 / 4 / 2
6,569
657
8,188
6,383
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
1
0.63
W
Hercules
DatMerk
Hercules
7
0
6
10
L
Mercury
JuanCena1451
Mercury
0
7
2
0.14
W
Kali
8
2
4
5
L
Merlin
Ruewu
Merlin
1
4
2
0.5
W
Baron Samedi
ulvayne
Baron Samedi
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
14,779
24,226
Taken
21,710
13,299
Mitigated
6,756
10,338
Healing
1,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,255
1,807
0
409
6,564
2,123
0
2,291
4,273
0
14,744
W
Hercules
DatMerk
Hercules
5,525
754
0
2,040
8,209
5,204
294
2,809
5,400
4,014
25,236
L
Mercury
JuanCena1451
Mercury
2,336
874
0
420
8,763
2,654
0
2,582
6,181
0
9,892
W
Kali
8,137
3,718
0
5,800
11,210
4,771
675
3,490
7,720
0
24,610
L
Merlin
Ruewu
Merlin
8,188
45
0
375
6,383
1,979
0
1,509
4,874
21,987
0
W
Baron Samedi
ulvayne
Baron Samedi
5,646
414
726
1,772
4,807
3,324
376
2,429
2,378
24,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
19,603
127
Minions Killed
82
8
Camps Cleared
2
603,243
Distance Traveled
544,304
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,020
702
22
2
0
165,683
1
W
Hercules
8,168
817
54
5
4
208,667
5
L
Mercury
6,014
601
20
2
0
192,894
4
W
Kali
8,734
873
41
4
4
201,320
4
L
Merlin
6,569
657
40
4
2
185,727
2
W
Baron Samedi
7,345
735
32
3
0
193,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role