Player Matchup

Chronos
Chronos
Diamond IV
ARROW5HOT
Chronos
Diamond IV
Level 128
God Stats
13W - 12L
1,613 SR
Queue Stats
260W - 252L
2,035 MMR
Solo
Ullr
Ullr
Diamond IV
OT Aces
Ullr
Diamond IV
Level 145
God Stats
8W - 6L
1,336 SR
Queue Stats
149W - 134L
2,050 MMR
Solo
Fenrir
Fenrir
Platinum III
PapiChuloRal
Fenrir
Platinum III
Level 114
God Stats
13W - 10L
1,698 SR
Queue Stats
116W - 105L
1,977 MMR
Party 1
Ymir
Ymir
Platinum IV
The1andonly2457
Ymir
Platinum IV
Level 104
God Stats
3W - 2L
1,687 SR
Queue Stats
45W - 38L
1,858 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
nT Dee
Xbalanque
Diamond IV
Level 155
God Stats
100W - 72L
1,621 SR
Queue Stats
597W - 586L
2,030 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,591 SR
1,990 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,556 SR
1,990 MMR
Neith
Neith
Gold I
Checkmatex27
Neith
Gold I
Level 160
God Stats
0W - 3L
1,638 SR
Queue Stats
399W - 409L
1,868 MMR
Solo
Pele
Pele
Platinum I
HippedTony
Pele
Platinum I
Level 117
God Stats
5W - 4L
1,676 SR
Queue Stats
99W - 102L
1,959 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
K1dneyst0nes
Cu Chulainn
Platinum I
Level 109
God Stats
11W - 13L
1,671 SR
Queue Stats
73W - 67L
2,092 MMR
Solo
Bacchus
Bacchus
Diamond IV
Ratatoskr X
Bacchus
Diamond IV
Level 160
God Stats
0W - 4L
1,197 SR
Queue Stats
147W - 146L
1,932 MMR
Solo
Merlin
Merlin
Diamond III
Vizahfy
Merlin
Diamond III
Level 148
God Stats
18W - 18L
1,598 SR
Queue Stats
656W - 643L
2,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARROW5HOT
Chronos
19
1 / 2 / 2
12,310
616
7,112
13,361
9,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
OT Aces
Ullr
20
6 / 3 / 2
12,813
641
10,653
14,629
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
19
9 / 4 / 8
12,348
617
18,828
20,592
9,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 0 / 11
10,549
527
5,486
12,769
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
nT Dee
Xbalanque
17
2 / 3 / 8
11,480
574
8,579
14,941
6,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaArtioTiamatGilgamesh

VS

Bans
Morgan Le FayGebAwilixTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,983
499
8,703
12,603
4,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 8 / 2
10,280
514
10,027
18,122
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
K1dneyst0nes
Cu Chulainn
16
1 / 1 / 2
9,875
494
7,935
16,578
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
Ratatoskr X
Bacchus
16
3 / 4 / 2
9,809
490
8,708
16,661
12,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Vizahfy
Merlin
17
3 / 4 / 1
10,381
519
12,522
11,883
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
20
Kills
12
12
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
ARROW5HOT
Chronos
1
2
2
1
L
0
3
4
0.67
L
5
8
2
0.75
L
Cu Chulainn
K1dneyst0nes
Cu Chulainn
1
1
2
2
W
Ullr
OT Aces
Ullr
6
3
2
2.33
W
Fenrir
9
4
8
3.25
L
Bacchus
Ratatoskr X
Bacchus
3
4
2
1
W
2
0
11
7.5
L
Merlin
Vizahfy
Merlin
3
4
1
0.88
W
Xbalanque
nT Dee
Xbalanque
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,658
Damage
47,895
76,292
Taken
75,847
43,632
Mitigated
41,077
32,338
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ARROW5HOT
Chronos
7,112
2,710
0
5,933
13,361
9,627
3,278
2,624
9,886
82,794
10,539
L
8,703
2,672
0
4,827
12,603
4,374
908
961
11,642
0
83,370
L
10,027
1,966
0
4,365
18,122
7,098
0
2,722
15,400
0
67,454
L
Cu Chulainn
K1dneyst0nes
Cu Chulainn
7,935
965
0
5,550
16,578
12,821
0
4,193
12,385
0
65,780
W
Ullr
OT Aces
Ullr
10,653
5,101
0
6,004
14,629
5,102
778
1,575
12,980
0
93,876
W
Fenrir
18,828
5,651
0
10,149
20,592
9,460
620
6,834
13,267
0
87,512
L
Bacchus
Ratatoskr X
Bacchus
8,708
1,779
0
6,458
16,661
12,159
0
3,159
13,502
54,174
0
W
5,486
485
314
4,036
12,769
13,389
0
5,263
7,261
22,338
0
L
Merlin
Vizahfy
Merlin
12,522
304
79
3,072
11,883
4,625
0
685
11,198
80,573
0
W
Xbalanque
nT Dee
Xbalanque
8,579
4,432
0
5,902
14,941
6,054
2,170
6,614
7,956
0
94,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,500
Gold Earned
50,328
640
Minions Killed
642
0
Camps Cleared
0
1,952,131
Distance Traveled
1,813,295
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,310
616
164
8
0
373,452
2
L
Neith
9,983
499
150
8
0
328,941
2
L
Pele
10,280
514
116
6
0
398,157
8
L
Cu Chulainn
9,875
494
139
7
0
429,952
7
W
Ullr
12,813
641
172
9
0
387,710
5
W
Fenrir
12,348
617
107
5
0
444,688
6
L
Bacchus
9,809
490
69
3
0
325,913
4
W
Ymir
10,549
527
41
2
0
383,602
2
L
Merlin
10,381
519
168
8
0
330,332
2
W
Xbalanque
11,480
574
156
8
0
362,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role