Player Matchup

Thanatos
Thanatos
Leland56
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,323 Elo+
Solo
Artemis
Artemis
LilHoly
Artemis
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 6L
1,500 Elo+
Party 2
Neith
Neith
Lucifer6434
Neith
Level 28
God Stats
1W - 2L
1,720 SR
Queue Stats
131W - 145L
1,513 Elo+
Solo
Cthulhu
Cthulhu
OverlordMephisto
Cthulhu
Level 2
God Stats
1W - 2L
1,272 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Ra
Ra
lilrye
Ra
Level 22
God Stats
2W - 3L
1,211 SR
Queue Stats
89W - 36L
1,777 Elo+
Party 2
Team Averages
Level 12
1,440 SR
1,459 Elo+

VS

Team Averages
Level 10
1,507 SR
1,401 Elo+
Yemoja
Yemoja
DanTheMan1603
Yemoja
Level 12
God Stats
7W - 15L
1,395 SR
Queue Stats
131W - 171L
1,370 Elo+
Party 1
Thor
Thor
IronGamingHub
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 1
Cupid
Cupid
Medlovin
Cupid
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 124L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
NEUROMANCER19
Ah Puch
Level 13
God Stats
6W - 2L
1,828 SR
Queue Stats
51W - 62L
1,392 Elo+
Solo
Bellona
Bellona
xXshildXx1
Bellona
Level 18
God Stats
3W - 8L
1,313 SR
Queue Stats
37W - 41L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Leland56
Thanatos
6
2 / 2 / 4
5,051
459
3,174
5,866
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
LilHoly
Artemis
12
5 / 0 / 4
6,856
623
5,754
4,948
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
5,925
539
1,221
3,292
1,053
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
1 / 4 / 1
4,380
398
1,545
4,292
2,065
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
8 / 0 / 1
7,676
698
7,156
4,141
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
5,292
481
503
6,005
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

6
2 / 6 / 0
4,765
433
2,966
7,515
1,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Medlovin
Cupid
7
3 / 4 / 0
5,079
462
2,102
6,004
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
9
1 / 3 / 0
5,560
505
1,304
5,014
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xXshildXx1
Bellona
11
0 / 0 / 1
6,346
577
1,452
4,021
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
16
Kills
6
6
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
2
6
0
0.33
W
Thanatos
Leland56
Thanatos
2
2
4
2
W
Artemis
LilHoly
Artemis
5
0
4
7
W
0
0
0
0
L
Cupid
Medlovin
Cupid
3
4
0
0.75
L
Ah Puch
1
3
0
0.33
W
1
4
1
0.38
W
Ra
8
0
1
8.5
L
Bellona
xXshildXx1
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
8,327
22,539
Taken
28,559
8,083
Mitigated
9,832
9,727
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
503
208
933
728
6,005
2,569
130
1,534
4,416
5,424
0
L
2,966
1,437
0
340
7,515
1,853
0
2,718
4,711
0
15,939
W
Thanatos
Leland56
Thanatos
3,174
1,395
0
3,346
5,866
1,943
0
122
5,744
0
18,986
W
Artemis
LilHoly
Artemis
5,754
3,192
0
2,133
4,948
1,584
982
287
4,661
0
39,810
W
1,221
415
0
2,120
3,292
1,053
1,119
0
3,292
0
31,243
L
Cupid
Medlovin
Cupid
2,102
1,299
0
1,037
6,004
1,247
250
1,203
4,744
0
21,534
L
Ah Puch
1,304
132
0
514
5,014
1,440
0
2,135
2,757
29,267
0
W
1,545
335
0
178
4,292
2,065
0
1,126
3,166
3,089
0
W
Ra
7,156
1,260
81
1,869
4,141
1,438
0
272
3,869
47,611
0
L
Bellona
xXshildXx1
Bellona
1,452
465
0
1,966
4,021
2,723
576
1,063
2,946
837
34,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
27,042
289
Minions Killed
244
0
Camps Cleared
0
1,006,412
Distance Traveled
908,350
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,292
481
12
1
0
142,410
3
L
Thor
4,765
433
27
2
0
187,480
0
W
Thanatos
5,051
459
24
2
0
212,311
3
W
Artemis
6,856
623
76
7
0
183,631
2
W
Neith
5,925
539
83
8
0
181,160
0
L
Cupid
5,079
462
49
4
0
140,816
3
L
Ah Puch
5,560
505
63
6
0
214,839
3
W
Cthulhu
4,380
398
2
0
0
204,142
0
W
Ra
7,676
698
104
9
0
225,168
1
L
Bellona
6,346
577
93
8
0
222,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role