Player Matchup

Ullr
Ullr
 
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CRISTIAN970
Morgan Le Fay
Level 28
God Stats
12W - 21L
1,247 SR
Queue Stats
205W - 246L
1,306 Elo+
Party 1
Horus
Horus
Picason
Horus
Level 28
God Stats
8W - 3L
1,645 SR
Queue Stats
126W - 50L
1,656 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,487 Elo+

VS

Team Averages
Level 90
1,480 SR
1,515 Elo+
Thoth
Thoth
TheCursedPharaoh
Thoth
Level 154
God Stats
2W - 2L
1,406 SR
Queue Stats
70W - 50L
1,693 Elo+
Party 2
Chaac
Chaac
baranda2
Chaac
Level 101
God Stats
15W - 10L
1,645 SR
Queue Stats
49W - 40L
1,633 Elo+
Party 2
Neith
Neith
сони12
Neith
Level 15
God Stats
7W - 14L
1,388 SR
Queue Stats
18W - 47L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
12 / 5 / 9
11,883
792
20,085
18,906
7,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
CRISTIAN970
Morgan Le Fay
15
8 / 1 / 11
11,523
768
16,995
13,257
6,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Picason
Horus
15
5 / 2 / 19
12,101
807
11,295
22,093
27,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
11,657
777
18,098
17,050
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
baranda2
Chaac
12
2 / 6 / 1
9,075
605
9,597
19,329
17,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
11
0 / 16 / 6
9,493
633
5,507
17,150
3,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
25
Kills
7
8
Deaths
26
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
5
9
3.3
W
Morgan Le Fay
CRISTIAN970
Morgan Le Fay
8
1
11
13.5
W
Horus
Picason
Horus
5
2
19
7.25
L
5
4
3
1.63
L
Chaac
baranda2
Chaac
2
6
1
0.42
L
Neith
0
16
6
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,375
Damage
33,202
54,256
Taken
53,529
41,385
Mitigated
24,428
23,609
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
20,085
8,461
0
2,889
18,906
7,855
1,818
7,800
10,323
0
60,621
W
Morgan Le Fay
CRISTIAN970
Morgan Le Fay
16,995
2,383
85
5,134
13,257
6,130
359
4,500
8,281
49,326
0
W
Horus
Picason
Horus
11,295
4,248
5,429
10,072
22,093
27,400
247
5,450
13,944
0
20,380
L
18,098
202
0
627
17,050
3,127
0
2,930
14,120
51,573
0
L
Chaac
baranda2
Chaac
9,597
729
0
3,973
19,329
17,966
0
9,006
10,323
0
25,730
L
Neith
5,507
2,627
0
996
17,150
3,335
0
5,105
12,045
0
17,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
30,225
154
Minions Killed
136
12
Camps Cleared
1
783,218
Distance Traveled
642,819
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,883
792
78
5
9
236,121
0
W
Morgan Le Fay
11,523
768
57
4
3
271,728
2
W
Horus
12,101
807
19
1
0
275,369
8
L
Thoth
11,657
777
82
5
1
256,017
1
L
Chaac
9,075
605
29
2
0
255,368
1
L
Neith
9,493
633
25
2
0
131,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role