Player Matchup

Yemoja
Yemoja
KaputBaton296
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OwariDayo
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 2
Thor
Thor
Sathernyin
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,162 Elo+
Party 2
Amaterasu
Amaterasu
lusador122
Amaterasu
Level 28
God Stats
21W - 20L
1,244 SR
Queue Stats
224W - 252L
1,315 Elo+
Solo
Nike
Nike
pro_De_los_pro
Nike
Level 27
God Stats
4W - 3L
1,788 SR
Queue Stats
86W - 106L
1,357 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,299 Elo+

VS

Team Averages
Level 21
1,350 SR
1,351 Elo+
Anhur
Anhur
ANDRIUSZ71
Anhur
Level 25
God Stats
7W - 11L
1,153 SR
Queue Stats
159W - 158L
1,562 Elo+
Solo
Khepri
Khepri
Hartira
Khepri
Level 43
God Stats
2W - 2L
1,254 SR
Queue Stats
62W - 91L
1,294 Elo+
Party 1
Olorun
Olorun
JoZer0
Olorun
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 49L
1,500 Elo+
Solo
King Arthur
King Arthur
SANDMAN_SONHO_
King Arthur
Level 29
God Stats
3W - 6L
1,345 SR
Queue Stats
79W - 84L
1,354 Elo+
Solo
Nemesis
Nemesis
Shinobianao
Nemesis
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
41W - 59L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,914
384
3,943
11,937
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
OwariDayo
Kukulkan
11
0 / 6 / 0
7,608
423
1,783
8,640
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 2
6,967
387
4,118
13,501
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
lusador122
Amaterasu
11
2 / 1 / 0
7,567
420
3,279
8,311
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 1
7,092
394
9,825
17,888
6,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
15 / 0 / 6
11,437
635
18,485
12,675
5,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Hartira
Khepri
11
2 / 0 / 7
8,588
477
2,956
6,159
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
JoZer0
Olorun
17
10 / 0 / 6
10,695
594
12,464
10,158
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
SANDMAN_SONHO_
King Arthur
14
0 / 2 / 3
8,410
467
1,294
7,826
6,235
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Shinobianao
Nemesis
11
2 / 2 / 6
7,741
430
5,466
6,853
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
29
29
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
15
0
6
18
W
Khepri
Hartira
Khepri
2
0
7
5.5
W
Olorun
JoZer0
Olorun
10
0
6
13
L
1
7
0
0.14
L
Kukulkan
OwariDayo
Kukulkan
0
6
0
0
W
King Arthur
SANDMAN_SONHO_
King Arthur
0
2
3
0.75
L
0
8
2
0.13
W
Nemesis
Shinobianao
Nemesis
2
2
6
2.5
L
Amaterasu
lusador122
Amaterasu
2
1
0
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
40,665
60,277
Taken
43,671
26,819
Mitigated
25,753
7,197
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
18,485
13,287
0
9,044
12,675
5,552
4,485
2,186
10,489
0
96,125
W
Khepri
Hartira
Khepri
2,956
337
539
1,239
6,159
7,226
856
780
5,379
10,687
0
W
Olorun
JoZer0
Olorun
12,464
7,671
305
7,263
10,158
4,390
3,920
2,001
8,027
73,358
0
L
3,943
797
747
972
11,937
7,830
0
3,370
8,567
19,560
0
L
Kukulkan
OwariDayo
Kukulkan
1,783
772
0
0
8,640
2,537
535
3,378
5,262
30,097
0
W
King Arthur
SANDMAN_SONHO_
King Arthur
1,294
112
0
0
7,826
6,235
858
355
7,471
0
30,743
L
4,118
1,129
0
1,681
13,501
4,452
0
4,045
9,456
0
34,448
W
Nemesis
Shinobianao
Nemesis
5,466
2,289
0
583
6,853
2,350
0
347
6,506
0
27,207
L
Amaterasu
lusador122
Amaterasu
3,279
1,111
0
2,574
8,311
5,855
564
1,696
6,615
0
29,769
L
9,825
2,303
156
1,067
17,888
6,145
191
3,110
14,778
0
38,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
46,871
274
Minions Killed
436
0
Camps Cleared
0
1,505,120
Distance Traveled
1,774,569
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,437
635
171
10
0
322,537
3
W
Khepri
8,588
477
16
1
0
362,963
0
W
Olorun
10,695
594
134
7
0
352,235
2
L
Yemoja
6,914
384
29
2
0
278,566
6
L
Kukulkan
7,608
423
82
5
0
256,899
1
W
King Arthur
8,410
467
75
4
0
344,785
0
L
Thor
6,967
387
58
3
0
303,886
1
W
Nemesis
7,741
430
40
2
0
392,049
0
L
Amaterasu
7,567
420
57
3
0
318,700
2
L
Nike
7,092
394
48
3
0
347,069
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role