Player Matchup

Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Carlos1999AM
Bastet
Level 113
God Stats
11W - 3L
1,782 SR
Queue Stats
200W - 189L
1,535 Elo+
Solo
Hachiman
Hachiman
DiegoCarrillo18
Hachiman
Level 78
God Stats
58W - 53L
1,549 SR
Queue Stats
323W - 276L
1,570 Elo+
Solo
Bacchus
Bacchus
HeyKoji
Bacchus
Level 129
God Stats
0W - 1L
1,336 SR
Queue Stats
370W - 403L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
grandeur8590
Erlang Shen
Level 157
God Stats
68W - 71L
1,606 SR
Queue Stats
1,178W - 1,149L
1,599 Elo+
Solo
Team Averages
Level 126
1,554 SR
1,547 Elo+

VS

Team Averages
Level 136
1,599 SR
1,574 Elo+
Athena
Athena
DiNoZzOxDeAtH
Athena
Level 128
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 13L
1,460 Elo+
Party 1
Tyr
Tyr
GoodlyRoom10766
Tyr
Level 131
God Stats
6W - 4L
1,638 SR
Queue Stats
153W - 153L
1,620 Elo+
Party 2
Rama
Rama
PainParadox
Rama
Level 147
God Stats
22W - 19L
1,570 SR
Queue Stats
295W - 280L
1,630 Elo+
Party 2
Tiamat
Tiamat
Utreuxº
Tiamat
Level 148
God Stats
4W - 1L
1,549 SR
Queue Stats
51W - 30L
1,617 Elo+
Solo
Scylla
Scylla
VaDeRxDeAtH
Scylla
Level 125
God Stats
3W - 1L
1,512 SR
Queue Stats
10W - 9L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
0 / 2 / 3
9,726
884
6,391
8,767
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
1 / 0 / 6
10,024
911
13,525
9,730
3,532
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
17
5 / 3 / 3
11,185
1,017
22,942
11,767
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
HeyKoji
Bacchus
17
2 / 1 / 4
10,097
918
8,164
11,535
16,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
grandeur8590
Erlang Shen
16
0 / 7 / 4
9,714
883
6,982
25,630
15,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

197

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
10,066
915
5,570
15,445
16,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
5 / 3 / 5
10,608
964
10,226
13,440
9,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 0 / 6
10,576
961
12,314
10,764
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Utreuxº
Tiamat
17
1 / 0 / 8
10,596
963
19,322
11,703
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
17
1 / 4 / 7
10,424
948
13,604
9,684
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
8
Kills
13
13
Deaths
8
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
3
0.75
L
Bastet
1
0
6
4
W
1
1
8
5
L
Hachiman
5
3
3
2.17
W
5
3
5
2.5
L
Bacchus
HeyKoji
Bacchus
2
1
4
4
W
5
0
6
8
W
Tiamat
Utreuxº
Tiamat
1
0
8
5
W
Scylla
1
4
7
1.13
L
Erlang Shen
grandeur8590
Erlang Shen
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
61,036
67,429
Taken
61,036
42,825
Mitigated
40,609
8,197
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,391
136
0
501
8,767
3,128
0
5,104
3,663
39,629
0
L
Bastet
13,525
2,904
0
241
9,730
3,532
0
5,229
4,501
0
20,628
W
5,570
829
0
0
15,445
16,909
0
4,225
11,220
12,635
0
L
Hachiman
22,942
16,236
0
2,646
11,767
4,607
0
7,529
4,238
0
48,190
W
10,226
1,189
0
1,766
13,440
9,291
0
1,929
11,511
0
16,982
L
Bacchus
HeyKoji
Bacchus
8,164
1,105
0
250
11,535
16,401
0
9,134
2,401
15,600
0
W
12,314
8,780
0
475
10,764
4,622
0
2,149
8,615
0
35,842
W
Tiamat
Utreuxº
Tiamat
19,322
751
118
3,265
11,703
6,803
0
3,787
7,916
47,240
0
W
Scylla
13,604
291
0
0
9,684
2,984
0
2,465
7,219
33,904
0
L
Erlang Shen
grandeur8590
Erlang Shen
6,982
1,911
0
4,559
25,630
15,157
0
11,500
14,130
0
25,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,746
Gold Earned
52,270
186
Minions Killed
225
10
Camps Cleared
6
1,143,487
Distance Traveled
1,170,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,726
884
88
8
1
217,420
0
L
Bastet
10,024
911
20
2
0
275,656
0
W
Athena
10,066
915
16
1
0
232,607
0
L
Hachiman
11,185
1,017
38
3
5
213,755
2
W
Tyr
10,608
964
14
1
0
266,841
0
L
Bacchus
10,097
918
15
1
2
220,002
0
W
Rama
10,576
961
71
6
2
211,474
0
W
Tiamat
10,596
963
63
6
4
237,337
1
W
Scylla
10,424
948
61
6
0
222,083
0
L
Erlang Shen
9,714
883
25
2
2
216,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role