Player Matchup

Agni
Agni
AceIsRoyalty
Agni
Level 119
God Stats
5W - 6L
1,688 SR
Queue Stats
207W - 215L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
ItsReallyIcy
Cthulhu
Level 69
God Stats
72W - 58L
1,643 SR
Queue Stats
181W - 188L
1,557 Elo+
Party 1
Horus
Horus
KINGHORUSistook
Horus
Level 8
God Stats
7W - 4L
1,867 SR
Queue Stats
7W - 5L
1,679 Elo+
Party 1
Arachne
Arachne
StoneeFreee
Arachne
Level 89
God Stats
36W - 28L
1,605 SR
Queue Stats
297W - 296L
1,551 Elo+
Party 1
Izanami
Izanami
Vkap
Izanami
Level 17
God Stats
1W - 1L
1,617 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 1
Team Averages
Level 60
1,684 SR
1,596 Elo+

VS

Team Averages
Level 58
1,658 SR
1,686 Elo+
Gilgamesh
Gilgamesh
Gambit9153
Gilgamesh
Level 38
God Stats
1W - 0L
1,289 SR
Queue Stats
21W - 15L
1,556 Elo+
Solo
Nemesis
Nemesis
Gotchuruns
Nemesis
Level 27
God Stats
2W - 0L
1,795 SR
Queue Stats
29W - 2L
1,968 Elo+
Party 2
Cthulhu
Cthulhu
IkooiI
Cthulhu
Level 68
God Stats
3W - 4L
1,433 SR
Queue Stats
17W - 25L
1,391 Elo+
Solo
Izanami
Izanami
JuSt-mE-oNlY-mE1
Izanami
Level 137
God Stats
13W - 3L
1,886 SR
Queue Stats
46W - 20L
1,740 Elo+
Party 2
Zhong Kui
Zhong Kui
The-Fat-Wizard94
Zhong Kui
Level 22
God Stats
17W - 2L
1,890 SR
Queue Stats
55W - 8L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,318
527
5,570
8,959
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ItsReallyIcy
Cthulhu
9
0 / 3 / 0
5,497
458
3,611
8,102
3,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 0
4,590
383
2,984
13,887
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
StoneeFreee
Arachne
7
1 / 7 / 0
5,329
444
3,986
9,961
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Vkap
Izanami
8
0 / 3 / 0
4,906
409
2,453
5,388
1,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gambit9153
Gilgamesh
12
1 / 0 / 3
6,896
575
3,324
6,872
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Gotchuruns
Nemesis
14
10 / 0 / 3
8,339
695
11,220
8,712
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
IkooiI
Cthulhu
10
3 / 0 / 4
6,377
531
3,284
6,113
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 2
6,968
581
5,415
5,184
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
12
9 / 2 / 4
7,744
645
12,033
10,405
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
2
Kills
27
27
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Gilgamesh
Gambit9153
Gilgamesh
1
0
3
2.5
W
Nemesis
Gotchuruns
Nemesis
10
0
3
11.5
W
Cthulhu
IkooiI
Cthulhu
3
0
4
5
L
Cthulhu
ItsReallyIcy
Cthulhu
0
3
0
0
W
4
0
2
5
L
0
8
0
0
L
Arachne
StoneeFreee
Arachne
1
7
0
0.14
W
Zhong Kui
9
2
4
5.5
L
Izanami
Vkap
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
35,276
46,297
Taken
37,286
16,237
Mitigated
20,148
10,790
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,570
88
0
1,391
8,959
2,579
0
4,214
4,431
37,847
0
W
Gilgamesh
Gambit9153
Gilgamesh
3,324
782
65
3,218
6,872
3,952
0
2,567
4,305
0
33,000
W
Nemesis
Gotchuruns
Nemesis
11,220
6,691
0
2,181
8,712
4,202
0
1,665
7,047
0
67,121
W
Cthulhu
IkooiI
Cthulhu
3,284
113
173
1,717
6,113
3,631
223
741
5,372
9,219
0
L
Cthulhu
ItsReallyIcy
Cthulhu
3,611
658
0
2,504
8,102
3,677
0
2,751
5,256
30,929
0
W
5,415
2,814
0
1,067
5,184
1,800
497
1,024
4,160
0
56,511
L
2,984
1,419
750
2,762
13,887
5,459
0
5,311
8,374
0
9,751
L
Arachne
StoneeFreee
Arachne
3,986
2,390
0
2,716
9,961
3,407
0
1,110
8,753
0
27,556
W
Zhong Kui
12,033
2,621
67
6,668
10,405
6,563
0
3,242
7,163
40,370
0
L
Izanami
Vkap
Izanami
2,453
1,929
0
667
5,388
1,115
0
1,222
4,166
0
23,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
36,324
241
Minions Killed
418
0
Camps Cleared
0
1,154,415
Distance Traveled
1,207,692
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,318
527
75
6
0
224,585
5
W
Gilgamesh
6,896
575
88
7
0
230,130
1
W
Nemesis
8,339
695
132
11
0
265,831
1
W
Cthulhu
6,377
531
13
1
0
251,044
4
L
Cthulhu
5,497
458
53
4
0
227,828
3
W
Izanami
6,968
581
105
9
0
232,761
2
L
Horus
4,590
383
13
1
0
207,901
0
L
Arachne
5,329
444
54
5
0
267,058
0
W
Zhong Kui
7,744
645
80
7
0
227,926
2
L
Izanami
4,906
409
46
4
0
227,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role