Player Matchup

Raijin
Raijin
WPG-Kev
Raijin
Level 24
God Stats
4W - 8L
1,286 SR
Queue Stats
37W - 29L
1,480 Elo+
Solo
Nemesis
Nemesis
koliji
Nemesis
Level 28
God Stats
7W - 2L
1,665 SR
Queue Stats
127W - 144L
1,445 Elo+
Solo
Kali
Kali
kyotesanti
Kali
Level 5
God Stats
74W - 73L
1,393 SR
Queue Stats
79W - 79L
1,443 Elo+
Solo
Chaac
Chaac
xDWxWolfy
Chaac
Level 29
God Stats
1W - 2L
1,272 SR
Queue Stats
77W - 94L
1,454 Elo+
Solo
Hera
Hera
xEDDYMONSTERx
Hera
Level 16
God Stats
5W - 2L
1,669 SR
Queue Stats
63W - 44L
1,417 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,448 Elo+

VS

Team Averages
Level 20
1,436 SR
1,464 Elo+
Set
Set
ChamaChama20
Set
Level 28
God Stats
7W - 12L
1,522 SR
Queue Stats
35W - 27L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
DEL official892
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Solo
Anubis
Anubis
DarthDesecrus
Anubis
Level 29
God Stats
30W - 41L
1,483 SR
Queue Stats
238W - 260L
1,440 Elo+
Solo
Ymir
Ymir
WalkinTitan
Ymir
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 7L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
reflexVI
Erlang Shen
Level 18
God Stats
1W - 3L
1,379 SR
Queue Stats
35W - 27L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
WPG-Kev
Raijin
13
2 / 3 / 4
8,216
456
6,063
6,996
2,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
koliji
Nemesis
18
7 / 2 / 4
10,380
577
13,565
13,637
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 3
6,489
361
1,347
9,282
2,611
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Chaac
xDWxWolfy
Chaac
14
4 / 2 / 2
9,016
501
5,731
16,623
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 1 / 3
11,991
666
19,415
8,051
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,227
513
9,643
17,020
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DEL official892
Heimdallr
12
0 / 3 / 4
7,406
411
3,087
9,472
3,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 11 / 0
9,717
540
8,084
20,698
8,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
6,734
374
1,930
7,676
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
reflexVI
Erlang Shen
14
2 / 5 / 0
8,842
491
6,674
15,521
9,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
26
Kills
11
13
Deaths
26
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Heimdallr
DEL official892
Heimdallr
0
3
4
0.67
L
4
11
0
0.36
W
Raijin
WPG-Kev
Raijin
2
3
4
1.33
L
0
4
1
0.13
W
Nemesis
koliji
Nemesis
7
2
4
4.5
W
0
5
3
0.3
L
Erlang Shen
reflexVI
Erlang Shen
2
5
0
0.4
W
Chaac
xDWxWolfy
Chaac
4
2
2
2.5
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,121
Damage
29,418
54,589
Taken
70,387
23,500
Mitigated
32,672
16,571
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,643
5,047
0
3,590
17,020
6,507
0
4,811
12,047
0
61,039
L
Heimdallr
DEL official892
Heimdallr
3,087
1,488
0
1,217
9,472
3,063
1,293
1,746
7,726
0
34,725
L
8,084
104
114
7,058
20,698
8,714
962
13,842
6,280
52,259
0
W
Raijin
WPG-Kev
Raijin
6,063
1,113
0
1,543
6,996
2,190
537
1,523
5,473
42,021
0
L
1,930
829
0
1,788
7,676
4,946
28
2,045
5,631
14,227
0
W
Nemesis
koliji
Nemesis
13,565
5,654
0
4,638
13,637
7,484
1,388
642
12,995
0
62,430
W
1,347
682
0
893
9,282
2,611
39
0
9,282
0
18,784
L
Erlang Shen
reflexVI
Erlang Shen
6,674
2,574
0
2,957
15,521
9,442
0
2,172
13,225
0
52,442
W
Chaac
xDWxWolfy
Chaac
5,731
2,138
0
8,328
16,623
8,485
424
4,961
11,662
0
34,309
W
19,415
4,609
0
1,169
8,051
2,730
781
3,220
4,831
97,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,092
Gold Earned
41,926
425
Minions Killed
371
0
Camps Cleared
0
1,565,866
Distance Traveled
1,459,265
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,227
513
103
6
0
338,524
4
L
Heimdallr
7,406
411
52
3
0
337,912
0
L
Anubis
9,717
540
101
6
0
253,389
0
W
Raijin
8,216
456
81
5
0
326,587
4
L
Ymir
6,734
374
23
1
0
176,922
0
W
Nemesis
10,380
577
109
6
0
350,138
1
W
Kali
6,489
361
21
1
0
188,448
0
L
Erlang Shen
8,842
491
92
5
0
352,518
2
W
Chaac
9,016
501
44
2
0
314,432
2
W
Hera
11,991
666
170
9
0
386,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role