Player Matchup

Cernunnos
Cernunnos
BigTymeOG
Cernunnos
Level 144
God Stats
6W - 6L
1,492 SR
Queue Stats
350W - 327L
1,537 Elo+
Party 2
Achilles
Achilles
Courier22
Achilles
Level 137
God Stats
9W - 13L
1,348 SR
Queue Stats
685W - 687L
1,492 Elo+
Party 1
Eset
Eset
I3odyShots54
Eset
Level 144
God Stats
7W - 1L
1,839 SR
Queue Stats
299W - 296L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shiller69
Cu Chulainn
Level 117
God Stats
4W - 0L
1,912 SR
Queue Stats
193W - 176L
1,493 Elo+
Party 1
Yemoja
Yemoja
joshiewasie
Yemoja
Level 77
God Stats
2W - 0L
1,732 SR
Queue Stats
18W - 17L
1,399 Elo+
Solo
Team Averages
Level 124
1,665 SR
1,493 Elo+

VS

Team Averages
Level 111
1,443 SR
1,460 Elo+
Arachne
Arachne
B17shhhhh
Arachne
Level 120
God Stats
0W - 2L
1,563 SR
Queue Stats
154W - 183L
1,403 Elo+
Solo
Odin
Odin
CleverFawn43028
Odin
Level 122
God Stats
1W - 2L
1,496 SR
Queue Stats
84W - 79L
1,490 Elo+
Party 3
Thoth
Thoth
Frostynob
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 171L
1,527 Elo+
Solo
Achilles
Achilles
MarblyMarbs
Achilles
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 112L
1,399 Elo+
Solo
Yemoja
Yemoja
NovaCorpss
Yemoja
Level 120
God Stats
0W - 3L
1,158 SR
Queue Stats
159W - 181L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigTymeOG
Cernunnos
19
4 / 4 / 22
11,602
773
20,028
17,312
6,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Courier22
Achilles
19
10 / 2 / 15
12,078
805
26,930
24,186
35,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 5 / 12
12,644
843
16,111
15,283
5,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Shiller69
Cu Chulainn
17
5 / 7 / 17
11,154
744
15,928
24,427
17,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
17
0 / 3 / 22
10,986
732
4,245
17,361
23,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B17shhhhh
Arachne
15
1 / 4 / 12
9,106
607
8,052
11,219
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 8 / 10
11,424
762
21,939
25,355
19,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Frostynob
Thoth
18
4 / 7 / 8
10,896
726
20,128
12,339
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
MarblyMarbs
Achilles
17
4 / 7 / 8
10,542
703
13,326
25,291
19,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
NovaCorpss
Yemoja
16
2 / 7 / 11
10,048
670
11,221
20,785
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
69
33
Kills
20
21
Deaths
33
88
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Arachne
B17shhhhh
Arachne
1
4
12
1.75
W
Cernunnos
BigTymeOG
Cernunnos
4
4
22
3.75
L
9
8
10
1.75
W
Achilles
Courier22
Achilles
10
2
15
8.75
L
Thoth
Frostynob
Thoth
4
7
8
1.14
W
14
5
12
4
L
Achilles
MarblyMarbs
Achilles
4
7
8
1.14
L
Yemoja
NovaCorpss
Yemoja
2
7
11
1.07
W
Cu Chulainn
Shiller69
Cu Chulainn
5
7
17
1.93
W
Yemoja
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,242
Damage
74,666
98,569
Taken
94,989
88,509
Mitigated
59,732
44,927
Healing
32,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
B17shhhhh
Arachne
8,052
6,922
3,450
3,091
11,219
5,490
0
4,291
6,725
0
14,074
W
Cernunnos
BigTymeOG
Cernunnos
20,028
8,911
1,681
3,590
17,312
6,975
3,677
6,926
10,386
0
42,608
L
21,939
3,725
1,885
4,838
25,355
19,303
0
5,820
18,999
0
35,769
W
Achilles
Courier22
Achilles
26,930
3,335
2,200
9,457
24,186
35,240
585
7,981
16,205
0
46,053
L
Thoth
Frostynob
Thoth
20,128
1,621
1,420
687
12,339
4,317
210
1,724
10,249
44,725
0
W
16,111
1,062
2,874
3,400
15,283
5,955
1,380
4,568
10,715
33,085
0
L
Achilles
MarblyMarbs
Achilles
13,326
4,064
989
6,851
25,291
19,982
0
5,871
18,538
0
23,471
L
Yemoja
NovaCorpss
Yemoja
11,221
634
4,835
4,447
20,785
10,640
0
6,810
13,624
19,717
0
W
Cu Chulainn
Shiller69
Cu Chulainn
15,928
2,999
2,055
4,190
24,427
17,213
97
7,057
17,370
11,196
21,168
W
Yemoja
4,245
1,111
10,197
5,283
17,361
23,126
244
4,817
12,544
16,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,464
Gold Earned
52,016
211
Minions Killed
140
0
Camps Cleared
0
1,273,818
Distance Traveled
1,324,619
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,106
607
15
1
0
320,889
1
W
Cernunnos
11,602
773
58
4
0
233,042
0
L
Odin
11,424
762
36
2
0
267,602
0
W
Achilles
12,078
805
32
2
0
294,377
3
L
Thoth
10,896
726
57
4
0
249,343
0
W
Eset
12,644
843
54
4
0
235,139
0
L
Achilles
10,542
703
16
1
0
254,165
2
L
Yemoja
10,048
670
16
1
0
232,620
0
W
Cu Chulainn
11,154
744
38
3
0
242,589
0
W
Yemoja
10,986
732
29
2
0
268,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role