Player Matchup

Bastet
Bastet
Dham17
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Racaford
Tsukuyomi
Level 8
God Stats
5W - 3L
1,415 SR
Queue Stats
20W - 20L
1,361 Elo+
Solo
Bellona
Bellona
aneuryms
Bellona
Level 14
God Stats
67W - 74L
1,450 SR
Queue Stats
108W - 121L
1,362 Elo+
Solo
Thor
Thor
greendragon211
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Izanami
Izanami
shadowgeneside
Izanami
Level 21
God Stats
1W - 3L
1,385 SR
Queue Stats
65W - 73L
1,407 Elo+
Solo
Team Averages
Level 16
1,450 SR
1,314 Elo+

VS

Team Averages
Level 9
1,539 SR
1,330 Elo+
Ra
Ra
Chonksta
Ra
Level 5
God Stats
3W - 3L
1,474 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 2
Medusa
Medusa
GremlinFiend
Medusa
Level 19
God Stats
34W - 41L
1,403 SR
Queue Stats
171W - 213L
1,353 Elo+
Solo
Athena
Athena
MrBananasYT
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
drgallivan
Baron Samedi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2
Nu Wa
Nu Wa
lllYOwO
Nu Wa
Level 14
God Stats
7W - 3L
1,817 SR
Queue Stats
12W - 13L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dham17
Bastet
20
5 / 7 / 12
14,225
1,016
16,057
19,693
7,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Racaford
Tsukuyomi
18
0 / 2 / 5
11,152
797
3,843
6,791
1,770
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
aneuryms
Bellona
20
9 / 11 / 20
17,817
1,273
32,201
37,481
34,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 16 / 12
13,127
938
5,845
26,290
9,006
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 7 / 9
20,164
1,440
59,862
33,270
10,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 23
14,518
1,037
21,797
24,412
9,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
20
11 / 7 / 22
16,230
1,159
28,439
24,913
9,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
20
5 / 8 / 14
13,332
952
8,842
33,460
24,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
drgallivan
Baron Samedi
20
13 / 7 / 20
16,259
1,161
26,488
22,364
9,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
lllYOwO
Nu Wa
20
9 / 4 / 25
15,663
1,119
30,708
18,859
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
147
37
Kills
43
43
Deaths
37
58
Assists
104
Player
Kills
Deaths
Assists
KDA
W
5
11
23
1.5
L
Bastet
Dham17
Bastet
5
7
12
1.57
W
Medusa
11
7
22
3.14
W
Athena
5
8
14
1.5
L
Tsukuyomi
Racaford
Tsukuyomi
0
2
5
1.25
L
Bellona
aneuryms
Bellona
9
11
20
1.73
W
Baron Samedi
drgallivan
Baron Samedi
13
7
20
3.29
L
2
16
12
0.5
W
Nu Wa
lllYOwO
Nu Wa
9
4
25
5.38
L
21
7
9
3.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,808
Damage
116,274
123,525
Taken
124,008
62,309
Mitigated
58,483
10,291
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,797
2,852
1,735
3,315
24,412
9,744
0
248
24,164
51,154
0
L
Bastet
Dham17
Bastet
16,057
4,017
0
120
19,693
7,020
0
14,029
5,664
0
33,671
W
Medusa
28,439
17,110
0
1,876
24,913
9,320
0
540
24,373
0
50,913
W
Athena
8,842
2,122
0
104
33,460
24,236
0
228
33,232
14,504
0
L
Tsukuyomi
Racaford
Tsukuyomi
3,843
815
0
105
6,791
1,770
0
5,734
1,057
0
8,536
L
Bellona
aneuryms
Bellona
32,201
16,072
1,525
1,094
37,481
34,087
0
25,548
11,768
1,582
55,907
W
Baron Samedi
drgallivan
Baron Samedi
26,488
2,208
4,038
4,375
22,364
9,548
0
124
22,240
49,694
0
L
5,845
2,504
0
0
26,290
9,006
0
17,945
8,345
0
17,543
W
Nu Wa
lllYOwO
Nu Wa
30,708
7,361
178
1,077
18,859
5,635
0
372
18,487
49,178
0
L
59,862
50,628
0
7,447
33,270
10,426
0
24,579
8,691
0
133,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,485
Gold Earned
76,002
261
Minions Killed
220
5
Camps Cleared
2
1,116,523
Distance Traveled
1,137,198
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,518
1,037
79
6
0
223,691
0
L
Bastet
14,225
1,016
40
3
1
299,776
0
W
Medusa
16,230
1,159
48
3
0
227,936
0
W
Athena
13,332
952
8
1
2
252,175
1
L
Tsukuyomi
11,152
797
10
1
2
38,834
1
L
Bellona
17,817
1,273
44
3
1
280,313
0
W
Baron Samedi
16,259
1,161
45
3
0
206,653
0
L
Thor
13,127
938
20
1
0
229,357
0
W
Nu Wa
15,663
1,119
40
3
0
226,743
0
L
Izanami
20,164
1,440
147
11
1
268,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role