Player Matchup

Sun Wukong
Sun Wukong
EvansBussyStanks
Sun Wukong
Level 18
God Stats
20W - 8L
1,755 SR
Queue Stats
56W - 27L
1,656 Elo+
Party 1
Persephone
Persephone
ItsHennyBigDog
Persephone
Level 65
God Stats
42W - 26L
1,647 SR
Queue Stats
277W - 224L
1,665 Elo+
Party 1
Ullr
Ullr
PlungeMyButt
Ullr
Level 23
God Stats
17W - 4L
1,820 SR
Queue Stats
121W - 62L
1,626 Elo+
Party 1
Yemoja
Yemoja
RayRice420
Yemoja
Level 6
God Stats
4W - 1L
1,664 SR
Queue Stats
9W - 4L
1,581 Elo+
Party 1
Bellona
Bellona
SmolBluePerson
Bellona
Level 25
God Stats
7W - 4L
1,730 SR
Queue Stats
60W - 33L
1,659 Elo+
Party 1
Team Averages
Level 27
1,723 SR
1,638 Elo+

VS

Team Averages
Level 19
1,708 SR
1,597 Elo+
Kukulkan
Kukulkan
MonkeySlayerV
Kukulkan
Level 11
God Stats
1W - 3L
1,469 SR
Queue Stats
26W - 23L
1,576 Elo+
Party 2
Arachne
Arachne
SuperSweatyDuels
Arachne
Level 28
God Stats
17W - 2L
2,077 SR
Queue Stats
144W - 56L
1,715 Elo+
Solo
Izanami
Izanami
VIBEZNATION
Izanami
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
18W - 18L
1,641 Elo+
Solo
Geb
Geb
YT_YoungPhenom
Geb
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
xxRedsixx
Guan Yu
Level 28
God Stats
2W - 1L
1,801 SR
Queue Stats
137W - 132L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvansBussyStanks
Sun Wukong
17
4 / 4 / 10
11,103
584
8,986
18,048
13,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
ItsHennyBigDog
Persephone
16
2 / 3 / 10
11,084
583
7,983
11,195
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 0 / 6
11,873
625
14,911
12,523
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
RayRice420
Yemoja
13
1 / 2 / 14
9,783
515
4,807
17,391
15,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 2 / 7
13,163
693
18,922
19,938
18,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MonkeySlayerV
Kukulkan
12
2 / 2 / 5
8,141
428
9,245
6,316
1,983
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 9 / 4
10,027
528
10,708
16,357
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
VIBEZNATION
Izanami
18
3 / 4 / 2
10,479
552
8,023
15,677
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 9 / 4
8,615
453
8,971
17,807
12,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
xxRedsixx
Guan Yu
13
0 / 6 / 2
8,024
422
6,771
16,539
11,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
30
Kills
12
11
Deaths
30
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EvansBussyStanks
Sun Wukong
4
4
10
2.25
W
Persephone
ItsHennyBigDog
Persephone
2
3
10
2.33
L
Kukulkan
MonkeySlayerV
Kukulkan
2
2
5
2.25
W
6
0
6
9
W
Yemoja
RayRice420
Yemoja
1
2
14
4
W
17
2
7
10.25
L
4
9
4
0.67
L
Izanami
VIBEZNATION
Izanami
3
4
2
1
L
3
9
4
0.56
L
Guan Yu
xxRedsixx
Guan Yu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,609
Damage
43,718
79,095
Taken
72,696
57,139
Mitigated
36,799
33,137
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EvansBussyStanks
Sun Wukong
8,986
2,061
0
7,086
18,048
13,696
699
4,377
13,671
0
58,099
W
Persephone
ItsHennyBigDog
Persephone
7,983
255
0
1,999
11,195
4,409
330
4,355
6,837
68,675
0
L
Kukulkan
MonkeySlayerV
Kukulkan
9,245
499
0
1,271
6,316
1,983
0
1,185
5,131
30,632
0
W
14,911
8,142
0
4,469
12,523
5,006
6,012
2,407
10,116
0
106,393
W
Yemoja
RayRice420
Yemoja
4,807
715
5,924
5,523
17,391
15,778
252
2,882
14,509
14,713
0
W
18,922
8,372
0
8,136
19,938
18,250
659
5,462
14,476
0
113,420
L
10,708
5,420
0
3,668
16,357
6,852
0
3,373
12,984
0
52,387
L
Izanami
VIBEZNATION
Izanami
8,023
4,894
157
2,767
15,677
4,337
1,396
2,736
12,941
0
84,341
L
8,971
731
0
2,112
17,807
12,335
0
2,932
14,875
39,190
0
L
Guan Yu
xxRedsixx
Guan Yu
6,771
471
1,067
2,947
16,539
11,292
0
2,773
13,766
0
37,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,006
Gold Earned
45,286
590
Minions Killed
436
0
Camps Cleared
0
1,902,493
Distance Traveled
1,676,247
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,103
584
137
7
0
380,013
5
W
Persephone
11,084
583
111
6
0
372,142
9
L
Kukulkan
8,141
428
50
3
0
206,462
4
W
Ullr
11,873
625
180
9
0
358,826
5
W
Yemoja
9,783
515
10
1
0
354,691
4
W
Bellona
13,163
693
152
8
0
436,821
3
L
Arachne
10,027
528
105
6
0
396,632
7
L
Izanami
10,479
552
153
8
0
331,188
1
L
Geb
8,615
453
54
3
0
361,560
5
L
Guan Yu
8,024
422
74
4
0
380,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role