Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AcruxWolf
Aphrodite
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,400 Elo+
Party 2
Achilles
Achilles
AlphaWoolf1471
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,414 Elo+
Party 3
Scylla
Scylla
JustAdapT
Scylla
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,408 Elo+
Party 2
Poseidon
Poseidon
MaddWhiteRabbit_
Poseidon
Level 86
God Stats
1W - 0L
1,335 SR
Queue Stats
5W - 3L
1,441 Elo+
Party 3
Team Averages
Level 98
1,467 SR
1,433 Elo+

VS

Team Averages
Level 95
1,378 SR
1,420 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Evil_Beep
Freya
Level 88
God Stats
1W - 5L
1,306 SR
Queue Stats
261W - 281L
1,424 Elo+
Party 1
Persephone
Persephone
FRYD-TATER
Persephone
Level 109
God Stats
0W - 3L
1,151 SR
Queue Stats
30W - 64L
1,304 Elo+
Solo
Izanami
Izanami
Shmooden
Izanami
Level 67
God Stats
5W - 6L
1,433 SR
Queue Stats
167W - 186L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 3 / 17
11,128
795
21,040
12,545
7,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
AcruxWolf
Aphrodite
18
4 / 1 / 20
10,733
767
8,155
15,292
10,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
11 / 8 / 9
11,363
812
14,152
19,784
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
JustAdapT
Scylla
20
13 / 2 / 15
12,769
912
28,613
14,460
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 17
10,553
754
19,552
16,147
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
6 / 4 / 6
10,090
721
10,457
16,912
8,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
 
Cthulhu
14
0 / 8 / 11
8,717
623
9,528
27,358
17,740
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Evil_Beep
Freya
16
7 / 8 / 5
10,174
727
16,143
20,068
9,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
FRYD-TATER
Persephone
16
1 / 6 / 9
9,983
713
13,831
14,205
8,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Shmooden
Izanami
17
4 / 8 / 9
10,463
747
13,491
17,645
5,655
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
58
34
Kills
18
19
Deaths
34
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
17
4.17
L
Aphrodite
 
Aphrodite
6
4
6
2.25
L
Cthulhu
 
Cthulhu
0
8
11
0.69
W
Aphrodite
AcruxWolf
Aphrodite
4
1
20
14
W
Achilles
11
8
9
1.94
L
Freya
Evil_Beep
Freya
7
8
5
1.19
L
Persephone
FRYD-TATER
Persephone
1
6
9
0.92
W
Scylla
JustAdapT
Scylla
13
2
15
10.25
W
2
5
17
2.1
L
Izanami
Shmooden
Izanami
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,512
Damage
63,450
78,228
Taken
96,188
47,824
Mitigated
50,589
43,764
Healing
37,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,040
662
2,643
5,463
12,545
7,892
544
9,304
3,241
36,796
0
L
Aphrodite
 
Aphrodite
10,457
1,959
9,761
9,246
16,912
8,851
66
14,760
2,087
21,998
0
L
Cthulhu
 
Cthulhu
9,528
384
646
4,414
27,358
17,740
0
21,517
5,532
16,680
0
W
Aphrodite
AcruxWolf
Aphrodite
8,155
2,688
10,592
9,125
15,292
10,440
833
11,360
3,932
14,832
0
W
Achilles
14,152
3,735
1,498
4,008
19,784
17,651
639
9,869
9,915
0
19,108
L
Freya
Evil_Beep
Freya
16,143
5,566
2,889
6,438
20,068
9,917
243
14,840
5,010
24,578
0
L
Persephone
FRYD-TATER
Persephone
13,831
628
242
2,497
14,205
8,426
88
11,786
2,283
24,925
0
W
Scylla
JustAdapT
Scylla
28,613
1,179
1,235
2,918
14,460
5,794
1,076
9,870
4,590
48,648
0
W
19,552
2,668
1,859
4,423
16,147
6,047
1,782
9,556
6,591
42,862
0
L
Izanami
Shmooden
Izanami
13,491
8,443
286
1,398
17,645
5,655
540
14,452
2,940
0
31,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,546
Gold Earned
49,427
151
Minions Killed
145
0
Camps Cleared
0
1,337,107
Distance Traveled
1,110,721
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,128
795
26
2
0
281,938
0
L
Aphrodite
10,090
721
36
3
0
249,833
0
L
Cthulhu
8,717
623
19
1
0
187,224
0
W
Aphrodite
10,733
767
8
1
0
270,958
0
W
Achilles
11,363
812
12
1
0
251,496
0
L
Freya
10,174
727
23
2
0
215,933
4
L
Persephone
9,983
713
21
2
0
247,441
0
W
Scylla
12,769
912
50
4
0
261,578
2
W
Poseidon
10,553
754
55
4
0
271,137
0
L
Izanami
10,463
747
46
3
0
210,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role