Player Matchup

Khepri
Khepri
 
Khepri
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Boopwys
Baron Samedi
Level 26
God Stats
11W - 6L
1,559 SR
Queue Stats
61W - 86L
1,337 Elo+
Party 1
Achilles
Achilles
Reenosunhine
Achilles
Level 18
God Stats
4W - 2L
1,432 SR
Queue Stats
27W - 47L
1,241 Elo+
Party 1
Team Averages
Level 23
1,497 SR
1,359 Elo+

VS

Team Averages
Level 40
1,354 SR
1,370 Elo+
Ymir
Ymir
DemonSlayer13X
Ymir
Level 89
God Stats
5W - 8L
1,462 SR
Queue Stats
47W - 61L
1,376 Elo+
Party 2
Neith
Neith
Destroy212
Neith
Level 14
God Stats
2W - 3L
1,435 SR
Queue Stats
10W - 21L
1,299 Elo+
Party 2
Tiamat
Tiamat
TartrSaws
Tiamat
Level 16
God Stats
4W - 9L
1,165 SR
Queue Stats
59W - 65L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 0 / 15
9,270
713
5,847
10,276
11,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Boopwys
Baron Samedi
14
9 / 0 / 9
10,303
793
14,538
7,957
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Reenosunhine
Achilles
12
7 / 2 / 8
9,518
732
6,802
10,809
6,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,498
577
3,913
10,871
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
12
1 / 6 / 1
7,942
611
8,100
11,298
3,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
TartrSaws
Tiamat
10
0 / 7 / 1
7,271
559
5,187
8,671
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
2
2
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
15
9.5
W
Baron Samedi
Boopwys
Baron Samedi
9
0
9
13.5
L
1
5
1
0.3
L
Neith
1
6
1
0.25
W
Achilles
Reenosunhine
Achilles
7
2
8
5.5
L
Tiamat
TartrSaws
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
17,200
29,042
Taken
30,840
23,244
Mitigated
11,777
12,325
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,847
274
689
3,004
10,276
11,144
271
2,121
8,155
25,300
0
W
Baron Samedi
Boopwys
Baron Samedi
14,538
2,332
1,616
3,549
7,957
5,918
1,420
3,273
4,684
47,389
0
L
3,913
221
0
127
10,871
3,585
0
7,201
3,532
8,510
0
L
Neith
8,100
3,390
0
2,126
11,298
3,619
0
7,211
3,837
0
30,096
W
Achilles
Reenosunhine
Achilles
6,802
1,500
0
3,467
10,809
6,182
718
4,670
6,139
0
15,759
L
Tiamat
TartrSaws
Tiamat
5,187
52
0
850
8,671
4,573
0
5,824
2,681
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
22,711
151
Minions Killed
98
6
Camps Cleared
3
762,538
Distance Traveled
531,114
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,270
713
54
4
2
266,108
3
W
Baron Samedi
10,303
793
78
6
1
234,245
0
L
Ymir
7,498
577
18
1
1
167,866
0
L
Neith
7,942
611
46
4
0
189,195
4
W
Achilles
9,518
732
19
1
3
262,185
3
L
Tiamat
7,271
559
34
3
2
174,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role