Player Matchup

Hercules
Hercules
B0TZ-M1LGR4U
Hercules
Level 26
God Stats
18W - 24L
1,396 SR
Queue Stats
50W - 67L
1,348 Elo+
Party 1
Da Ji
Da Ji
BOTZ_PATRINIEL
Da Ji
Level 88
God Stats
3W - 1L
1,596 SR
Queue Stats
54W - 76L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
LuKaSTaVeN
Baron Samedi
Level 24
God Stats
3W - 0L
1,715 SR
Queue Stats
66W - 55L
1,462 Elo+
Solo
Neith
Neith
llSTYLESSll
Neith
Level 28
God Stats
9W - 4L
1,484 SR
Queue Stats
64W - 83L
1,364 Elo+
Party 1
Ymir
Ymir
zTrolls-_
Ymir
Level 8
God Stats
5W - 2L
1,527 SR
Queue Stats
8W - 8L
1,349 Elo+
Party 1
Team Averages
Level 35
1,544 SR
1,377 Elo+

VS

Team Averages
Level 22
1,386 SR
1,389 Elo+
Amaterasu
Amaterasu
MenelaoINC
Amaterasu
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 26L
1,247 Elo+
Solo
Apollo
Apollo
NicoSoria24
Apollo
Level 28
God Stats
14W - 14L
1,499 SR
Queue Stats
112W - 133L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
alexiscapo01
Tsukuyomi
Level 28
God Stats
4W - 13L
1,412 SR
Queue Stats
115W - 139L
1,455 Elo+
Party 2
Kuzenbo
Kuzenbo
xAcedyum
Kuzenbo
Level 26
God Stats
0W - 2L
1,252 SR
Queue Stats
78W - 74L
1,478 Elo+
Party 2
Anubis
Anubis
xxnovatozzzzzz
Anubis
Level 3
God Stats
3W - 8L
1,267 SR
Queue Stats
3W - 8L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B0TZ-M1LGR4U
Hercules
8
2 / 2 / 0
4,796
685
1,955
4,162
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 1 / 3
5,029
718
3,477
4,328
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LuKaSTaVeN
Baron Samedi
6
1 / 2 / 0
4,074
582
1,737
3,408
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 2
3,831
547
2,871
3,281
731
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
1 / 2 / 2
4,231
604
1,186
3,730
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MenelaoINC
Amaterasu
8
2 / 2 / 0
4,877
697
2,329
4,726
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
7
2 / 1 / 2
4,467
638
1,802
3,720
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
alexiscapo01
Tsukuyomi
8
3 / 1 / 0
4,754
679
1,668
4,954
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
xAcedyum
Kuzenbo
6
1 / 1 / 3
4,285
612
1,391
4,330
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,839
548
1,738
2,877
1,190
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
8
9
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
B0TZ-M1LGR4U
Hercules
2
2
0
1
W
2
1
3
3.5
W
Baron Samedi
LuKaSTaVeN
Baron Samedi
1
2
0
0.5
L
Amaterasu
MenelaoINC
Amaterasu
2
2
0
1
L
Apollo
2
1
2
3
L
Tsukuyomi
alexiscapo01
Tsukuyomi
3
1
0
3
W
0
2
2
0.5
L
Kuzenbo
xAcedyum
Kuzenbo
1
1
3
2.5
L
0
1
0
0
W
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,226
Damage
8,928
18,909
Taken
20,607
7,413
Mitigated
7,999
4,865
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
B0TZ-M1LGR4U
Hercules
1,955
842
0
1,031
4,162
2,499
0
0
4,162
0
14,057
W
3,477
655
0
1,399
4,328
1,418
0
1,002
3,326
0
24,115
W
Baron Samedi
LuKaSTaVeN
Baron Samedi
1,737
601
0
367
3,408
977
313
955
2,453
12,122
0
L
Amaterasu
MenelaoINC
Amaterasu
2,329
1,168
0
1,556
4,726
2,353
0
0
4,726
0
12,978
L
Apollo
1,802
749
0
1,214
3,720
840
112
372
3,348
0
21,472
L
Tsukuyomi
alexiscapo01
Tsukuyomi
1,668
549
0
3,068
4,954
1,253
0
628
4,326
0
18,364
W
2,871
1,260
0
1,308
3,281
731
586
810
2,471
0
17,055
L
Kuzenbo
xAcedyum
Kuzenbo
1,391
655
0
1,181
4,330
2,363
0
930
3,400
8,043
0
L
1,738
205
0
1,503
2,877
1,190
0
1,197
1,680
12,511
0
W
Ymir
1,186
541
0
760
3,730
1,788
196
362
3,368
7,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,961
Gold Earned
22,222
153
Minions Killed
164
0
Camps Cleared
0
727,627
Distance Traveled
631,603
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,796
685
38
5
0
150,743
2
W
Da Ji
5,029
718
54
8
0
170,594
1
W
Baron Samedi
4,074
582
26
4
0
125,938
0
L
Amaterasu
4,877
697
37
5
0
135,483
0
L
Apollo
4,467
638
47
7
0
142,213
1
L
Tsukuyomi
4,754
679
47
7
0
167,185
1
W
Neith
3,831
547
22
3
0
144,968
4
L
Kuzenbo
4,285
612
9
1
0
113,922
0
L
Anubis
3,839
548
24
3
0
72,800
0
W
Ymir
4,231
604
13
2
0
135,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role