Player Matchup

Charybdis
Charybdis
Furman420
Charybdis
Level 9
God Stats
21W - 20L
1,544 SR
Queue Stats
397W - 451L
1,628 Elo+
Solo
Ra
Ra
LairdRed
Ra
Level 5
God Stats
11W - 5L
1,683 SR
Queue Stats
69W - 45L
1,546 Elo+
Solo
Chaac
Chaac
Lelouchfol
Chaac
Level 17
God Stats
13W - 7L
1,477 SR
Queue Stats
57W - 52L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Zalzane
Cthulhu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,442 Elo+
Solo
Fenrir
Fenrir
carrothigh
Fenrir
Level 26
God Stats
10W - 5L
1,518 SR
Queue Stats
200W - 196L
1,639 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,562 Elo+

VS

Team Averages
Level 14
1,558 SR
1,596 Elo+
Thanatos
Thanatos
Ada3s
Thanatos
Level 29
God Stats
11W - 12L
1,578 SR
Queue Stats
30W - 25L
1,649 Elo+
Party 1
Jing Wei
Jing Wei
Aiyyjayy
Jing Wei
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 102L
1,697 Elo+
Solo
Kukulkan
Kukulkan
GoldenEye89
Kukulkan
Level 29
God Stats
2W - 3L
1,680 SR
Queue Stats
33W - 24L
1,680 Elo+
Party 1
Chaac
Chaac
GrubbsMcdubs
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
SetOnIy
Set
Level 4
God Stats
4W - 6L
1,531 SR
Queue Stats
8W - 7L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Furman420
Charybdis
7
0 / 1 / 1
4,244
531
885
3,688
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 1
5,354
669
2,842
3,171
908
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
10
7 / 0 / 0
6,090
761
5,128
4,759
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Zalzane
Cthulhu
7
1 / 1 / 1
4,132
517
1,367
4,196
1,705
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
carrothigh
Fenrir
8
3 / 2 / 2
5,164
646
2,130
5,622
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ada3s
Thanatos
9
2 / 2 / 1
5,081
635
2,726
5,827
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Aiyyjayy
Jing Wei
9
1 / 1 / 2
4,559
570
2,767
2,880
706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
GoldenEye89
Kukulkan
8
1 / 2 / 0
4,491
561
2,555
2,806
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 6 / 0
3,318
415
1,780
5,611
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
4
0 / 1 / 2
3,488
436
801
2,282
433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
12
Kills
4
4
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ada3s
Thanatos
2
2
1
1.25
L
Jing Wei
Aiyyjayy
Jing Wei
1
1
2
2
W
Charybdis
Furman420
Charybdis
0
1
1
0.5
L
Kukulkan
GoldenEye89
Kukulkan
1
2
0
0.5
L
0
6
0
0
W
1
0
1
1.5
W
Chaac
7
0
0
7
L
Set
0
1
2
1
W
Cthulhu
Zalzane
Cthulhu
1
1
1
1.5
W
Fenrir
carrothigh
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,352
Damage
10,629
21,436
Taken
19,406
8,697
Mitigated
7,087
10,225
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ada3s
Thanatos
2,726
862
0
4,882
5,827
2,449
0
1,774
4,053
0
27,224
L
Jing Wei
Aiyyjayy
Jing Wei
2,767
2,242
0
815
2,880
706
0
656
2,224
0
22,854
W
Charybdis
Furman420
Charybdis
885
619
0
2,200
3,688
663
489
0
3,688
0
21,271
L
Kukulkan
GoldenEye89
Kukulkan
2,555
98
0
649
2,806
835
0
1,645
1,161
25,810
0
L
1,780
1,044
0
652
5,611
2,664
0
422
5,189
0
6,101
W
2,842
626
0
2,211
3,171
908
0
1,227
1,944
32,965
0
W
Chaac
5,128
1,353
0
2,938
4,759
3,924
37
35
4,383
3,038
27,772
L
Set
801
268
0
1,118
2,282
433
0
470
1,812
0
7,508
W
Cthulhu
Zalzane
Cthulhu
1,367
290
0
980
4,196
1,705
0
686
3,510
8,317
0
W
Fenrir
carrothigh
Fenrir
2,130
120
0
1,896
5,622
1,497
0
607
5,015
0
17,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
20,937
236
Minions Killed
172
0
Camps Cleared
0
776,554
Distance Traveled
697,004
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,081
635
65
8
0
166,174
2
L
Jing Wei
4,559
570
41
5
0
166,646
1
W
Charybdis
4,244
531
48
6
0
135,185
2
L
Kukulkan
4,491
561
35
4
0
153,175
4
L
Chaac
3,318
415
8
1
0
123,718
2
W
Ra
5,354
669
72
9
0
174,780
2
W
Chaac
6,090
761
67
8
0
133,404
0
L
Set
3,488
436
23
3
0
87,291
0
W
Cthulhu
4,132
517
9
1
0
157,878
3
W
Fenrir
5,164
646
40
5
0
175,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role