Player Matchup

Pele
Pele
Freelive4562
Pele
Level 52
God Stats
0W - 2L
1,254 SR
Queue Stats
82W - 106L
1,377 Elo+
Solo
Tyr
Tyr
Pig Hands
Tyr
Level 123
God Stats
300W - 388L
1,390 SR
Queue Stats
711W - 828L
1,344 Elo+
Solo
Janus
Janus
bhm1997
Janus
Level 105
God Stats
10W - 20L
1,422 SR
Queue Stats
333W - 357L
1,439 Elo+
Solo
Yemoja
Yemoja
danielteenwolf17
Yemoja
Level 114
God Stats
24W - 29L
1,470 SR
Queue Stats
218W - 263L
1,298 Elo+
Solo
Neith
Neith
haze_buster1992
Neith
Level 87
God Stats
53W - 48L
1,493 SR
Queue Stats
144W - 176L
1,312 Elo+
Solo
Team Averages
Level 96
1,406 SR
1,354 Elo+

VS

Team Averages
Level 82
1,423 SR
1,313 Elo+
Gilgamesh
Gilgamesh
LicenseToWill
Gilgamesh
Level 71
God Stats
6W - 3L
1,435 SR
Queue Stats
47W - 50L
1,289 Elo+
Party 1
Chernobog
Chernobog
Mikee801
Chernobog
Level 88
God Stats
2W - 5L
1,315 SR
Queue Stats
63W - 63L
1,333 Elo+
Party 1
Anubis
Anubis
SayGod
Anubis
Level 65
God Stats
6W - 7L
1,399 SR
Queue Stats
152W - 177L
1,331 Elo+
Solo
Bastet
Bastet
XxProspectoRxX
Bastet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,288 Elo+
Party 1
Skadi
Skadi
nefisto221188
Skadi
Level 81
God Stats
30W - 25L
1,468 SR
Queue Stats
544W - 621L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 3
9,969
554
11,506
14,697
6,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 0
8,850
492
5,072
13,214
6,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
bhm1997
Janus
13
0 / 7 / 2
8,339
463
6,255
11,751
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 5
8,659
481
6,075
9,880
5,014
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 7 / 3
7,760
431
4,158
12,667
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LicenseToWill
Gilgamesh
16
0 / 1 / 2
8,798
489
7,207
11,130
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Mikee801
Chernobog
15
7 / 3 / 4
9,511
528
11,538
12,903
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SayGod
Anubis
17
9 / 3 / 4
10,559
587
14,735
14,768
6,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 1
10,118
562
5,809
12,517
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 2 / 2
5,920
329
1,954
2,828
542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
22
22
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Gilgamesh
LicenseToWill
Gilgamesh
0
1
2
1
W
Chernobog
Mikee801
Chernobog
7
3
4
3
L
2
2
0
1
W
Anubis
SayGod
Anubis
9
3
4
3.67
W
6
2
1
3.25
L
Janus
bhm1997
Janus
0
7
2
0.14
L
2
2
5
2.25
L
3
7
3
0.64
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
41,243
62,209
Taken
54,146
23,743
Mitigated
24,305
22,934
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,506
2,906
0
4,298
14,697
6,418
0
1,807
12,890
0
84,154
W
Gilgamesh
LicenseToWill
Gilgamesh
7,207
1,588
0
3,413
11,130
7,537
842
2,338
8,792
0
50,822
W
Chernobog
Mikee801
Chernobog
11,538
5,580
0
3,966
12,903
4,794
211
3,009
9,558
0
49,036
L
5,072
852
0
7,905
13,214
6,853
798
2,081
11,133
0
40,740
W
Anubis
SayGod
Anubis
14,735
978
104
9,056
14,768
6,627
825
4,070
10,592
67,433
0
W
5,809
1,866
0
4,550
12,517
4,805
0
1,565
10,880
0
68,042
L
Janus
bhm1997
Janus
6,255
233
0
2,326
11,751
2,709
676
2,672
9,079
50,358
0
L
6,075
929
1,931
3,834
9,880
5,014
1,525
2,909
6,971
43,246
0
L
4,158
1,327
238
2,402
12,667
2,749
1,325
5,570
7,097
0
29,544
W
1,954
1,242
272
310
2,828
542
575
834
1,994
0
11,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
44,906
457
Minions Killed
422
0
Camps Cleared
0
1,524,320
Distance Traveled
1,427,605
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,969
554
137
8
0
334,919
2
W
Gilgamesh
8,798
489
111
6
0
352,115
7
W
Chernobog
9,511
528
95
5
0
327,776
0
L
Tyr
8,850
492
91
5
0
331,178
4
W
Anubis
10,559
587
87
5
0
266,929
0
W
Bastet
10,118
562
112
6
0
380,769
0
L
Janus
8,339
463
106
6
0
298,736
1
L
Yemoja
8,659
481
77
4
0
287,269
6
L
Neith
7,760
431
46
3
0
272,218
7
W
Skadi
5,920
329
17
1
0
100,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role