Player Matchup

Aphrodite
Aphrodite
Evilmoody
Aphrodite
Level 47
God Stats
12W - 10L
1,623 SR
Queue Stats
70W - 105L
1,300 Elo+
Party 3
Heimdallr
Heimdallr
FaceToD
Heimdallr
Level 4
God Stats
2W - 3L
1,286 SR
Queue Stats
2W - 9L
1,053 Elo+
Party 2
Loki
Loki
PolskaCebulaKEKW
Loki
Level 18
God Stats
3W - 3L
1,890 SR
Queue Stats
11W - 6L
1,801 Elo+
Solo
Thor
Thor
RiKiMeNNeD1
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 2
Arachne
Arachne
Sumo247
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 15
1,560 SR
1,354 Elo+

VS

Team Averages
Level 22
1,690 SR
1,544 Elo+
Ares
Ares
 
Ares
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
CRISTIAN970
Cernunnos
Level 28
God Stats
9W - 2L
1,672 SR
Queue Stats
172W - 166L
1,358 Elo+
Party 1
Janus
Janus
Picason
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 28L
1,797 Elo+
Party 1
Thanatos
Thanatos
TheeKingSlayer
Thanatos
Level 27
God Stats
4W - 0L
1,944 SR
Queue Stats
67W - 24L
1,761 Elo+
Party 1
Nemesis
Nemesis
xStOrMyyx
Nemesis
Level 7
God Stats
2W - 1L
1,831 SR
Queue Stats
12W - 15L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Evilmoody
Aphrodite
6
0 / 4 / 0
4,324
432
572
8,311
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
FaceToD
Heimdallr
8
3 / 6 / 0
5,392
539
4,271
7,763
2,040
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 5 / 0
6,391
639
4,456
7,087
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 7 / 0
4,068
407
2,323
7,024
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Sumo247
Arachne
6
0 / 7 / 3
4,683
468
3,307
7,253
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
8 / 0 / 11
7,272
727
4,994
6,064
3,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
CRISTIAN970
Cernunnos
8
5 / 2 / 4
5,766
577
5,685
6,694
2,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Picason
Janus
11
6 / 2 / 10
6,941
694
7,724
5,001
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
7 / 1 / 4
7,255
726
6,398
6,057
1,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
xStOrMyyx
Nemesis
9
3 / 2 / 4
5,571
557
2,888
5,123
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
7
Kills
29
29
Deaths
7
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
0
11
13.5
W
Cernunnos
CRISTIAN970
Cernunnos
5
2
4
3.5
L
Aphrodite
Evilmoody
Aphrodite
0
4
0
0
L
Heimdallr
FaceToD
Heimdallr
3
6
0
0.5
W
Janus
Picason
Janus
6
2
10
5.5
L
4
5
0
0.8
L
0
7
0
0
L
Arachne
Sumo247
Arachne
0
7
3
0.21
W
Thanatos
7
1
4
9
W
Nemesis
xStOrMyyx
Nemesis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
27,689
37,438
Taken
28,939
10,525
Mitigated
11,016
6,605
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,994
412
964
2,043
6,064
3,778
0
373
5,691
22,953
0
W
Cernunnos
CRISTIAN970
Cernunnos
5,685
2,900
0
2,643
6,694
2,250
65
27
6,667
0
22,595
L
Aphrodite
Evilmoody
Aphrodite
572
330
589
2,406
8,311
3,136
0
2,383
5,810
9,357
0
L
Heimdallr
FaceToD
Heimdallr
4,271
2,306
0
1,348
7,763
2,040
0
2,262
5,427
0
19,965
W
Janus
Picason
Janus
7,724
983
73
1,037
5,001
1,324
0
0
5,001
42,627
0
L
4,456
1,808
0
1,662
7,087
1,752
0
1,236
5,803
0
33,385
L
2,323
955
0
51
7,024
1,942
0
3,366
3,440
0
10,169
L
Arachne
Sumo247
Arachne
3,307
2,596
0
549
7,253
1,655
0
2,899
4,240
0
11,182
W
Thanatos
6,398
1,550
0
5,534
6,057
1,976
690
172
5,885
0
36,621
W
Nemesis
xStOrMyyx
Nemesis
2,888
1,420
0
906
5,123
1,688
0
0
5,123
0
23,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
32,805
147
Minions Killed
286
0
Camps Cleared
0
924,001
Distance Traveled
1,086,145
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,272
727
37
4
0
212,122
0
W
Cernunnos
5,766
577
34
3
0
186,698
0
L
Aphrodite
4,324
432
9
1
0
170,730
2
L
Heimdallr
5,392
539
34
3
0
166,352
1
W
Janus
6,941
694
86
9
0
215,185
4
L
Loki
6,391
639
69
7
0
204,237
3
L
Thor
4,068
407
16
2
0
190,894
2
L
Arachne
4,683
468
19
2
0
191,788
1
W
Thanatos
7,255
726
73
7
0
213,825
1
W
Nemesis
5,571
557
56
6
0
258,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role