Player Matchup

Odin
Odin
 
Odin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DeathsInAugust
Fafnir
Level 48
God Stats
5W - 2L
1,623 SR
Queue Stats
15W - 15L
1,397 Elo+
Party 2
Skadi
Skadi
TheCatSlasher
Skadi
Level 16
God Stats
6W - 5L
1,529 SR
Queue Stats
23W - 24L
1,436 Elo+
Party 2
Olorun
Olorun
Wenjamin
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 2
Medusa
Medusa
cucu141
Medusa
Level 4
God Stats
4W - 5L
1,588 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 2
Team Averages
Level 19
1,548 SR
1,433 Elo+

VS

Team Averages
Level 21
1,489 SR
1,377 Elo+
Cerberus
Cerberus
Gorkilla
Cerberus
Level 6
God Stats
4W - 4L
1,514 SR
Queue Stats
18W - 27L
1,349 Elo+
Party 3
Cthulhu
Cthulhu
Hooeyman117
Cthulhu
Level 11
God Stats
25W - 14L
1,483 SR
Queue Stats
147W - 156L
1,377 Elo+
Party 3
Da Ji
Da Ji
nicolettes
Da Ji
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 115L
1,473 Elo+
Party 1
Medusa
Medusa
percprincess
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 111L
1,336 Elo+
Party 1
Scylla
Scylla
urdcmmy
Scylla
Level 80
God Stats
19W - 29L
1,446 SR
Queue Stats
114W - 140L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
9 / 8 / 15
15,590
1,039
19,188
20,792
22,803
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 0 / 21
14,594
973
10,493
19,080
27,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 4 / 18
15,903
1,060
47,037
16,174
5,613
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Wenjamin
Olorun
20
1 / 5 / 19
13,314
888
10,986
14,888
5,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
cucu141
Medusa
20
13 / 9 / 11
15,715
1,048
28,053
20,463
7,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gorkilla
Cerberus
20
1 / 7 / 10
12,980
865
9,846
28,534
46,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Hooeyman117
Cthulhu
20
5 / 5 / 9
15,030
1,002
13,129
36,977
62,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
20
7 / 7 / 12
14,717
981
21,263
21,189
13,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
1 / 11 / 14
13,428
895
15,995
20,627
11,790
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
urdcmmy
Scylla
20
12 / 5 / 8
16,093
1,073
26,371
17,758
8,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
79
35
Kills
26
26
Deaths
35
84
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
8
15
2.06
W
2
0
21
12.5
L
Cerberus
Gorkilla
Cerberus
1
7
10
0.86
L
Cthulhu
Hooeyman117
Cthulhu
5
5
9
1.9
W
10
4
18
4.75
W
Olorun
Wenjamin
Olorun
1
5
19
2.1
W
Medusa
cucu141
Medusa
13
9
11
2.06
L
Da Ji
7
7
12
1.86
L
Medusa
1
11
14
0.73
L
Scylla
urdcmmy
Scylla
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,757
Damage
86,604
91,397
Taken
125,085
68,742
Mitigated
142,673
14,534
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
19,188
6,597
0
2,071
20,792
22,803
0
10,570
10,222
0
40,041
W
10,493
5,086
430
5,833
19,080
27,206
0
10,515
8,565
29,228
0
L
Cerberus
Gorkilla
Cerberus
9,846
525
0
2,649
28,534
46,510
0
6,943
21,031
32,650
0
L
Cthulhu
Hooeyman117
Cthulhu
13,129
834
0
1,485
36,977
62,395
0
7,932
28,499
37,280
0
W
47,037
30,024
0
0
16,174
5,613
0
10,323
5,851
0
68,439
W
Olorun
Wenjamin
Olorun
10,986
4,473
1,258
3,109
14,888
5,890
0
6,897
7,991
22,741
0
W
Medusa
cucu141
Medusa
28,053
13,785
0
1,833
20,463
7,230
0
11,041
9,422
0
64,219
L
Da Ji
21,263
1,577
0
2,052
21,189
13,336
0
2,607
18,176
0
28,325
L
Medusa
15,995
8,019
0
95
20,627
11,790
0
2,396
17,801
0
35,816
L
Scylla
urdcmmy
Scylla
26,371
2,158
207
1,364
17,758
8,642
0
1,601
16,109
54,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,116
Gold Earned
72,248
238
Minions Killed
250
6
Camps Cleared
6
1,300,947
Distance Traveled
1,253,356
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,590
1,039
41
3
2
270,288
0
W
Fafnir
14,594
973
47
3
0
275,710
0
L
Cerberus
12,980
865
61
4
0
247,240
0
L
Cthulhu
15,030
1,002
44
3
1
298,806
0
W
Skadi
15,903
1,060
47
3
3
259,216
0
W
Olorun
13,314
888
29
2
0
257,249
0
W
Medusa
15,715
1,048
74
5
1
238,484
1
L
Da Ji
14,717
981
16
1
0
255,027
2
L
Medusa
13,428
895
51
3
1
229,343
0
L
Scylla
16,093
1,073
78
5
4
222,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role