Player Matchup

Ullr
Ullr
Cidthekidd
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,454 Elo+
Party 2
Ra
Ra
DBS140
Ra
Level 16
God Stats
0W - 3L
1,177 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
EevenKeeven
Cthulhu
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
9W - 8L
1,567 Elo+
Party 2
Team Averages
Level 19
1,468 SR
1,487 Elo+

VS

Team Averages
Level 18
1,679 SR
1,325 Elo+
Hercules
Hercules
Hirosheema
Hercules
Level 26
God Stats
2W - 0L
1,664 SR
Queue Stats
5W - 5L
1,318 Elo+
Party 1
Bellona
Bellona
SKTT1EXZO
Bellona
Level 14
God Stats
2W - 1L
1,707 SR
Queue Stats
14W - 16L
1,355 Elo+
Party 1
Camazotz
Camazotz
Vasirix
Camazotz
Level 13
God Stats
4W - 1L
1,664 SR
Queue Stats
12W - 14L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
12,333
561
23,378
19,613
10,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
14
0 / 11 / 2
11,824
537
14,743
19,922
10,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
EevenKeeven
Cthulhu
13
1 / 5 / 0
11,271
512
17,498
33,023
45,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hirosheema
Hercules
17
4 / 0 / 15
13,256
603
17,533
34,191
38,219
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
SKTT1EXZO
Bellona
16
5 / 0 / 15
13,751
625
16,534
23,493
25,407
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Vasirix
Camazotz
18
13 / 2 / 7
15,475
703
31,053
38,836
36,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
22
22
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ra
0
11
2
0.09
L
Cthulhu
EevenKeeven
Cthulhu
1
5
0
0.2
W
Hercules
Hirosheema
Hercules
4
0
15
11.5
W
Bellona
SKTT1EXZO
Bellona
5
0
15
12.5
W
Camazotz
Vasirix
Camazotz
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,619
Damage
65,120
72,558
Taken
96,520
66,942
Mitigated
99,877
10,001
Healing
45,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,378
7,477
0
2,011
19,613
10,311
204
642
18,971
0
65,875
L
Ra
14,743
1,512
2,957
4,528
19,922
10,799
216
558
19,364
51,710
0
L
Cthulhu
EevenKeeven
Cthulhu
17,498
1,807
505
0
33,023
45,832
0
737
32,286
38,133
0
W
Hercules
Hirosheema
Hercules
17,533
5,595
632
13,488
34,191
38,219
193
11,634
21,055
0
34,125
W
Bellona
SKTT1EXZO
Bellona
16,534
3,669
1,367
3,949
23,493
25,407
208
6,621
16,782
9,038
47,661
W
Camazotz
Vasirix
Camazotz
31,053
10,956
1,036
25,352
38,836
36,251
1,920
14,397
23,651
0
77,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
42,482
226
Minions Killed
185
9
Camps Cleared
6
1,097,294
Distance Traveled
1,237,950
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,333
561
77
4
6
394,779
3
L
Ra
11,824
537
100
5
2
309,972
3
L
Cthulhu
11,271
512
49
2
1
392,543
3
W
Hercules
13,256
603
29
1
1
440,529
1
W
Bellona
13,751
625
79
4
1
427,987
0
W
Camazotz
15,475
703
77
4
4
369,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role