Player Matchup

Ne Zha
Ne Zha
IMCF_Pabs
Ne Zha
Level 108
God Stats
6W - 2L
1,775 SR
Queue Stats
106W - 49L
1,767 Elo+
Party 1
Neith
Neith
Jujuvibez
Neith
Level 55
God Stats
2W - 0L
1,748 SR
Queue Stats
176W - 73L
1,830 Elo+
Party 1
Kukulkan
Kukulkan
ajmatthysse
Kukulkan
Level 68
God Stats
9W - 3L
1,651 SR
Queue Stats
165W - 69L
1,731 Elo+
Party 1
Fenrir
Fenrir
estevibez
Fenrir
Level 25
God Stats
7W - 2L
1,704 SR
Queue Stats
96W - 37L
1,712 Elo+
Party 1
Ymir
Ymir
josevibez
Ymir
Level 23
God Stats
7W - 1L
1,595 SR
Queue Stats
80W - 25L
1,837 Elo+
Party 1
Team Averages
Level 56
1,695 SR
1,775 Elo+

VS

Team Averages
Level 70
1,538 SR
1,400 Elo+
Olorun
Olorun
NutGod_x
Olorun
Level 29
God Stats
16W - 29L
1,501 SR
Queue Stats
188W - 246L
1,398 Elo+
Party 2
Izanami
Izanami
QCcreww
Izanami
Level 28
God Stats
17W - 15L
1,578 SR
Queue Stats
36W - 47L
1,369 Elo+
Party 3
Da Ji
Da Ji
guidolfo1357
Da Ji
Level 104
God Stats
13W - 13L
1,593 SR
Queue Stats
495W - 519L
1,455 Elo+
Party 2
Ares
Ares
joey4343
Ares
Level 107
God Stats
22W - 21L
1,517 SR
Queue Stats
368W - 395L
1,403 Elo+
Party 3
Osiris
Osiris
polsa_fto
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IMCF_Pabs
Ne Zha
12
3 / 0 / 5
6,556
596
2,856
7,019
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Jujuvibez
Neith
13
3 / 0 / 3
6,956
632
4,591
2,864
931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ajmatthysse
Kukulkan
11
3 / 0 / 7
6,599
600
4,422
3,643
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
estevibez
Fenrir
11
7 / 2 / 1
6,548
595
4,587
5,792
5,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
10
4 / 0 / 6
6,627
602
3,296
4,677
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NutGod_x
Olorun
9
0 / 6 / 0
5,146
468
1,705
8,145
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
QCcreww
Izanami
9
0 / 1 / 0
5,253
478
1,061
3,038
640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,722
429
2,668
6,722
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
7
0 / 3 / 0
4,649
423
1,155
6,036
3,298
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
polsa_fto
Osiris
11
2 / 5 / 0
6,214
565
3,390
7,391
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
20
Kills
2
2
Deaths
20
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
IMCF_Pabs
Ne Zha
3
0
5
5.5
W
Neith
Jujuvibez
Neith
3
0
3
4.5
L
Olorun
NutGod_x
Olorun
0
6
0
0
L
Izanami
QCcreww
Izanami
0
1
0
0
W
Kukulkan
ajmatthysse
Kukulkan
3
0
7
6.5
W
Fenrir
estevibez
Fenrir
7
2
1
3.75
L
0
5
0
0
L
Ares
0
3
0
0
W
Ymir
4
0
6
7
L
Osiris
polsa_fto
Osiris
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
9,979
23,995
Taken
31,332
13,579
Mitigated
12,578
9,350
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
IMCF_Pabs
Ne Zha
2,856
869
0
4,136
7,019
1,970
0
655
6,364
0
34,263
W
Neith
Jujuvibez
Neith
4,591
1,420
0
1,930
2,864
931
0
757
2,107
0
43,502
L
Olorun
NutGod_x
Olorun
1,705
559
0
1,617
8,145
1,833
704
3,409
4,584
24,807
0
L
Izanami
QCcreww
Izanami
1,061
547
0
1,284
3,038
640
0
68
2,970
0
25,574
W
Kukulkan
ajmatthysse
Kukulkan
4,422
538
0
527
3,643
1,277
480
442
3,201
36,754
0
W
Fenrir
estevibez
Fenrir
4,587
680
0
1,379
5,792
5,223
336
0
5,792
0
17,719
L
2,668
628
0
716
6,722
2,239
0
950
5,564
0
22,259
L
Ares
1,155
0
0
1,244
6,036
3,298
0
1,886
4,122
13,366
0
W
Ymir
3,296
490
0
1,378
4,677
4,178
38
1,006
3,619
15,779
0
L
Osiris
polsa_fto
Osiris
3,390
1,494
0
751
7,391
4,568
0
1,162
5,687
0
26,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
25,984
312
Minions Killed
243
0
Camps Cleared
0
1,021,570
Distance Traveled
912,127
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,556
596
69
6
0
225,624
1
W
Neith
6,956
632
87
8
0
204,261
2
L
Olorun
5,146
468
37
3
0
159,354
0
L
Izanami
5,253
478
70
6
0
195,740
1
W
Kukulkan
6,599
600
89
8
0
205,230
4
W
Fenrir
6,548
595
33
3
0
174,725
4
L
Da Ji
4,722
429
46
4
0
195,061
3
L
Ares
4,649
423
29
3
0
176,226
5
W
Ymir
6,627
602
34
3
0
211,730
2
L
Osiris
6,214
565
61
6
0
185,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role