Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
BigManJav
Hera
Gold IV
Level 102
God Stats
6W - 4L
1,587 SR
Queue Stats
88W - 94L
1,401 MMR
Solo
Chiron
Chiron
Gold IV
Execu1ivechef
Chiron
Gold IV
Level 143
God Stats
44W - 46L
1,508 SR
Queue Stats
445W - 444L
1,412 MMR
Solo
Odin
Odin
Gold IV
LilBlueReign
Odin
Gold IV
Level 120
God Stats
2W - 3L
1,485 SR
Queue Stats
35W - 41L
1,450 MMR
Solo
Artio
Artio
Gold V
epleia
Artio
Gold V
Level 120
God Stats
2W - 1L
1,315 SR
Queue Stats
87W - 91L
1,440 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,479 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,399 SR
1,388 MMR
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Silver I
Carryornah55
Hel
Silver I
Level 41
God Stats
1W - 1L
1,604 SR
Queue Stats
31W - 36L
1,342 MMR
Solo
King Arthur
King Arthur
Gold V
LucasXIl
King Arthur
Gold V
Level 105
God Stats
0W - 2L
1,326 SR
Queue Stats
126W - 121L
1,329 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
rooster0291
Kumbhakarna
Silver I
Level 127
God Stats
0W - 1L
1,254 SR
Queue Stats
35W - 50L
1,194 MMR
Party 2
Anhur
Anhur
Gold III
zomar1205
Anhur
Gold III
Level 119
God Stats
1W - 3L
1,312 SR
Queue Stats
63W - 57L
1,574 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
9 / 3 / 2
10,720
596
10,943
14,798
10,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
2 / 2 / 5
9,552
531
7,436
6,204
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 1
9,368
520
9,792
11,779
3,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 8
10,271
571
9,436
11,941
9,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
epleia
Artio
14
1 / 1 / 7
8,681
482
7,566
14,501
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TiamatAthenaGebDanzaburouRaijin

VS

Bans
GilgameshKaliCthulhuYmirDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 5 / 3
8,668
482
7,132
14,371
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 3
9,918
551
7,627
11,258
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LucasXIl
King Arthur
13
0 / 5 / 0
7,998
444
5,670
14,863
12,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
rooster0291
Kumbhakarna
12
1 / 1 / 4
7,815
434
4,305
13,643
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
zomar1205
Anhur
13
1 / 3 / 4
7,860
437
6,983
10,893
3,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
9
9
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
3
2
3.33
L
Erlang Shen
 
Erlang Shen
5
5
3
1.3
W
Hera
2
2
5
2.25
L
2
5
3
0.7
W
4
3
1
1.5
W
3
0
8
7
L
King Arthur
LucasXIl
King Arthur
0
5
0
0
W
Artio
epleia
Artio
1
1
7
4.5
L
Kumbhakarna
rooster0291
Kumbhakarna
1
1
4
3
L
Anhur
zomar1205
Anhur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,173
Damage
31,717
59,223
Taken
65,028
36,652
Mitigated
36,974
20,790
Healing
19,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,943
5,036
0
4,610
14,798
10,969
234
2,527
12,136
0
85,884
L
Erlang Shen
 
Erlang Shen
7,132
3,702
0
4,437
14,371
5,578
0
2,733
11,638
0
43,086
W
Hera
7,436
3,171
0
250
6,204
1,970
66
2,546
3,398
68,436
0
L
7,627
201
1,348
4,043
11,258
4,202
0
3,925
7,333
63,787
0
W
9,792
4,036
605
4,820
11,779
3,826
0
3,156
8,597
0
71,429
W
9,436
1,232
0
3,399
11,941
9,805
0
245
11,672
9,823
53,897
L
King Arthur
LucasXIl
King Arthur
5,670
417
0
2,098
14,863
12,558
0
4,664
10,199
0
49,063
W
Artio
epleia
Artio
7,566
806
1,303
5,803
14,501
10,082
0
2,909
11,488
28,352
0
L
Kumbhakarna
rooster0291
Kumbhakarna
4,305
442
0
4,395
13,643
10,812
14
4,121
9,522
16,470
0
L
Anhur
zomar1205
Anhur
6,983
4,382
0
3,530
10,893
3,824
0
2,848
8,045
0
63,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,592
Gold Earned
42,259
544
Minions Killed
463
0
Camps Cleared
0
1,758,529
Distance Traveled
1,675,142
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,720
596
126
7
0
367,170
7
L
Erlang Shen
8,668
482
70
4
0
346,090
2
W
Hera
9,552
531
129
7
0
363,117
4
L
Hel
9,918
551
133
7
0
334,016
7
W
Chiron
9,368
520
125
7
0
311,889
5
W
Odin
10,271
571
132
7
0
386,547
6
L
King Arthur
7,998
444
114
6
0
330,812
5
W
Artio
8,681
482
32
2
0
329,806
3
L
Kumbhakarna
7,815
434
23
1
0
350,027
3
L
Anhur
7,860
437
123
7
0
314,197
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role