Player Matchup

Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Silentshoot2503
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,593 Elo+
Party 2
Zeus
Zeus
Turbo Brina
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,723 Elo+
Party 2
Tyr
Tyr
kullamra-_-
Tyr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,482 Elo+
Party 4
Tsukuyomi
Tsukuyomi
lacucharamordida
Tsukuyomi
Level 7
God Stats
6W - 9L
1,539 SR
Queue Stats
16W - 14L
1,591 Elo+
Party 4
Team Averages
Level 32
1,508 SR
1,578 Elo+

VS

Team Averages
Level 26
1,518 SR
1,479 Elo+
Raijin
Raijin
Dewiston
Raijin
Level 29
God Stats
1W - 6L
1,613 SR
Queue Stats
43W - 53L
1,503 Elo+
Party 3
Yemoja
Yemoja
NaturSahne56
Yemoja
Level 28
God Stats
27W - 14L
1,737 SR
Queue Stats
86W - 81L
1,524 Elo+
Party 1
Susano
Susano
Nogyto
Susano
Level 15
God Stats
0W - 4L
1,285 SR
Queue Stats
19W - 27L
1,348 Elo+
Party 3
Jing Wei
Jing Wei
OggyX5
Jing Wei
Level 29
God Stats
1W - 2L
1,516 SR
Queue Stats
92W - 93L
1,513 Elo+
Party 1
Hercules
Hercules
Vayzell
Hercules
Level 31
God Stats
5W - 5L
1,441 SR
Queue Stats
47W - 52L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
8 / 2 / 14
9,066
604
8,915
15,083
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 9
9,052
603
11,426
7,783
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 1 / 6
10,423
695
12,949
8,138
2,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 6
8,871
591
9,169
10,191
11,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
14
4 / 0 / 6
8,510
567
8,642
11,580
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dewiston
Raijin
9
1 / 9 / 0
6,058
404
3,454
10,270
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
11
1 / 7 / 2
7,048
470
9,508
14,834
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
Nogyto
Susano
9
2 / 5 / 1
6,379
425
7,210
12,278
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
OggyX5
Jing Wei
10
0 / 7 / 2
6,206
414
3,398
11,238
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Vayzell
Hercules
11
0 / 3 / 0
6,946
463
5,884
16,231
15,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
31
Kills
4
5
Deaths
31
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
2
14
7.5
L
Raijin
Dewiston
Raijin
1
9
0
0.11
L
Yemoja
1
7
2
0.29
L
Susano
Nogyto
Susano
2
5
1
0.5
L
Jing Wei
OggyX5
Jing Wei
0
7
2
0.14
W
7
1
9
11.5
W
9
1
6
12
L
Hercules
Vayzell
Hercules
0
3
0
0
W
3
1
6
6
W
Tsukuyomi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,101
Damage
29,454
52,775
Taken
64,851
32,625
Mitigated
31,081
16,793
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,915
1,034
0
4,006
15,083
11,275
518
3,157
11,802
16,760
0
L
Raijin
Dewiston
Raijin
3,454
262
0
362
10,270
3,229
0
7,657
2,559
23,131
0
L
Yemoja
9,508
919
400
1,826
14,834
6,083
28
10,534
3,942
32,123
0
L
Susano
Nogyto
Susano
7,210
1,640
0
2,126
12,278
3,682
0
6,098
6,104
0
27,679
L
Jing Wei
OggyX5
Jing Wei
3,398
2,776
0
1,460
11,238
2,942
0
7,625
3,221
0
26,241
W
11,426
3,497
0
2,507
7,783
2,656
726
3,723
4,018
57,775
0
W
12,949
2,254
0
2,873
8,138
2,926
1,302
2,948
4,964
85,208
0
L
Hercules
Vayzell
Hercules
5,884
830
0
5,824
16,231
15,145
0
2,268
13,872
0
39,478
W
9,169
789
0
3,292
10,191
11,776
41
1,896
8,151
5,742
51,354
W
Tsukuyomi
8,642
2,229
0
4,115
11,580
3,992
0
700
10,878
0
52,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
32,637
458
Minions Killed
278
0
Camps Cleared
0
1,571,786
Distance Traveled
1,383,583
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,066
604
12
1
0
319,795
9
L
Raijin
6,058
404
47
3
0
254,116
6
L
Yemoja
7,048
470
37
2
0
269,293
2
L
Susano
6,379
425
48
3
0
297,557
0
L
Jing Wei
6,206
414
52
3
0
278,566
1
W
Nu Wa
9,052
603
108
7
0
276,916
2
W
Zeus
10,423
695
151
10
0
284,570
8
L
Hercules
6,946
463
94
6
0
284,051
1
W
Tyr
8,871
591
106
7
0
331,802
2
W
Tsukuyomi
8,510
567
81
5
0
358,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role