Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Eminouilles
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,657 Elo+
Party 2
Chernobog
Chernobog
LOJIKAN29
Chernobog
Level 40
God Stats
2W - 1L
1,783 SR
Queue Stats
2W - 3L
1,439 Elo+
Solo
Awilix
Awilix
R3dca7
Awilix
Level 63
God Stats
11W - 15L
1,416 SR
Queue Stats
116W - 148L
1,360 Elo+
Party 2
Ganesha
Ganesha
alistakk
Ganesha
Level 26
God Stats
1W - 1L
1,885 SR
Queue Stats
5W - 10L
1,347 Elo+
Party 2
Team Averages
Level 52
1,617 SR
1,461 Elo+

VS

Team Averages
Level 44
1,470 SR
1,402 Elo+
Izanami
Izanami
AtoriG69
Izanami
Level 49
God Stats
17W - 10L
1,496 SR
Queue Stats
158W - 204L
1,294 Elo+
Party 1
Mercury
Mercury
MOBAEnthusiastYT
Mercury
Level 17
God Stats
9W - 0L
1,825 SR
Queue Stats
101W - 89L
1,471 Elo+
Party 3
Cerberus
Cerberus
Nani33rus
Cerberus
Level 26
God Stats
1W - 4L
1,213 SR
Queue Stats
46W - 85L
1,218 Elo+
Party 1
Nu Wa
Nu Wa
Spiritpls
Nu Wa
Level 65
God Stats
6W - 8L
1,358 SR
Queue Stats
135W - 136L
1,510 Elo+
Party 3
King Arthur
King Arthur
Teeeo
King Arthur
Level 65
God Stats
5W - 9L
1,457 SR
Queue Stats
224W - 197L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 3 / 3
7,640
402
8,095
8,466
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 10 / 2
8,013
422
6,453
13,059
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
LOJIKAN29
Chernobog
14
1 / 7 / 0
9,042
476
7,163
13,648
5,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
R3dca7
Awilix
16
5 / 7 / 0
9,672
509
8,617
15,292
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
alistakk
Ganesha
13
0 / 2 / 8
8,350
439
4,840
15,519
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtoriG69
Izanami
14
3 / 3 / 1
8,569
451
6,992
10,842
3,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 1 / 8
11,643
613
15,726
11,839
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Nani33rus
Cerberus
14
0 / 3 / 6
8,466
446
3,710
13,480
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Spiritpls
Nu Wa
16
8 / 4 / 4
10,264
540
16,453
10,122
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Teeeo
King Arthur
17
5 / 0 / 4
10,113
532
7,268
12,962
11,326
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
28
29
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
3
1.5
W
Izanami
AtoriG69
Izanami
3
3
1
1.17
L
2
10
2
0.3
L
Chernobog
LOJIKAN29
Chernobog
1
7
0
0.14
W
12
1
8
16
W
Cerberus
Nani33rus
Cerberus
0
3
6
1
L
Awilix
R3dca7
Awilix
5
7
0
0.71
W
Nu Wa
Spiritpls
Nu Wa
8
4
4
2.5
W
King Arthur
Teeeo
King Arthur
5
0
4
7
L
Ganesha
alistakk
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,168
Damage
50,149
65,984
Taken
59,245
31,732
Mitigated
31,605
11,836
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,095
2,085
0
1,895
8,466
2,463
441
2,986
5,294
39,479
4,199
W
Izanami
AtoriG69
Izanami
6,992
4,123
0
3,836
10,842
3,317
434
5,933
4,909
0
61,918
L
6,453
792
0
1,877
13,059
3,110
0
6,533
6,210
40,315
0
L
Chernobog
LOJIKAN29
Chernobog
7,163
3,562
0
3,618
13,648
5,561
184
1,203
12,379
0
46,742
W
15,726
9,934
0
0
11,839
5,477
0
1,570
10,269
0
88,398
W
Cerberus
Nani33rus
Cerberus
3,710
324
0
3,932
13,480
8,203
14
7,253
6,227
26,556
0
L
Awilix
R3dca7
Awilix
8,617
3,185
0
320
15,292
5,788
0
3,117
11,984
0
74,705
W
Nu Wa
Spiritpls
Nu Wa
16,453
3,662
0
2,010
10,122
3,282
1,212
3,477
6,645
59,475
0
W
King Arthur
Teeeo
King Arthur
7,268
1,649
0
3,980
12,962
11,326
280
814
12,148
0
55,604
L
Ganesha
alistakk
Ganesha
4,840
608
279
3,847
15,519
14,810
290
5,287
9,954
22,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
49,055
393
Minions Killed
504
0
Camps Cleared
0
1,546,806
Distance Traveled
1,826,744
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,640
402
85
4
0
321,708
6
W
Izanami
8,569
451
118
6
0
318,054
2
L
Zeus
8,013
422
63
3
0
249,165
3
L
Chernobog
9,042
476
102
5
0
277,860
2
W
Mercury
11,643
613
135
7
0
470,519
1
W
Cerberus
8,466
446
49
3
0
341,503
0
L
Awilix
9,672
509
133
7
0
343,391
2
W
Nu Wa
10,264
540
92
5
0
328,549
1
W
King Arthur
10,113
532
110
6
0
368,119
0
L
Ganesha
8,350
439
10
1
0
354,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role