Player Matchup

Terra
Terra
ArcaneOwl11
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,546 Elo+
Solo
Ares
Ares
FostyonFire
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,426 Elo+
Solo
Jing Wei
Jing Wei
Shelley3
Jing Wei
Level 6
God Stats
1W - 6L
1,317 SR
Queue Stats
5W - 13L
1,237 Elo+
Party 2
Nemesis
Nemesis
akdkidd
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,245 Elo+
Solo
Arachne
Arachne
atihiphob
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,276 Elo+
Party 2
Team Averages
Level 9
1,463 SR
1,346 Elo+

VS

Team Averages
Level 16
1,605 SR
1,412 Elo+
Artemis
Artemis
IlGiggleslI
Artemis
Level 14
God Stats
3W - 2L
1,478 SR
Queue Stats
17W - 23L
1,382 Elo+
Solo
Tyr
Tyr
Jipjipjipjip
Tyr
Level 5
God Stats
11W - 5L
1,594 SR
Queue Stats
21W - 15L
1,481 Elo+
Solo
Zeus
Zeus
LeukemiaToad
Zeus
Level 19
God Stats
30W - 30L
1,489 SR
Queue Stats
30W - 31L
1,429 Elo+
Solo
Merlin
Merlin
familiaradical
Merlin
Level 18
God Stats
11W - 8L
1,625 SR
Queue Stats
73W - 89L
1,383 Elo+
Party 1
Izanami
Izanami
flankkster
Izanami
Level 25
God Stats
18W - 27L
1,838 SR
Queue Stats
70W - 90L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
10,307
937
1,035
32,442
34,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 5 / 4
9,961
906
9,042
24,839
29,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Shelley3
Jing Wei
16
0 / 7 / 4
9,471
861
7,758
17,527
5,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
akdkidd
Nemesis
16
1 / 11 / 5
10,207
928
6,553
25,261
10,377
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
atihiphob
Arachne
17
8 / 11 / 1
12,723
1,157
15,644
23,271
9,744
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IlGiggleslI
Artemis
18
6 / 2 / 13
11,557
1,051
19,284
6,212
2,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 1 / 18
12,916
1,174
18,896
11,960
12,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
14 / 1 / 20
13,013
1,183
30,795
8,375
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 2 / 25
11,501
1,046
19,269
8,432
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
flankkster
Izanami
20
8 / 3 / 24
12,321
1,120
27,330
10,353
4,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
140
9
Kills
40
40
Deaths
9
19
Assists
100
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
0
5
4
0.4
W
Artemis
IlGiggleslI
Artemis
6
2
13
6.25
W
10
1
18
19
W
14
1
20
24
L
Jing Wei
Shelley3
Jing Wei
0
7
4
0.29
L
Nemesis
akdkidd
Nemesis
1
11
5
0.32
L
Arachne
atihiphob
Arachne
8
11
1
0.77
W
2
2
25
7.25
W
Izanami
flankkster
Izanami
8
3
24
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
115,574
123,340
Taken
45,332
90,029
Mitigated
25,939
11,022
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,035
338
4,445
3,673
32,442
34,451
0
13,483
18,459
10,498
0
L
9,042
143
0
0
24,839
29,570
0
7,977
16,479
22,598
0
W
Artemis
IlGiggleslI
Artemis
19,284
10,777
0
1,053
6,212
2,510
0
1,506
4,706
0
37,874
W
18,896
3,083
0
2,820
11,960
12,458
0
1,779
10,181
0
30,927
W
30,795
5,861
0
1,211
8,375
3,160
0
1,848
6,527
48,139
0
L
Jing Wei
Shelley3
Jing Wei
7,758
4,321
0
0
17,527
5,887
0
8,729
8,668
0
30,003
L
Nemesis
akdkidd
Nemesis
6,553
1,842
0
608
25,261
10,377
0
10,342
14,601
0
29,298
L
Arachne
atihiphob
Arachne
15,644
9,931
0
2,296
23,271
9,744
0
7,980
15,069
0
20,711
W
19,269
1,214
294
1,255
8,432
3,536
0
1,704
6,728
42,216
0
W
Izanami
flankkster
Izanami
27,330
16,661
0
1,313
10,353
4,275
0
3,240
7,113
0
59,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,669
Gold Earned
61,308
166
Minions Killed
251
3
Camps Cleared
12
1,087,843
Distance Traveled
990,792
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,307
937
25
2
1
213,359
0
L
Ares
9,961
906
22
2
0
231,207
0
W
Artemis
11,557
1,051
31
3
7
168,578
0
W
Tyr
12,916
1,174
24
2
0
247,586
0
W
Zeus
13,013
1,183
52
5
2
189,992
2
L
Jing Wei
9,471
861
55
5
0
200,329
0
L
Nemesis
10,207
928
47
4
1
210,404
0
L
Arachne
12,723
1,157
17
2
1
232,544
2
W
Merlin
11,501
1,046
71
6
2
207,823
1
W
Izanami
12,321
1,120
73
7
1
176,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role