Player Matchup

Artemis
Artemis
BisbiDm17
Artemis
Level 21
God Stats
2W - 0L
1,744 SR
Queue Stats
11W - 7L
1,550 Elo+
Party 1
Da Ji
Da Ji
Toxic_Jew_SppS
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,858 Elo+
Party 1
Sylvanus
Sylvanus
VenitocamleasTTV
Sylvanus
Level 84
God Stats
2W - 0L
1,858 SR
Queue Stats
81W - 47L
1,752 Elo+
Party 1
Team Averages
Level 42
1,701 SR
1,720 Elo+

VS

Team Averages
Level 17
1,648 SR
1,494 Elo+
Mercury
Mercury
Chancicus
Mercury
Level 18
God Stats
0W - 1L
1,626 SR
Queue Stats
5W - 8L
1,435 Elo+
Party 2
Ra
Ra
CskunK
Ra
Level 17
God Stats
1W - 2L
1,676 SR
Queue Stats
5W - 8L
1,435 Elo+
Party 2
Xing Tian
Xing Tian
Torantolis
Xing Tian
Level 17
God Stats
0W - 1L
1,642 SR
Queue Stats
10W - 6L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BisbiDm17
Artemis
11
6 / 1 / 11
7,436
930
6,719
5,720
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
8 / 0 / 9
8,124
1,016
7,717
7,377
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 2 / 14
7,132
892
4,856
8,859
7,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chancicus
Mercury
8
0 / 8 / 2
5,443
680
1,623
7,810
2,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
9
2 / 5 / 0
6,045
756
4,261
5,995
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Torantolis
Xing Tian
8
1 / 5 / 2
6,148
769
3,734
8,960
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
18
Kills
3
3
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
BisbiDm17
Artemis
6
1
11
11.5
L
Mercury
Chancicus
Mercury
0
8
2
0.13
L
Ra
2
5
0
0.4
L
Xing Tian
Torantolis
Xing Tian
1
5
2
0.4
W
8
0
9
12.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,292
Damage
9,618
21,956
Taken
22,765
12,531
Mitigated
10,779
8,917
Healing
2,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BisbiDm17
Artemis
6,719
3,054
0
1,966
5,720
1,935
1,409
1,670
3,760
0
29,991
L
Mercury
Chancicus
Mercury
1,623
655
0
0
7,810
2,003
0
1,770
6,040
0
6,520
L
Ra
4,261
542
649
801
5,995
1,568
0
891
5,104
16,711
0
L
Xing Tian
Torantolis
Xing Tian
3,734
624
398
843
8,960
7,208
0
2,375
6,585
8,278
0
W
7,717
2,217
0
1,922
7,377
2,742
413
2,110
4,804
0
27,741
W
4,856
1,051
1,856
3,173
8,859
7,854
768
3,286
4,903
9,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,692
Gold Earned
17,636
86
Minions Killed
56
5
Camps Cleared
2
406,341
Distance Traveled
397,198
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,436
930
45
6
0
115,315
1
L
Mercury
5,443
680
19
2
2
142,799
2
L
Ra
6,045
756
29
4
0
120,703
2
L
Xing Tian
6,148
769
8
1
0
133,696
1
W
Da Ji
8,124
1,016
34
4
5
172,003
3
W
Sylvanus
7,132
892
7
1
0
119,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role