Player Matchup

Thoth
Thoth
Gold IV
IIViolettoII
Thoth
Gold IV
Level 140
God Stats
1W - 1L
1,346 SR
Queue Stats
55W - 20L
1,583 MMR
Party 2
Artio
Artio
Gold V
Oblivion-ILGDZI
Artio
Gold V
Level 85
God Stats
4W - 0L
1,646 SR
Queue Stats
61W - 44L
1,434 MMR
Party 2
Izanami
Izanami
Gold II
brevden
Izanami
Gold II
Level 127
God Stats
3W - 1L
1,666 SR
Queue Stats
153W - 157L
1,492 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,552 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,613 SR
1,374 MMR
Sun Wukong
Sun Wukong
Gold III
BTHD T4NK
Sun Wukong
Gold III
Level 113
God Stats
13W - 17L
1,606 SR
Queue Stats
426W - 496L
1,556 MMR
Solo
Danzaburou
Danzaburou
Gold V
YoruOkami02
Danzaburou
Gold V
Level 141
God Stats
16W - 6L
1,730 SR
Queue Stats
28W - 22L
1,285 MMR
Party 1
Anubis
Anubis
Silver II
x6ft_under
Anubis
Silver II
Level 123
God Stats
1W - 6L
1,503 SR
Queue Stats
30W - 32L
1,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 8
12,566
838
28,960
10,084
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 3 / 14
11,696
780
9,411
22,119
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
brevden
Izanami
14
4 / 2 / 9
10,623
708
9,720
11,102
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CthulhuMorgan Le Fay

VS

Bans
GilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BTHD T4NK
Sun Wukong
12
4 / 5 / 2
10,128
675
11,924
20,694
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
YoruOkami02
Danzaburou
11
0 / 9 / 5
8,712
581
10,081
15,538
3,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
x6ft_under
Anubis
13
2 / 8 / 3
9,356
624
10,549
18,113
6,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
22
Kills
6
6
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BTHD T4NK
Sun Wukong
4
5
2
1
W
14
1
8
18
W
4
3
14
3.67
L
Danzaburou
YoruOkami02
Danzaburou
0
9
5
0.28
W
Izanami
brevden
Izanami
4
2
9
4.25
L
Anubis
x6ft_under
Anubis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,091
Damage
32,554
43,305
Taken
54,345
27,284
Mitigated
28,628
17,335
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BTHD T4NK
Sun Wukong
11,924
2,143
0
2,865
20,694
18,345
0
13,297
7,397
3,478
26,424
W
28,960
1,273
0
3,857
10,084
3,415
879
1,751
7,852
67,543
0
W
9,411
1,675
1,054
9,708
22,119
20,035
314
6,062
15,330
22,341
0
L
Danzaburou
YoruOkami02
Danzaburou
10,081
3,354
0
1,206
15,538
3,655
0
11,760
3,778
0
26,574
W
Izanami
brevden
Izanami
9,720
5,856
0
2,716
11,102
3,834
1,107
4,503
6,313
0
52,877
L
Anubis
x6ft_under
Anubis
10,549
255
153
5,198
18,113
6,628
0
13,753
4,360
35,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
28,196
186
Minions Killed
126
7
Camps Cleared
6
895,544
Distance Traveled
711,268
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,128
675
25
2
4
280,040
0
W
Thoth
12,566
838
83
6
2
328,547
2
W
Artio
11,696
780
22
1
1
298,180
3
L
Danzaburou
8,712
581
44
3
1
212,631
3
W
Izanami
10,623
708
81
5
4
268,817
2
L
Anubis
9,356
624
57
4
1
218,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role