Player Matchup

Danzaburou
Danzaburou
NotLenin
Danzaburou
Level 15
God Stats
3W - 7L
1,215 SR
Queue Stats
12W - 20L
1,453 Elo+
Party 2
Mulan
Mulan
NotMao
Mulan
Level 67
God Stats
2W - 4L
1,486 SR
Queue Stats
108W - 133L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nwrr16
Morgan Le Fay
Level 59
God Stats
17W - 18L
1,573 SR
Queue Stats
122W - 139L
1,477 Elo+
Party 2
Team Averages
Level 47
1,425 SR
1,455 Elo+

VS

Team Averages
Level 39
1,607 SR
1,535 Elo+
Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FishWorld96
Neith
Level 24
God Stats
4W - 1L
1,857 SR
Queue Stats
7W - 3L
1,606 Elo+
Party 1
Bellona
Bellona
SarcasticPersona
Bellona
Level 65
God Stats
2W - 0L
1,462 SR
Queue Stats
12W - 10L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NotLenin
Danzaburou
12
5 / 6 / 3
10,351
647
9,961
10,546
3,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
NotMao
Mulan
12
2 / 7 / 6
9,603
600
9,019
20,215
23,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
Nwrr16
Morgan Le Fay
14
2 / 6 / 4
10,034
627
18,847
14,947
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
6 / 4 / 11
11,022
689
8,378
19,460
26,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 2 / 12
11,943
746
17,761
11,151
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 3 / 10
11,450
716
12,920
16,572
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
19
19
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
4
11
2.88
W
7
2
12
6.5
L
Danzaburou
NotLenin
Danzaburou
5
6
3
1.08
L
Mulan
NotMao
Mulan
2
7
6
0.71
L
Morgan Le Fay
Nwrr16
Morgan Le Fay
2
6
4
0.67
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,827
Damage
39,059
45,708
Taken
47,183
32,858
Mitigated
42,002
4,376
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,378
158
550
5,388
19,460
26,233
307
7,492
11,968
18,879
0
W
17,761
8,769
0
4,337
11,151
3,672
1,748
5,512
5,639
0
59,953
L
Danzaburou
NotLenin
Danzaburou
9,961
4,237
0
278
10,546
3,790
0
2,304
7,620
0
22,919
L
Mulan
NotMao
Mulan
9,019
678
0
2,606
20,215
23,663
230
2,415
16,687
0
17,170
L
Morgan Le Fay
Nwrr16
Morgan Le Fay
18,847
2,468
0
1,492
14,947
5,405
839
3,126
11,323
62,681
0
W
12,920
4,833
0
2,546
16,572
12,097
948
6,371
10,201
0
38,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
34,415
137
Minions Killed
178
5
Camps Cleared
7
772,149
Distance Traveled
835,607
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,022
689
33
2
0
277,495
0
W
Neith
11,943
746
104
7
5
255,543
3
L
Danzaburou
10,351
647
38
2
0
231,412
0
L
Mulan
9,603
600
20
1
0
273,798
1
L
Morgan Le Fay
10,034
627
79
5
5
266,939
3
W
Bellona
11,450
716
41
3
2
302,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role