Player Matchup

Baron Samedi
Baron Samedi
Jabronee50
Baron Samedi
Level 48
God Stats
5W - 14L
1,313 SR
Queue Stats
37W - 123L
1,254 Elo+
Party 2
Achilles
Achilles
TheTokenJoker
Achilles
Level 103
God Stats
1W - 3L
1,367 SR
Queue Stats
60W - 157L
1,234 Elo+
Party 2
Izanami
Izanami
elehk99
Izanami
Level 64
God Stats
2W - 12L
1,193 SR
Queue Stats
46W - 135L
1,254 Elo+
Party 2
Team Averages
Level 72
1,291 SR
1,247 Elo+

VS

Team Averages
Level 70
1,591 SR
1,399 Elo+
Sobek
Sobek
Amalux
Sobek
Level 57
God Stats
1W - 1L
1,567 SR
Queue Stats
3W - 3L
1,246 Elo+
Party 1
Anhur
Anhur
SalesBonsultant
Anhur
Level 35
God Stats
4W - 2L
1,707 SR
Queue Stats
4W - 3L
1,475 Elo+
Party 1
Chronos
Chronos
TwerkingNutella
Chronos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jabronee50
Baron Samedi
12
2 / 9 / 0
8,748
673
6,801
12,247
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TheTokenJoker
Achilles
9
0 / 6 / 0
7,058
543
3,382
17,218
15,790
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
elehk99
Izanami
10
0 / 5 / 1
7,209
555
7,859
13,221
3,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amalux
Sobek
13
2 / 1 / 18
9,943
765
9,371
15,407
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 0 / 10
10,382
799
10,093
6,885
2,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 10
10,044
773
18,345
9,307
3,539
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
2
Kills
20
20
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
Amalux
Sobek
2
1
18
11
L
Baron Samedi
Jabronee50
Baron Samedi
2
9
0
0.22
W
9
0
10
14
L
Achilles
TheTokenJoker
Achilles
0
6
0
0
W
9
1
10
14
L
Izanami
elehk99
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
37,809
42,686
Taken
31,599
25,286
Mitigated
22,533
7,192
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Amalux
Sobek
9,371
552
0
7,194
15,407
16,575
155
3,482
11,925
20,068
0
L
Baron Samedi
Jabronee50
Baron Samedi
6,801
563
776
1,361
12,247
5,661
0
8,940
3,307
30,022
0
W
10,093
5,929
0
2,694
6,885
2,419
849
2,392
4,493
0
40,436
L
Achilles
TheTokenJoker
Achilles
3,382
466
371
2,111
17,218
15,790
0
11,060
6,158
0
7,400
W
18,345
9,198
0
1,896
9,307
3,539
1,334
1,380
7,927
41,467
0
L
Izanami
elehk99
Izanami
7,859
4,691
0
2,573
13,221
3,835
0
8,343
4,878
0
27,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,015
Gold Earned
30,369
102
Minions Killed
132
5
Camps Cleared
5
650,925
Distance Traveled
723,809
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,943
765
14
1
1
256,181
5
L
Baron Samedi
8,748
673
49
4
5
207,233
0
W
Anhur
10,382
799
69
5
1
237,491
2
L
Achilles
7,058
543
9
1
0
222,169
5
W
Chronos
10,044
773
49
4
3
230,137
0
L
Izanami
7,209
555
44
3
0
221,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role